Difference between revisions of "Mace skill data"

From Stoneshard wiki
Jump to navigation Jump to search
(Created page with "<noinclude>Page for all Stoneshard Mace skill data. </noinclude><includeonly>{{#switch: {{{1}}} |Armor Break= {{#switch: {{{2}}} |Active=active |Type=Target Object |Range=1 |Energy=10 |Cooldown=10 |Modifiers=Strength, Perception |Requirements=- Requires a one-handed mace |Description=Deliver a strike with {{Pos|+70%}} Stagger Chance, {{Pos|+15%}} Armor Penetration and {{Pos|+100%}} Armor Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Armor Da...")
 
(Update values to 0.8.0.18)
Line 10: Line 10:
|Modifiers=Strength, Perception
|Modifiers=Strength, Perception
|Requirements=- Requires a one-handed mace
|Requirements=- Requires a one-handed mace
|Description=Deliver a strike with {{Pos|+70%}} Stagger Chance, {{Pos|+15%}} Armor Penetration and {{Pos|+100%}} Armor Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Armor Damage for each remaining turn of the Daze.<br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+30%}} Armor Damage for each remaining turn of the Stun.<br><br>Applies the enemy with {{Neg|+15%}} Damage Taken and {{Neg|-10%}} Control Resistance for {{W|3}} turns.<br><br>Reduces active Cooldowns for this ability tree by {{Pos|2}} turns.
|Description=Deliver a strike with {{Pos|+80%}} Stagger Chance, {{Pos|+20%}} Armor Penetration and {{Pos|+150%}} Armor Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Armor Damage for each remaining turn of the Daze.<br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+30%}} Armor Damage for each remaining turn of the Stun.<br><br>Applies the enemy with {{Neg|+15%}} Damage Taken and {{Neg|-10%}} Control Resistance for {{W|3}} turns.<br><br>Reduces active Cooldowns for this ability tree by {{Pos|2}} turns.
|Formuladesc=Deliver a strike with {{Pos|+((50 + AGL) + STR)%}} Stagger Chance, {{Pos|(5 + STR)%}} Armor Penetration and {{Pos|+100%}} Armor Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+PRC%}} Armor Damage for each remaining turn of the Daze.<br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+(3 * PRC)%}} Armor Damage for each remaining turn of the Stun.<br><br>Applies the enemy with {{Neg|+15%}} Damage Taken and {{Neg|-10%}} Control Resistance for {{W|3}} turns.<br><br>Reduces active Cooldowns for this ability tree by {{Pos|2}} turns.
|Formuladesc=Deliver a strike with {{Pos|+((60 + AGL) + STR)%}} Stagger Chance, {{Pos|(10 + STR)%}} Armor Penetration and {{Pos|+150%}} Armor Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+PRC%}} Armor Damage for each remaining turn of the Daze.<br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+(3 * PRC)%}} Armor Damage for each remaining turn of the Stun.<br><br>Applies the enemy with {{Neg|+15%}} Damage Taken and {{Neg|-10%}} Control Resistance for {{W|3}} turns.<br><br>Reduces active Cooldowns for this ability tree by {{Pos|2}} turns.
|Hiddenvalue1={{Pos|+10%}}
|Hiddenvalue1={{Pos|+10%}}
|Hiddenbonus1= Accuracy
|Hiddenbonus1= Accuracy
Line 28: Line 28:
|Modifiers=Strength, Agility
|Modifiers=Strength, Agility
|Requirements=- Requires a one-handed mace
|Requirements=- Requires a one-handed mace
|Description=Delivers a strike, with {{W|+75%}} Knockback Chance and Burns {{C|Energy|15%}} of the target's Max Energy.<br><br>If the first strike successfully inflicts {{W|Knockback}}, the attacker {{W|moves}} forward and delivers another strike with {{Neg|-25%}} Damage and {{Pos|+70%}} Daze Chance.<br><br>If target isn't {{W|Knocked}} back, the skill's Cooldown is reduced by {{Pos|5}} turns.
|Description=Delivers a strike, with {{W|+90%}} Knockback Chance and Burns {{C|Energy|25%}} of the target's Max Energy.<br><br>If the first strike successfully inflicts {{W|Knockback}}, the attacker {{W|moves}} forward and delivers another strike with {{Neg|-10%}} Damage and {{Pos|+80%}} Daze Chance.<br><br>If target isn't {{W|Knocked}} back, the skill's Cooldown is reduced by {{Pos|5}} turns.
|Formuladesc=Delivers a strike, with {{W|+(65 + STR)%}} Knockback Chance and Burns {{C|Energy|(10 + (0.5 * AGL))%}} of the target's Max Energy.<br><br>If the first strike successfully inflicts {{W|Knockback}}, the attacker {{W|moves}} forward and delivers another strike with {{Neg|-25%}} Damage and {{Pos|+((50 + STR) + PRC)%}} Daze Chance.<br><br>If target isn't {{W|Knocked}} back, the skill's Cooldown is reduced by {{Pos|5}} turns.
|Formuladesc=Delivers a strike, with {{W|+(80 + STR)%}} Knockback Chance and Burns {{C|Energy|(10 + (1.5 * AGL))%}} of the target's Max Energy.<br><br>If the first strike successfully inflicts {{W|Knockback}}, the attacker {{W|moves}} forward and delivers another strike with {{Neg|-10%}} Damage and {{Pos|+((60 + STR) + PRC)%}} Daze Chance.<br><br>If target isn't {{W|Knocked}} back, the skill's Cooldown is reduced by {{Pos|5}} turns.
|Hiddentext1=First strike has:
|Hiddentext1=First strike has:
|Hiddenvalue1={{Pos|+10%}}
|Hiddenvalue1={{Pos|+10%}}
Line 42: Line 42:
|Active=passive
|Active=passive
|Requirements=- Requires a one-handed mace
|Requirements=- Requires a one-handed mace
|Description=Attacks against {{W|Dazed}} or {{W|Staggered}} enemies apply them with {{Neg|-5%}} Accuracy, {{Neg|+5%}} Fumble Chance, and {{Neg|-5%}} Damage for {{W|5}} turns. <br> This effect stacks up to {{W|3}} times.
|Description=Attacks against {{W|Dazed}}, {{W|Stunned}} or {{W|Staggered}} enemies apply them with {{Neg|-5%}} Accuracy, {{Neg|+5%}} Fumble Chance, and {{Neg|-5%}} Damage for {{W|5}} turns. <br> This effect stacks up to {{W|3}} times.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this skill tree
|Passivebonus1= Cooldowns Duration for this skill tree
Line 52: Line 52:
|Active=passive
|Active=passive
|Requirements=- Requires a one-handed mace
|Requirements=- Requires a one-handed mace
|Description=Attacks against {{W|Stunned}} or {{W|Staggered}} enemies gain {{Pos|+20%}} Weapon Damage and {{Pos|+10%}} Crit Chance.
|Description=Attacks against {{W|Dazed}}, {{W|Stunned}} or {{W|Staggered}} enemies gain {{Pos|+10%}} Weapon Damage and {{Pos|+5%}} Crit Chance. <br> Each degree of {{Neg|Injury}} affecting the target grants your attacks against it {{Pos|+5%}} Daze Chance and {{Pos|+5%}} Stagger Chance.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this skill tree
|Passivebonus1= Cooldowns Duration for this skill tree
Line 75: Line 75:
|Active=passive
|Active=passive
|Requirements=- Requires a one-handed mace
|Requirements=- Requires a one-handed mace
|Description=Successfully {{W|Stunning}} or {{W|Dazing}} an enemy with a mace strike replenishes {{c|Energy|10%}} Max Energy.
|Description=Successfully {{W|Dazing}}, {{W|Stunning}} or {{W|Staggering}} an enemy with a mace strike replenishes {{c|Energy|5%}} Max Energy.
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this skill tree
|Passivebonus1= Cooldowns Duration for this skill tree
Line 90: Line 90:
|Modifiers=Strength
|Modifiers=Strength
|Requirements=- Requires a one-handed mace
|Requirements=- Requires a one-handed mace
|Description=Delivers a strike to the head with {{Pos|+30%}} Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Damage for each remaining turn of Daze and prolongs it by {{W|4}} turns.<br><br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+25%}} Damage for each remaining turn of Stun and prolongs it by {{W|1}} turn.<br><br>Puts all enemy Abilities on {{Neg|Cooldown}}.
|Description=Delivers a strike to the head with {{Pos|+45%}} Damage and {{Pos|+80%}} Stagger Chance.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Damage for each remaining turn of Daze and prolongs it by {{W|4}} turns.<br><br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+30%}} Damage for each remaining turn of Stun and prolongs it by {{W|1}} turn.<br><br>Puts all enemy Abilities on {{Neg|Cooldown}}.
|Formuladesc=Delivers a strike to the head with {{Pos|+(STR + 20)%}} Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+PRC%}} Damage for each remaining turn of Daze and prolongs it by {{W|4}} turns.<br><br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+(2.5 * PRC)%}} Damage for each remaining turn of Stun and prolongs it by {{W|1}} turn.<br><br>Puts all enemy Abilities on {{Neg|Cooldown}}.
|Formuladesc=Delivers a strike to the head with {{Pos|+(STR + 35)%}} Damage and {{Pos|+(50 + (1.5 * STR) + (1.5 * AGL))%}} Stagger Chance.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+PRC%}} Damage for each remaining turn of Daze and prolongs it by {{W|4}} turns.<br><br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+(3 * PRC)%}} Damage for each remaining turn of Stun and prolongs it by {{W|1}} turn.<br><br>Puts all enemy Abilities on {{Neg|Cooldown}}.
|Hiddenvalue1={{Pos|+20%}}
|Hiddenvalue1={{Pos|+20%}}
|Hiddenbonus1= Accuracy
|Hiddenbonus1= Accuracy

Revision as of 00:53, 24 November 2022

Page for all Stoneshard Mace skill data.