Difference between revisions of "Warfare skill data"

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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Grants all {{W|Attack}} skills {{Pos|+5%}} Accuracy, {{Pos|-5%}} Fumble Chance, and {{Pos|+5%}} Crit Chance.<br><br>If equipped with a one-handed {{W|melee weapon}} while the second weapon slot is {{W|empty}}, grants: <br><br>{{Pos|+4%}} Main Hand Efficiency <br>{{Pos|+10%}} Weapon Damage <br>{{Pos|+10%}} Armor Penetration <br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-5%}} Damage Taken <br>{{Pos|-10%}} Skills Energy Cost<br><br>The bonus to Main Hand Efficiency depends on the number of learned {{W|Weaponry}} skills.
|Description=Grants all {{W|Attack}} skills {{Pos|+5%}} Accuracy, {{Pos|-5%}} Fumble Chance, and {{Pos|+5%}} Crit Chance.<br><br>If equipped with a one-handed {{W|melee weapon}} while the second weapon slot is {{W|empty}}, grants: <br><br>{{Pos|+0%}} Main Hand Efficiency <br>{{Pos|+10%}} Weapon Damage <br>{{Pos|+5%}} Armor Penetration <br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-5%}} Damage Taken <br>{{Pos|-10%}} Skills Energy Cost<br><br>The bonus to Main Hand Efficiency depends on the number of learned {{W|Weaponry}} skills.
|Formuladesc=Grants all {{W|Attack}} skills {{Pos|+5%}} Accuracy, {{Pos|-5%}} Fumble Chance, and {{Pos|+5%}} Crit Chance.<br><br>If equipped with a one-handed {{W|melee weapon}} while the second weapon slot is {{W|empty}}, grants: <br><br>{{Pos|+(4 + (2 * WPN_SKL)%}} Main Hand Efficiency <br>{{Pos|+(5 + (0.5 * AGL))%}} Weapon Damage <br>{{Pos|+(5 + (0.5 * STR))%}} Armor Penetration <br>{{Pos|-(0.5 * PRC)%}} Fumble Chance<br>{{Pos|-(0.5 * VIT)%}} Damage Taken <br>{{Pos|-(WIL)%}} Skills Energy Cost<br><br>The bonus to Main Hand Efficiency depends on the number of learned {{W|Weaponry}} skills.
|Formuladesc=Grants all {{W|Attack}} skills {{Pos|+5%}} Accuracy, {{Pos|-5%}} Fumble Chance, and {{Pos|+5%}} Crit Chance.<br><br>If equipped with a one-handed {{W|melee weapon}} while the second weapon slot is {{W|empty}}, grants: <br><br>{{Pos|+(2 * WPN_SKL)%}} Main Hand Efficiency <br>{{Pos|+(5 + (0.5 * AGL))%}} Weapon Damage <br>{{Pos|+(0.5 * STR)%}} Armor Penetration <br>{{Pos|-(0.5 * PRC)%}} Fumble Chance<br>{{Pos|-(0.5 * VIT)%}} Damage Taken <br>{{Pos|-(WIL)%}} Skills Energy Cost<br><br>The bonus to Main Hand Efficiency depends on the number of learned {{W|Weaponry}} skills.
|#default = }}
|#default = }}



Revision as of 16:08, 15 January 2024

Page for all Stoneshard Combat Mastery skill data.