Difference between revisions of "Potions"

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Some Potions gives 1 stack of [[Toxicity]]
Some Potions gives 1 stack of [[Toxicity]]
== Names ==
Potion of Precision - Gives accuracy


== Effects ==
== Effects ==
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=== Good effect's ===
=== Good effect's ===
'''Antivenom''' Effect: Removes [[Poisoning]], decreases [[Toxicity]] ??? stacks. Description: ''Removes [[Poisoning]]. Decreases [[Toxicity]].''
'''Anesthesia''' Effect: Resets [[Pain]]. Description: ''Gives full resistance to [[Pain]] for serveral turns.''
'''Deadliness''' Effect: Gives you ''Battle Rage: Crit efficency 33% / Crit chance 10% / Weapon damage 25%''
'''Elusiveness''' Effect: ??? Description: ''Makes [[Elusive]]''
'''Enrichment''' Description: Allows you to turn enemies into gold.
'''Healing''' Effect: Restores some health.
'''Lifesteal''' Effect: Allows you to lifesteal with your physical attack 10% lifesteal per stack for 75 turns.
'''Manasteal''' Effect: Gives you two stacks of the effect [[Manasteal]]. Allows you to steal mana with your physical attacks for 20% of damage becomes mana for 100 turns.
'''Painkilling''' Effect: Decreases [[Pain]] 2 stacks.
'''Purification''' Effect: Removes muliple active effects. Description: ''Removes several active effects.''
'''Receiptive''' Effect: Psionic Resistance -25%, Recieved Experience +10% for 120 turns.
'''Regeneration''' Effect: Causes [[Regeneration]], heal 3 heatlh for 2 turns.
'''Rage''' Description: ''Enrages.''
'''Satiation''' Effect: It satisfies a certain amount of [[Hunger]] and [[Thirst]](random). Description: ''It satisfies a certain amount of [[Hunger]] and [[Thirst]]''.
'''Stoneskin''' Effect: Turns skin into stone adds 2 light and heavy armor for 30 turns.
'''Sturdiness''' Effect: Boosts your health  6 for 30 turns and +9 vitality.
'''Teleport''' Effect: Teleports at a random distance.


'''Training''' Effect: Gives a AP and/or an extra stat randomly.
* '''Antivenom''' Effect: Removes [[Poisoning]], decreases [[Toxicity]] ??? stacks. Description: ''Removes [[Poisoning]]. Decreases [[Toxicity]].''
* '''Anesthesia''' Effect: Resets [[Pain]]. Description: ''Gives full resistance to [[Pain]] for serveral turns.''
* '''Deadliness''' Effect: Gives you ''Battle Rage: Crit efficency 33% / Crit chance 10% / Weapon damage 25%''
* '''Elusiveness''' Effect: ??? Description: ''Makes [[Elusive]]''
* '''Enrichment''' Description: Allows you to turn enemies into gold.
* '''Healing''' Effect: Restores some health.
* '''Lifesteal''' Effect: Allows you to lifesteal with your physical attack 10% lifesteal per stack for 75 turns.
* '''Manasteal''' Effect: Gives you two stacks of the effect [[Manasteal]]. Allows you to steal mana with your physical attacks for 20% of damage becomes mana for 100 turns.
* '''Painkilling''' Effect: Decreases [[Pain]] 2 stacks.
* '''Purification''' Effect: Removes muliple active effects. Description: ''Removes several active effects.''
* '''Receptive''' Effect: Psionic Resistance -25%, Recieved Experience +10% for 120 turns.
* '''Regeneration''' Effect: Causes [[Regeneration]], heal 3 heatlh for 2 turns.
* '''Rage''' Description: ''Enrages.''
* '''Satiation''' Effect: It satisfies a certain amount of [[Hunger]] and [[Thirst]](random). Description: ''It satisfies a certain amount of [[Hunger]] and [[Thirst]]''.
* '''Stoneskin''' Effect: Turns skin into stone adds 2 light and heavy armor for 30 turns.
* '''Sturdiness''' Effect: Boosts your health  6 for 30 turns and +9 vitality.
* '''Teleport''' Effect: Teleports at a random distance.
* '''Training''' Effect: Gives a AP and/or an extra stat randomly.
=== Bad effect's ===
=== Bad effect's ===
'''Drunkeness''' Effect: Causes [[Drunkeness]] Description: ''Makes Drunk.''
'''Drunkeness''' Effect: Causes [[Drunkeness]] Description: ''Makes Drunk.''

Revision as of 20:33, 10 February 2020


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What potions are

this may change in later versions of the game.

Potions are often found in the dungeons, if you have an unidentified potion you need a "Identification Scroll" to know it's effect. The effect's aren't linked to the texture, the potions are randomly created every run 1-3 effect each and all different looks. There are two types of effects, good ones and bad ones, once they make up combinations like balance or flawless. each effect takes sometimes to run out this is per effect different also some times the effect gets duplicated, certain items can get rid of the effect if you want to.

Some Potions gives 1 stack of Toxicity

Names

Potion of Precision - Gives accuracy

Effects

There may come more effect and these may change in upcoming versions.

Good effect's

  • Antivenom Effect: Removes Poisoning, decreases Toxicity ??? stacks. Description: Removes Poisoning. Decreases Toxicity.
  • Anesthesia Effect: Resets Pain. Description: Gives full resistance to Pain for serveral turns.
  • Deadliness Effect: Gives you Battle Rage: Crit efficency 33% / Crit chance 10% / Weapon damage 25%
  • Elusiveness Effect: ??? Description: Makes Elusive
  • Enrichment Description: Allows you to turn enemies into gold.
  • Healing Effect: Restores some health.
  • Lifesteal Effect: Allows you to lifesteal with your physical attack 10% lifesteal per stack for 75 turns.
  • Manasteal Effect: Gives you two stacks of the effect Manasteal. Allows you to steal mana with your physical attacks for 20% of damage becomes mana for 100 turns.
  • Painkilling Effect: Decreases Pain 2 stacks.
  • Purification Effect: Removes muliple active effects. Description: Removes several active effects.
  • Receptive Effect: Psionic Resistance -25%, Recieved Experience +10% for 120 turns.
  • Regeneration Effect: Causes Regeneration, heal 3 heatlh for 2 turns.
  • Rage Description: Enrages.
  • Satiation Effect: It satisfies a certain amount of Hunger and Thirst(random). Description: It satisfies a certain amount of Hunger and Thirst.
  • Stoneskin Effect: Turns skin into stone adds 2 light and heavy armor for 30 turns.
  • Sturdiness Effect: Boosts your health 6 for 30 turns and +9 vitality.
  • Teleport Effect: Teleports at a random distance.
  • Training Effect: Gives a AP and/or an extra stat randomly.

Bad effect's

Drunkeness Effect: Causes Drunkeness Description: Makes Drunk.

Ignation Effect: Burns you for 3 damage 5 turns.

Suffering: Effect: Increases Pain ? stacks. Description: Causes Pain.

Weakening Effect: Reduces your physical attack{Need to confirm} Description: Weakens.

Tips and tricks

You can stack multiple Manasteal effects(Needs to confirm every other effect)

Purification Effect also removes positive effects.