Difference between revisions of "Survival skill data"
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(Updating descriptions and values of the Survival Skill Tree as of 8.013) |
m (Grammatical fixes) |
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|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=10 | ||
|Requirements=- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe. | |Requirements=- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe. | ||
|Description=Allows you to carve a targeted animal carcass to harvest meat, pelt, and other hunting trophies<br><br>The chance of successful skinning depends on the type of damage used to kill the animal.<br>{{c|white|Piercing}} and {{c|white|Crushing}} Damage do almost no harm to pelts.<br><br>{{c|white|Slashing}},{{c|white|Rending}},{{c|Fire}},{{c|Shock}},{{c|Poison}},{{c|Caustic}},{{c|Arcane}}, and {{c|Unholy}} Damage ruin pelts the most. | |Description=Allows you to carve a targeted animal carcass to harvest meat, pelt, and other hunting trophies<br><br>The chance of successful skinning depends on the type of damage used to kill the animal.<br>{{c|white|Piercing}} and {{c|white|Crushing}} Damage do almost no harm to pelts.<br><br>{{c|white|Slashing}}, {{c|white|Rending}}, {{c|Fire}}, {{c|Shock}},{{c|Poison}}, {{c|Caustic}}, {{c|Arcane}}, and {{c|Unholy}} Damage ruin pelts the most. | ||
|#default = }} | |#default = }} | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a bleeding body part | |Requirements=- Requires a bleeding body part | ||
|Description=Stops all {{neg|Bleedings}}. Worsens the condition of every affected body part by {{neg|5%}}, then grants {{neg|+10%}} Pain and {{pos|+20%}} Bleed Resistance for {{w|240}} turns for each stopped Bleeding.<br><br>{{pos|If under the effect of Vigor:}} reduces Pain from stopped Bleedings to {neg|+5%} | |Description=Stops all {{neg|Bleedings}}. Worsens the condition of every affected body part by {{neg|5%}}, then grants {{neg|+10%}} Pain and {{pos|+20%}} Bleed Resistance for {{w|240}} turns for each stopped Bleeding.<br><br>{{pos|If under the effect of Vigor:}} reduces Pain from stopped Bleedings to {{neg|+5%}} | ||
|Passivevalue1= | |Passivevalue1= | ||
|Passivebonus1= | |Passivebonus1= |
Revision as of 03:43, 31 August 2022
Page for all Stoneshard Survival skill data.