Difference between revisions of "Survival skill data"
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m (Grammatical fixes) |
(Update values to 0.8.0.18) |
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|Requirements=- Requires specific materials | |Requirements=- Requires specific materials | ||
|Description=Allows to craft a {{W|bedroll}} that can be used to sleep and save your progress outside of dungeons.<br><br>Doubles the restorative effectiveness of sleeping in bedrolls and camp beds, allows bedrolls to replinish Sanity and Morale, and lets them grant the effect of {{pos|"Vigor"}}.<br>Also completely removes the possibility of being ambushed when using a bedroll.<br><br>{{C|orange|If there is a lit campfire nearby:}} each turn of Resting near it grants {{w|4}} turns of {{pos|Vigor}}. | |Description=Allows to craft a {{W|bedroll}} that can be used to sleep and save your progress outside of dungeons.<br><br>Doubles the restorative effectiveness of sleeping in bedrolls and camp beds, allows bedrolls to replinish Sanity and Morale, and lets them grant the effect of {{pos|"Vigor"}}.<br>Also completely removes the possibility of being ambushed when using a bedroll.<br><br>{{C|orange|If there is a lit campfire nearby:}} each turn of Resting near it grants {{w|4}} turns of {{pos|Vigor}}. | ||
|Reqvalue1=Medium or large {{W|Pelt}} | |Reqvalue1=Medium or large {{W|Pelt}} | ||
|Reqvalue2={{W|Rope}} | |Reqvalue2={{W|Rope}} | ||
|Reqvalue3={{W|Straw}} | |Reqvalue3={{W|Straw}} | ||
|#default = }} | |#default = }} | ||
Line 113: | Line 113: | ||
|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a bleeding body part | |Requirements=- Requires a bleeding body part | ||
|Description=Stops all {{neg|Bleedings}}. Worsens the condition of every affected body part by {{neg|5%}}, then grants {{neg|+10%}} Pain and {{pos|+20%}} Bleed Resistance for {{w|240}} turns for each stopped Bleeding.<br><br>{{pos|If under the effect of Vigor:}} reduces Pain from stopped Bleedings to {{neg|+5%}} | |Description=Stops all {{neg|Bleedings}} and removes the effect of {{neg|Gaping Wound}}. Worsens the condition of every affected body part by {{neg|5%}}, then grants {{neg|+10%}} Pain and {{pos|+20%}} Bleed Resistance for {{w|240}} turns for each stopped Bleeding.<br><br>{{pos|If under the effect of Vigor:}} reduces Pain from stopped Bleedings to {{neg|+5%}} | ||
|Passivevalue1= | |Passivevalue1= | ||
|Passivebonus1= | |Passivebonus1= |
Revision as of 15:06, 28 November 2022
Page for all Stoneshard Survival skill data.