Difference between revisions of "Survival skill data"
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(Update values to 0.8.0.18) |
m (Correcting the discrepancies between skills as shown up in the page and in game) |
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description=Grants {{pos|+15}} Fatigue Resistance.<br><br>Reduces the duration of {{neg|Drunkenness}}, {{neg|Poisonings}}, {{neg|Bad | |Description=Grants {{pos|+15}} Fatigue Resistance.<br><br>Reduces the duration of {{neg|Drunkenness}}, {{neg|Poisonings}}, {{neg|Bad Trip}}, and {{neg|Aftermaths}} by {{pos|50%}}.<br><br>Reduces the effect of damaged body parts on Max Health Threshold by {{pos|25%}}.<br><br>{{pos|If under the effect of Vigor:}} grants {{pos|+10%}} Health Restoration and {{pos|+0.01}} Morale Change. | ||
|Passivevalue1={{Pos|+25%}} | |Passivevalue1={{Pos|+25%}} | ||
|Passivebonus1= Healing Efficiency | |Passivebonus1= Healing Efficiency | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a negative effect or damaged Health | |Requirements=- Requires a negative effect or damaged Health | ||
|Description=Replenishes {{pos|5%}} Max Health.<br>{{pos|Removes}} all negative physical and mental effects.<br>All negative {{w|Conditions}} (effects caused by Injuries, Pain, Hunger, Thirst, Intoxication,Fatigue, and deteriorating Psyche) are removed for {{w|10}} turns.<br><br>{{pos|If under the effect of Vigor:}} additionally replenishes {{pos|2.5%}} Max Health for every negative effect removed by this Skill | |Description=Replenishes {{pos|5%}} Max Health.<br>{{pos|Removes}} all negative physical and mental effects.<br>All negative {{w|Conditions}} (effects caused by Injuries, Pain, Hunger, Thirst, Intoxication, Fatigue, and deteriorating Psyche) are removed for {{w|10}} turns.<br><br>{{pos|If under the effect of Vigor:}} additionally replenishes {{pos|2.5%}} Max Health for every negative effect removed by this Skill | ||
|Passivevalue1= | |Passivevalue1= | ||
|Passivebonus1= | |Passivebonus1= | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires specific materials | |Requirements=- Requires specific materials | ||
|Description=Allows to start a | |Description=Allows to start a campfire that can be used to cook food. | ||
When using a bedroll, sleeping next to a lit campfire reduces the chance of being ambushed by {{pos|20%}}. | |||
|Reqvalue1={{W|Stick}} [х4] | |Reqvalue1={{W|Stick}} [х4] | ||
|#default = }} | |#default = }} |
Revision as of 17:27, 12 January 2023
Page for all Stoneshard Survival skill data.