Difference between revisions of "Strong Pain"

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old>Realpsojed
(formulas)
 
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|Values3 = {{c|-|+20%}}
|Values3 = {{c|-|+20%}}
|Properties4 = Willpower
|Properties4 = Willpower
|Values4 = {{c|-|-[0.1%*WIL]}}
|Values4 = {{c|-|-[0.1*WIL]}}
|Properties5 = Sanity Change
|Properties5 = Sanity Change
|Values5 = {{c|-|-0.05%}}
|Values5 = {{c|-|-0.05%}}
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|#default =  
|#default =  
}}</includeonly>
}}</includeonly>
<noinclude>{{stub}}
<noinclude>
'''Strong Pain''' is a '''{{c|Condition}}''' applied to a character when their level of [[pain]] reaches 50% until it reaches 75%.
{{ {{{1|Tooltip hover box}}}
 
|title= {{Condition}}
{{/Tooltip}}
}}


[[Category:Condition]]
[[Category:Condition]]
</noinclude>
</noinclude>

Latest revision as of 20:46, 2 April 2023


Strong Pain
Condition
Fumble Chance
+15%
Healing Efficiency
-30%
Damage Taken
+20%
Willpower
-[0.1*WIL]
Sanity Change
-0.05%


Strong Pain