Difference between revisions of "Sword skill data"
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|Modifiers=Strength, Agility | |Modifiers=Strength, Agility | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description=Delivers a strike to three adjacent targets with {{Positive|+35%}} Bodypart Damage and {{Positive|+35%}} Bleed Chance.<br><br> | |Description=Delivers a strike to three adjacent targets with {{Positive|+35%}} Bodypart Damage and {{Positive|+35%}} Bleed Chance.<br><br>Grants {{Positive|+7.5%}} Counter Chance for {{W|4}} turns for each enemy within the skill's area of effect. | ||
|Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(10 + (2.5 * STR))%}} Bodypart Damage and {{Positive|+(15 + (2 * AGL))%}} Bleed Chance.<br><br> | |Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(10 + (2.5 * STR))%}} Bodypart Damage and {{Positive|+(15 + (2 * AGL))%}} Bleed Chance.<br><br>Grants{{Positive|+7.5%}} Counter Chance for {{W|4}} turns for each enemy within the skill's area of effect. | ||
|formula_raw=Bodypart Damage: {{Positive| 10 + 2.5 * STR}}<br>Bleeding Chance: {{Positive| 15 + 2 * AGL}}<br> | |formula_raw=Bodypart Damage: {{Positive| 10 + 2.5 * STR}}<br>Bleeding Chance: {{Positive| 15 + 2 * AGL}}<br> | ||
|#default = }} | |#default = }} | ||
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|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description={{W| | |Description={{W|Repositions}} to a adjacent tile.<br><br>If the next turn the emptied tile is occupied by an enemy, deliver a free strike to them with {{Positive|+35%}} Stagger Chance and {{Positive|+8%}} Crit Chance. | ||
|Formuladesc={{W| | |Formuladesc={{W|Repositions}} to a adjacent tile.<br><br>If the next turn the emptied tile is occupied by an enemy, deliver a free strike to them with {{Positive|+(20 + (1.5 * STR))%}} Stagger Chance and {{Positive|+((0.25 * AGL) +(0.5 * PRC))%}} Crit Chance. | ||
|formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL + PRC}}<br> | |formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL + PRC}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description= | |Description=If the equipped sword's durability is above {{W|85%}}, grants sword strikes {{Pos|+5%}} Weapon Damage and {{Pos|+10%}} Crit Efficiency. | ||
|#default = }} | |#default = }} | ||
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|Cooldown=10 | |Cooldown=10 | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description={{W|Stance skill.}} Activates | |Description={{W|Stance skill.}} Activates {{Pos|"Fencer Stance"}} for {{W|6}} turns:<br><br>{{Pos|+7.5%}} Block Chance<br>{{Pos|+5%}} Counter Chance<br>{{Pos|+2.5%}} Weapon Damage<br>{{Pos|+5%}} Dodge Chance<br><br>Using this ability tree's skills grants an extra stack of the effect (up to {{W|IV}} stacks).<br><br>Basic sword attacks prolong the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), but decrease its number of stacks. <br>Only one {{W|Stance}} can be active at once. | ||
|formula_raw=Weapon Damage: {{Positive| Weapon Damage - 10}}<br> | |formula_raw=Weapon Damage: {{Positive| Weapon Damage - 10}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description=Using | |Description=Using the ability tree's skills grants {{pos|+20%}} Energy Restoration for {{W|3}} turns. <br><br> The effect stacks up to {{W|3}} times. | ||
|#default = }} | |#default = }} | ||
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|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description= | |Description=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|+20%}} Damage and {{Positive|+20%}} Armor Penetration.<br><br>If the strike does damage, applies the target with {{Negative|-10%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns. | ||
|Formuladesc= | |Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|((5 + STR) + (0.5 *AGL))%}} Damage and {{Positive|((0.5 * AGL) + PRC)%}} Armor Penetration.<br><br>If the strike does damage, applies the target {{Negative|-(AGL)%}} Bleed Resistance and {{Negative|+(5 + (0.5 * PRC))%}} Damage Taken for {{W|4}} turns. | ||
|formula_raw=Weapon Damage: {{Positive| 10 + STR + AGL}}<br>Armor Piercing: {{Positive| 10 + AGL + PRC}}<br> | |formula_raw=Weapon Damage: {{Positive| 10 + STR + AGL}}<br>Armor Piercing: {{Positive| 10 + AGL + PRC}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires one-handed sword | |Requirements=- Requires one-handed sword | ||
|Description= | |Description=Sword strikes grants {{Pos|+5%}} Bleed Chance and {{Pos|+2.5%}} Armor Penetration for {{W|5}} turns.<br>The effect stacks up to {{W|4}} times. | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude> | |#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude> |
Revision as of 23:13, 17 May 2023
Page for all Stoneshard Sword skill data.