Difference between revisions of "Medium Leg Injury"
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m (Fix for order of properties.) |
m (Values fix.) |
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|Values2 = {{c|-|-15%}} | |Values2 = {{c|-|-15%}} | ||
|Properties3 = Energy | |Properties3 = Energy | ||
|Values3 = {{c|-|[-0. | |Values3 = {{c|-|[-0.15*Max Energy]}} | ||
|Properties4 = Healing Efficiency | |Properties4 = Healing Efficiency | ||
|Values4 = {{c|-|-10%}} | |Values4 = {{c|-|-10%}} | ||
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|Values5 = {{c|-|+25}} | |Values5 = {{c|-|+25}} | ||
|Properties6 = Pain Change | |Properties6 = Pain Change | ||
|Values6 = {{c|-|+0. | |Values6 = {{c|-|+0.5%}} | ||
|Properties7 = Morale Change | |Properties7 = Morale Change | ||
|Values7 = {{c|-|-0.1%}} | |Values7 = {{c|-|-0.1%}} | ||
|Properties8 = Swimming Cost | |Properties8 = Swimming Cost | ||
|Values8 = {{c|-|+ | |Values8 = {{c|-|+2}} | ||
|PropertyText = | |PropertyText = | ||
|Description = | |Description = |
Latest revision as of 13:59, 28 March 2024
This article is a stub. You can help Stoneshard wiki by expanding it. |
Medium Leg Injury is a Wound condition applied when left or right leg gets moderately damaged. See Injuries & Pain for more information.