Difference between revisions of "Beasts skill data"
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m (Fix Rend Flesh) |
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|Animated Servant= {{#switch: {{{2}}} | |Animated Servant= {{#switch: {{{2}}} | ||
|Active= | |Active=spell | ||
|Type=No Target | |Type=No Target | ||
|Range=7 | |Range=7 | ||
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|Baleful Scream (harpy)= {{#switch: {{{2}}} | |Baleful Scream (harpy)= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=Target Object | |Type=Target Object | ||
|Range=6 | |Range=6 | ||
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|Bone Pyres= {{#switch: {{{2}}} | |Bone Pyres= {{#switch: {{{2}}} | ||
|Active= | |Active=spell | ||
|Type=No Target | |Type=No Target | ||
|Range= | |Range= | ||
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|Backfiredmg=0 | |Backfiredmg=0 | ||
|Requirements= | |Requirements= | ||
|Description=Destroys every skeleton in the arena, sending bone shards that deal {{w|12 Piercing}} and {{unholy|10}} Unholy Damage with {{w|40%}} Armor Penetration to all adjacent enemies. <br><br> Creates {{C|Arcane|aether fires}} in place of destroyed skeletons for {{w|8}} turns. While the character is adjacent to an aether fire, it burns {{C|Energy|5%}} of their Max Energy each turn. <br><br>Aether fires can't be extinguished with water, but they can be stamped out by walking over them. Doing so deals {{fire|5 Fire}}, {{unholy|5 Unholy}}, {{sacred|5 Sacred}}, and {{arcane|5 Arcane Damage}} with {{w|100%}} Armor Penetration. | |Description=Destroys every skeleton in the arena, sending bone shards that deal {{w|12 Piercing}} and {{unholy|10}} Unholy Damage with {{w|40%}} Armor Penetration to all adjacent enemies. <br><br> Creates {{C|Arcane|aether fires}} in place of destroyed skeletons for {{w|8}} turns. While the character is adjacent to an aether fire, it burns {{C|Energy|5%}} of their Max Energy each turn. <br><br>Aether fires can't be extinguished with water, but they can be stamped out by walking over them. Doing so deals {{C|fire|5 Fire}}, {{unholy|5 Unholy}}, {{C|sacred|5 Sacred}}, and {{arcane|5 Arcane Damage}} with {{w|100%}} Armor Penetration. | ||
|#default = }} | |#default = }} | ||
|Claw Swipe= {{#switch: {{{2}}} | |Claw Swipe= {{#switch: {{{2}}} | ||
|Active= | |Active=attack | ||
|Type=Target Object | |Type=Target Object | ||
|Range=3 | |Range=3 | ||
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|Description=Delivers a strike, dealing {{pos|+100%}} Damage. <br><br>If the Troll's Energy is more than {{C|Energy|10%}}, the strike gains {{pos|+33%}} Damage, {{pos|+50%}} Bleed Chance, {{pos|+125%}} Knockback Chance, {{pos|+25%}} Accuracy, and {{pos|+30%}} Armor Penetration. | |Description=Delivers a strike, dealing {{pos|+100%}} Damage. <br><br>If the Troll's Energy is more than {{C|Energy|10%}}, the strike gains {{pos|+33%}} Damage, {{pos|+50%}} Bleed Chance, {{pos|+125%}} Knockback Chance, {{pos|+25%}} Accuracy, and {{pos|+30%}} Armor Penetration. | ||
|#default = }} | |#default = }} | ||
|Corrosive Blood= {{#switch: {{{2}}} | |||
|Active=passive | |||
|Requirements= | |||
|Description=Receiving melee attacks deals {{C|Caustic|2 Caustic}} and {{C|Poison|1 Poison}} Damage to the attacker. <br><br> Each {{neg|Bleeding}} and {{neg|degree of injury}} increases {{C|Caustic|Caustic Damage}} by {{w|1}}. | |||
|#default = }} | |||
|Dash (animal)= {{#switch: {{{2}}} | |Dash (animal)= {{#switch: {{{2}}} | ||
|Active= | |Active=charge | ||
|Type=Target Object | |Type=Target Object | ||
|Range=3 | |Range=3 | ||
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|Deadly Tail= {{#switch: {{{2}}} | |Deadly Tail= {{#switch: {{{2}}} | ||
|Active= | |Active=attack | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
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|Deafening Roar= {{#switch: {{{2}}} | |Deafening Roar= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No Target | |Type=No Target | ||
|Range=3 | |Range=3 | ||
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|Requirements= | |Requirements= | ||
|Description=Grants {{pos|-50}} Pain Limit, {{pos|-25}} Damage Taken, and {{pos|+25}} Damage when Health is below {{neg|40%}}. | |Description=Grants {{pos|-50}} Pain Limit, {{pos|-25}} Damage Taken, and {{pos|+25}} Damage when Health is below {{neg|40%}}. | ||
|#default = }} | |||
|Earthshaking Strike (Young Troll)= {{#switch: {{{2}}} | |||
|Active=attack | |||
|Type=No Target | |||
|Range=3 | |||
|Energy=30 | |||
|Cooldown=3 | |||
|Requirements= | |||
|Description=Strikes the ground, affecting targets in a large area. This attack has {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. | |||
|#default = }} | |#default = }} | ||
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|Grab ’Em!= {{#switch: {{{2}}} | |Grab ’Em!= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
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|Howl= {{#switch: {{{2}}} | |Howl= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No Target | |Type=No Target | ||
|Range= | |Range= | ||
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|Lion Leap= {{#switch: {{{2}}} | |Lion Leap= {{#switch: {{{2}}} | ||
|Active= | |Active=charge | ||
|Type=Target Tile | |Type=Target Tile | ||
|Range=7 | |Range=7 | ||
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|Loud Barking= {{#switch: {{{2}}} | |Loud Barking= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No Target | |Type=No Target | ||
|Range= | |Range= | ||
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|Cooldown=30 | |Cooldown=30 | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=When the Dog becomes Hostile, puts this ability on a {{W|5}} turn cooldown. Makes a huge ammount of {{w|noise}}, attracting all allies within {{W|25}} tiles. | ||
|#default = }} | |#default = }} | ||
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|Peck= {{#switch: {{{2}}} | |Peck= {{#switch: {{{2}}} | ||
|Active= | |Active=attack | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
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|Primal Aether= {{#switch: {{{2}}} | |Primal Aether= {{#switch: {{{2}}} | ||
|Active= | |Active=spell | ||
|Type=Target Area | |Type=Target Area | ||
|Range=7 | |Range=7 | ||
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|Backfiredmg=0 | |Backfiredmg=0 | ||
|Requirements= | |Requirements= | ||
|Description=Marks an area <br><br> Next turn launches an energy arc that hits everything in its trajectory, dealing {{arcane|12 Arcane}}, {{sacred|12 Sacred}}, and {{unholy|12 Unholy Damage}} with {{w|80%}} Armor Penetration, {{pos|+125%}} Knockback Chance, and {{pos|+100%}} Stun Chance. | |Description=Marks an area <br><br> Next turn launches an energy arc that hits everything in its trajectory, dealing {{arcane|12 Arcane}}, {{C|sacred|12 Sacred}}, and {{unholy|12 Unholy Damage}} with {{w|80%}} Armor Penetration, {{pos|+125%}} Knockback Chance, and {{pos|+100%}} Stun Chance. | ||
|#default = }} | |#default = }} | ||
|Ramming Charge (bison)= {{#switch: {{{2}}} | |Ramming Charge (bison)= {{#switch: {{{2}}} | ||
|Active= | |Active=attack/charge | ||
|Type=Target Object | |Type=Target Object | ||
|Range=6 | |Range=6 | ||
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|Ramming Charge (boar)= {{#switch: {{{2}}} | |Ramming Charge (boar)= {{#switch: {{{2}}} | ||
|Active= | |Active=attack/charge | ||
|Type=Target Object | |Type=Target Object | ||
|Range=6 | |Range=6 | ||
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|Ramming Charge (moose)= {{#switch: {{{2}}} | |Ramming Charge (moose)= {{#switch: {{{2}}} | ||
|Active= | |Active=attack/charge | ||
|Type=Target Object | |Type=Target Object | ||
|Range=6 | |Range=6 | ||
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|Rapid Flight= {{#switch: {{{2}}} | |Rapid Flight= {{#switch: {{{2}}} | ||
|Active= | |Active=charge | ||
|Type=Target Tile | |Type=Target Tile | ||
|Range=7 | |Range=7 | ||
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|Requirements= | |Requirements= | ||
|Description=Rushes towards a targeted tile, receiving {{pos|+25%}} Dodge Chance for {{w|2}} turns. <br><br>This skill doesn't go on cooldown if the harpy's wings aren't injured. | |Description=Rushes towards a targeted tile, receiving {{pos|+25%}} Dodge Chance for {{w|2}} turns. <br><br>This skill doesn't go on cooldown if the harpy's wings aren't injured. | ||
|#default = }} | |||
|Regenerative Carapace= {{#switch: {{{2}}} | |||
|Active=passive | |||
|Requirements= | |||
|Description=Each turn restores {{pos|5%}} Armor Durability. Every {{w|1%}} of Armor Durability grants {{pos|+0.5%}} Magic and Nature Resistances. | |||
|#default = }} | |#default = }} | ||
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|Active=active | |Active=active | ||
|Type=Target Object | |Type=Target Object | ||
|Range= | |Range=1 | ||
|Energy=10 | |Energy=10 | ||
|Cooldown=10 | |Cooldown=10 | ||
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|Rock Toss= {{#switch: {{{2}}} | |Rock Toss= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=Target Area | |Type=Target Area | ||
|Range=16 | |Range=16 | ||
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|Shockwave= {{#switch: {{{2}}} | |Shockwave= {{#switch: {{{2}}} | ||
|Active= | |Active=attack | ||
|Type=Target Area | |Type=Target Area | ||
|Range=3 | |Range=3 | ||
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|Taste for Flesh= {{#switch: {{{2}}} | |Taste for Flesh= {{#switch: {{{2}}} | ||
|Active= | |Active=attack | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
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|Troll Regeneration= {{#switch: {{{2}}} | |Troll Regeneration= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No target | |Type=No target | ||
|Range= | |Range= | ||
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|Vengeance of the Dead= {{#switch: {{{2}}} | |Vengeance of the Dead= {{#switch: {{{2}}} | ||
|Active= | |Active=spell | ||
|Type=No target | |Type=No target | ||
|Range= | |Range= | ||
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|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |Web Spit= {{#switch: {{{2}}} | ||
|Active=attack | |||
|Type=Target Object | |||
|Range=5 | |||
|Energy=20 | |||
|Cooldown=60 | |||
|Requirements= | |||
|Description=Spits a web at the target, dealing {{C|Caustic|8 Caustic}} and {{C|Poison|4 Poison}} Damage to the target while also applying the effect of {{neg|"Web"}} for {{w|6-8}} turns. | |||
|#default = }} | |||
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude> |
Latest revision as of 23:58, 30 October 2024
Page for all Stoneshard Beast enemies skill data.