Difference between revisions of "Sword skill data"

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(update to RTR formula need update)
(Update Onrush Weapon damage formula)
 
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|Type=Target Area, 3 Tiles
|Type=Target Area, 3 Tiles
|Range=1
|Range=1
|Energy=16
|Energy=10
|Cooldown=8
|Cooldown=8
|Modifiers=Strength, Agility
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Delivers a strike to three adjacent targets with {{Positive|+25%}} Bodypart Damage and {{Positive|+50%}} Bleed Chance.<br><br>Grants {{Positive|+7.5%}} Counter Chance for {{W|5}} turns for each enemy within the skill's area of effect.
|Description=Delivers a strike to three adjacent targets with {{Positive|+25%}} Bodypart Damage and {{Positive|+50%}} Bleed Chance.<br><br>Grants {{Positive|+5%}} Counter Chance for {{W|5}} turns for each enemy hit by the strike.<br><br>The effect stacks up to {{W|3}} times.
|Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(15 + STR)%}} Bodypart Damage and {{Positive|+(30 + (2 * AGL))%}} Bleed Chance.<br><br>Grants{{Positive|+7.5%}} Counter Chance for {{W|5}} turns for each enemy within the skill's area of effect.
|Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(15 + AGL)%}} Bodypart Damage and {{Positive|+(30 + (2 * STR))%}} Bleed Chance.<br><br>Grants {{Positive|+(0.5 * PRC)%}} Counter Chance for {{W|5}} turns for each enemy hit by the strike.<br><br>The effect stacks up to {{W|3}} times.
|Enemydesc=Delivers a strike to three adjacent targets with {{Positive|+{{#expr: 15 + {{EnemyAttributes|STR}}}}%}} Bodypart Damage and {{Positive|+{{#expr: 30 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.<br><br>Grants {{Positive|+7.5%}} Counter Chance for {{W|5}} turns for each enemy within the skill's area of effect.
|Enemydesc=Delivers a strike to three adjacent targets with {{Positive|+{{#expr: 15 + {{EnemyAttributes|AGL}}}}%}} Bodypart Damage and {{Positive|+{{#expr: 30 + (2 * {{EnemyAttributes|STR}})}}%}} Bleed Chance.<br><br>Grants {{Positive|+{{#expr: 0.5 * {{EnemyAttributes|PRC}}}}%}} Counter Chance for {{W|5}} turns for each enemy hit by the strike.<br><br>The effect stacks up to {{W|3}} times.
|formula_raw=Bodypart Damage: {{Positive| 10 + STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL}}<br>
|formula_raw=Bodypart Damage: {{Positive| 10 + STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL}}<br>
|#default = }}
|#default = }}
Line 25: Line 25:
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description={{W|Repositions}} to an adjacent tile.<br><br>Next turn delivers a free strike to a random adjacent enemy with {{Positive|+50%}} Stagger Chance and {{Positive|+10%}} Crit Chance.
|Description={{W|Repositions}} to an adjacent tile.<br><br>Next turn delivers a free strike to a random adjacent enemy with {{Positive|+50%}} Stagger Chance and {{Positive|+10%}} Crit Chance.
|Formuladesc={{W|Repositions}} to an adjacent tile.<br><br>Next turn delivers a free strike to a random adjacent enemy with {{Positive|+(35 + (1.5 * STR))%}} Stagger Chance and {{Positive|+((0.5 * AGL) +(0.5 * PRC))%}} Crit Chance.
|Formuladesc={{W|Repositions}} to an adjacent tile.<br><br>Next turn delivers a free strike to a random adjacent enemy with {{Positive|+(30 + (2 * STR))%}} Stagger Chance and {{Positive|+((0.5 * AGL) +(0.5 * PRC))%}} Crit Chance.
|formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Crit Chance: {{Positive| 0.25 * AGL + 0.5 * PRC}}<br>
|formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Crit Chance: {{Positive| 0.25 * AGL + 0.5 * PRC}}<br>
|#default = }}
|#default = }}
Line 32: Line 32:
|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Grants sword strikes {{Pos|+5%}} Bleed Chance if the equipped {{W|sword's}} Durability is abovw {{W|80%}}, {{Pos|+5%}} Weapon Damage if its above {{W|90%}}, and {{Pos|+3%}} Crit Chance if it's above {{W|95%}}.<br><br>Reduces {{W|swords'}} Durability loss by {{W|50%}} when blocking with them and by {{W|20%}} when delivering strikes.
|Description=Grants sword strikes {{Pos|+5%}} Bleed Chance if the equipped {{W|sword's}} Durability is above {{W|80%}}, {{Pos|+5%}} Weapon Damage if its above {{W|90%}}, and {{Pos|+3%}} Crit Chance if it's above {{W|95%}}.<br><br>Reduces {{W|swords'}} Durability loss by {{W|50%}} when blocking with them and by {{W|20%}} when delivering strikes.
|#default = }}
|#default = }}


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|Type=Target Object
|Type=Target Object
|Range=4
|Range=4
|Energy=24
|Energy=20
|Cooldown=12
|Cooldown=14
|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|+20%}} Weapon Damage and {{Positive|+15%}} Armor Penetration.<br><br>If the strike does damage, applies the target with {{Negative|-15%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns.
|Description=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|+20%}} Weapon Damage and {{Positive|+10%}} Armor Penetration.<br><br>If the strike does damage, applies the target with {{Negative|-15%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns.
|Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|((1.5 * STR) + (0.5 *AGL))%}} Weapon Damage and {{Positive|((0.5 * AGL) + PRC)%}} Armor Penetration.<br><br>If the strike does damage, applies the target {{Negative|-(1.5 * AGL)%}} Bleed Resistance and {{Negative|+(PRC))%}} Damage Taken for {{W|4}} turns.
|Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|(PRC + AGL)%}} Weapon Damage and {{Positive|((0.5 * AGL) + (0.5 * STR))%}} Armor Penetration.<br><br>If the strike does damage, applies the target {{Negative|-(1.5 * AGL)%}} Bleed Resistance and {{Negative|+(PRC))%}} Damage Taken for {{W|4}} turns.
|formula_raw=Weapon Damage: {{Positive| 1.5 * STR + 0.5 * AGL}}<br>Armor Piercing: {{Positive| 0.5 * AGL + PRC}}<br>Bleed Debuff: {{Positive| 1.5 * AGL}}<br>Damage Debuff: {{Positive| PRC}}<br>
|formula_raw=Weapon Damage: {{Positive| 1.5 * STR + 0.5 * AGL}}<br>Armor Piercing: {{Positive| 0.5 * AGL + PRC}}<br>Bleed Debuff: {{Positive| 1.5 * AGL}}<br>Damage Debuff: {{Positive| PRC}}<br>
|#default = }}
|#default = }}

Latest revision as of 13:18, 28 February 2025

Page for all Stoneshard Sword skill data.