Difference between revisions of "Skadia"

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(Created page with "{{stub}} right|Velmir is a Skadian revenger. {{quote|Skadia is a distant northern country surrounded by many enemies. Skadians are rugged, reserved, and well-known for their disdain toward all manner of hierarchy, preferring to settle important matters by popular assemblies.}} Skadia, also known as '''Semigradye''' - "the Land of Seven Cities", is a dominantly human country consisting of allied city-states and located to the north-east of Al...")
 
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A land of contrasts, in Skadia mountains give way to dense taiga which in turn recedes into grasslands and steppe in the south-east. Additionally, Skadia is a maritime country, its coastline almost as expansive as that of Fjall or [[Nistra]], a matter which is reflected by [[Velmir|the background of some Skadians]] traveling Aldor.
A land of contrasts, in Skadia mountains give way to dense taiga which in turn recedes into grasslands and steppe in the south-east. Additionally, Skadia is a maritime country, its coastline almost as expansive as that of Fjall or [[Nistra]], a matter which is reflected by [[Velmir|the background of some Skadians]] traveling Aldor.


Skadian exports to Aldor include amber, pelts, meat and other animal products, as well as weapons and armor. The northern loop of the [[Azure Thread]] trade route passes through cities of Bela Brama and Nyzhgrad before splintering to the norther-eastern Vezhina and further west into Fjall.
Skadian exports to Aldor include amber, pelts, meat and other animal products, as well as weapons and armor, while notable imports from Aldor are agricultural products like grain and wine. The northern loop of the [[Azure Thread]] trade route passes through cities of Bela Brama and Nyzhgrad before splintering to the norther-eastern Vezhina and further west into Fjall.


==Government and religion==
==Government and religion==

Revision as of 21:59, 15 September 2025


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Velmir is a Skadian revenger.
Skadia is a distant northern country surrounded by many enemies. Skadians are rugged, reserved, and well-known for their disdain toward all manner of hierarchy, preferring to settle important matters by popular assemblies.

Skadia, also known as Semigradye - "the Land of Seven Cities", is a dominantly human country consisting of allied city-states and located to the north-east of Aldor.

Geography and economics

Skadia is bordered by Fjall to the west, Jacinth Kingdoms to the south, and to the east by the pagan nomad cultures. It lies at the northern end of the Continent, before the Icy Sea.

A land of contrasts, in Skadia mountains give way to dense taiga which in turn recedes into grasslands and steppe in the south-east. Additionally, Skadia is a maritime country, its coastline almost as expansive as that of Fjall or Nistra, a matter which is reflected by the background of some Skadians traveling Aldor.

Skadian exports to Aldor include amber, pelts, meat and other animal products, as well as weapons and armor, while notable imports from Aldor are agricultural products like grain and wine. The northern loop of the Azure Thread trade route passes through cities of Bela Brama and Nyzhgrad before splintering to the norther-eastern Vezhina and further west into Fjall.

Government and religion

Skadia consists of many independent cities, although only the seven largest and most prosperous ones - Vezhina, Bela Brama, Nizhgrad, Veledz, Stroma, Brazhav, and Tur - are widely documented.

Skadia is not ruled in whole nor in parts by any line of monarchs; the nobility of Skadia holds only fractional power compared to its neighbors. Skadian cities raise their own armies and mint their own coinage. Popular assemblies called veches by influential townsmen are responsible for governmental decisions, but when faced with a major threat, the cities may elect an Elder Prince to lead the nation and its armies.

Like in the nearby Aldor, Gnostic Hieronism is widespread in southern Skadia, but in the north the Path of Stoicism, or Northern Hieronism, is dominant, a Path shared in modern times only in the northern Nistra.

History and culture

Relatively little is known of the history of Skadia. Raids from Fjall and Yarimad have shaped the character of Skadians in particular, and the country has no immediate Hieronite neighbors, the closest being Aldor – the two countries are separated by mountain ranges and lack any shared borders.

Skadian people are considered to be rugged and reserved by Aldorians. They are known to hold grudges, paying the most grievous offenses in blood and going to great lengths to see these debts extracted.

Skadia is also notable for its powerful mages, called volkhvs, although other details of their preferred magic schools and strategies are not widely known in present-day Aldor, as well as for its bardiches, which are a status symbol in the country not unlike swords in Aldor or maces and hammers in Nistra.

Skadian cuisine consists of practical dishes and additives such as incorporating vegetables with offal and fortifying herbs.

Notable Skadians