Difference between revisions of "Axe skill data"
Jump to navigation
Jump to search
(updated to current game version) |
Highseeker (talk | contribs) |
||
(One intermediate revision by the same user not shown) | |||
Line 6: | Line 6: | ||
|Type=Target Object | |Type=Target Object | ||
|Range=2 | |Range=2 | ||
|Energy= | |Energy=16 | ||
|Cooldown= | |Cooldown=12 | ||
|Modifiers=Strength, Agility | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=Performs a {{W|Charge}} towards the target and delivers a strike with {{Pos|+50%}} Stagger Chance, {{Pos|+ | |Description=Performs a {{W|Charge}} towards the target and delivers a strike with {{Pos|+50%}} Stagger Chance, {{Pos|+35%}} Bodypart Damage, and {{Pos|+40%}} Bleed Chance.<br><br>If the strike doesn't cause an {{Neg|Injury}}, reduce the skill's Cooldown by {{Pos|4}} turns. | ||
|Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike with {{Pos|(35 + (1.5 * STR))%}} Stagger Chance, {{Pos|( | |Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike with {{Pos|(35 + (1.5 * STR))%}} Stagger Chance, {{Pos|(15 + (2 * PRC))%}} Bodypart Damage, and {{Pos|(20 + STR + AGL)%}} Bleed Chance.<br><br>If the strike doesn't cause an {{Neg|Injury}}, reduce the skill's Cooldown by {{Pos|4}} turns. | ||
|formula_raw=Weapon Damage: {{Positive| Weapon Damage}}<br>Bleeding Chance: {{Positive| 20 + STR + AGL}}<br>Stagger Chance: {{Positive| 35 + 1.5 * STR}}<br>Bodypart Damage: {{Positive| 25 + 1.5 * STR}}<br> | |formula_raw=Weapon Damage: {{Positive| Weapon Damage}}<br>Bleeding Chance: {{Positive| 20 + STR + AGL}}<br>Stagger Chance: {{Positive| 35 + 1.5 * STR}}<br>Bodypart Damage: {{Positive| 25 + 1.5 * STR}}<br> | ||
|#default = }} | |#default = }} | ||
Line 19: | Line 19: | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=10 | ||
|Cooldown=8 | |Cooldown=8 | ||
|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=Applies the target with {{neg|- | |Description=Applies the target with {{neg|-15%}} Block Chance and {{neg|-20%}} Max Block Power for {{W|3}} turns.<br><br>Then delivers a strike with {{Pos|+15%}} Weapon Damage, {{Pos|+20%}} Armor Penetration, and {{Pos|+30%}} Armor Damage.<br><br>Each {{neg|Bleeding}} and degree of {{Neg|Injury}} affecting the target grants the strike additional {{Pos|+15%}} Weapon Damage. | ||
|Formuladesc=Applies the target with {{neg|-(AGL)%}} Block Chance and {{neg|-(2 | |Formuladesc=Applies the target with {{neg|-(1.5 * AGL)%}} Block Chance and {{neg|-(2 * STR)%}} Max Block Power for {{W|3}} turns.<br><br>Then delivers a strike with {{Pos|(5 + STR)%}} Weapon Damage, {{Pos|(STR + AGL)%}} Armor Penetration, and {{Pos|+(3 * PRC)%}} Armor Damage.<br><br>Each {{neg|Bleeding}} and degree of {{Neg|Injury}} affecting the target grants the strike additional {{Pos|(5 + (0.5 * AGL) + (0.5 * PRC))%}} Weapon Damage. | ||
|formula_raw=Weapon Damage: {{Positive| STR}}<br>Armor Piercing: {{Positive| PRC + AGL}}<br>Armor Damage: {{Positive| 5 * STR}}<br>Weapon Damage Add: {{Positive| 5 + 0.5 * STR + 0.5 * AGL}}<br>Block Debuff: {{Positive| -AGL}}<br>Block Power Debuff: {{Positive| -2.5 * STR}}<br> | |formula_raw=Weapon Damage: {{Positive| STR}}<br>Armor Piercing: {{Positive| PRC + AGL}}<br>Armor Damage: {{Positive| 5 * STR}}<br>Weapon Damage Add: {{Positive| 5 + 0.5 * STR + 0.5 * AGL}}<br>Block Debuff: {{Positive| -AGL}}<br>Block Power Debuff: {{Positive| -2.5 * STR}}<br> | ||
|#default = }} | |#default = }} | ||
Line 31: | Line 31: | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=Grants axe strikes {{Pos|+ | |Description=Grants axe strikes {{Pos|+10%}} Weapon Damage if the target's Health is either {{neg|100%}} or below {{neg|50%}}. | ||
|#default = }} | |#default = }} | ||
Line 37: | Line 37: | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=Causing {{Neg|Injuries}} with axe strikes reduces the ability tree's cooldowns by {{Pos| | |Description=Causing {{Neg|Injuries}} with axe strikes reduces the ability tree's cooldowns by {{Pos|1}} turns and replenishes {{c|Energy|4%}} Max Energy. | ||
|#default = }} | |#default = }} | ||
Line 43: | Line 43: | ||
|Active=stance | |Active=stance | ||
|Type=No Target | |Type=No Target | ||
|Energy= | |Energy=14 | ||
|Cooldown= | |Cooldown=12 | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=Activates "{{Pos|Massacre}}" for {{W| | |Description=Activates "{{Pos|Massacre}}" for {{W|8}} turns:<br><br>{{Pos|+5%}} Armor Penetration<br>{{Pos|+10%}} Bodypart Damage<br>{{Pos|+5%}} Bleed Chance<br>{{Pos|+3%}} Crit Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Basic axe strikes prolong the duration of the effect duration by {{Pos|1}} turn (up to {{W|12}} turns), but reduces its number of stacks (no more than once per turn). <br><br>Only one {{W|Stance}} effect can be active at a time. | ||
|#default = }} | |#default = }} | ||
Line 52: | Line 52: | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=If the target isn't {{neg|Injured}}, axe strikes against it grant {{Pos|+ | |Description=If the target isn't {{neg|Injured}}, axe strikes against it grant {{Pos|+8%}} Bodypart Damage for {{W|4}} turns.<br><br>The effect stacks up to {{W|3}} times.<br><br>Grants axe strikes {{Pos|+4%}} Accuracy and {{Pos|-4%}} Fumble Chance for each degree of {{Neg|Injury}} affecting the target. | ||
|#default = }} | |#default = }} | ||
Line 59: | Line 59: | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=20 | ||
|Cooldown= | |Cooldown=20 | ||
|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception, Willpower | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=Delivers a strike to the target's head with {{Pos|+2%}} Weapon Damage for each missing {{Neg|percent}} of the target's Health.<br><br>Grants the strike {{Pos|+ | |Description=Delivers a strike to the target's head with {{Pos|+2%}} Weapon Damage for each missing {{Neg|percent}} of the target's Health.<br><br>Grants the strike {{Pos|+4%}} Crit Chance for each degree of {{Neg|Injury}} affecting the target and {{Pos|+15%}} Crit Efficiency for each {{Neg|Bleeding}}.<br><br>If this strike kills its target, replenishes {{c|Energy|25%}} Max Energy. | ||
|Formuladesc=Delivers a strike to the target's head with {{Pos| | |Formuladesc=Delivers a strike to the target's head with {{Pos|(1 + (0.05 * STR) + (0.025 * AGL) + (0.025 * PRC))%}} Weapon Damage for each missing {{Neg|percent}} of the target's Health.<br><br>Grants the strike {{Pos|+4%}} Crit Chance for each degree of {{Neg|Injury}} affecting the target and {{Pos|+15%}} Crit Efficiency for each {{Neg|Bleeding}}.<br><br>If this strike kills its target, replenishes {{c|Energy|(2.5 * WIL)%}} Max Energy. | ||
|formula_raw=Weapon Damage: {{Positive| 1 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC}}<br> | |formula_raw=Weapon Damage: {{Positive| 1 + 0.05 * STR + 0.025 * AGL + 0.025 * PRC}}<br> | ||
|#default = }} | |#default = }} | ||
Line 71: | Line 71: | ||
|Active=passive | |Active=passive | ||
|Requirements=- Requires a one-handed axe | |Requirements=- Requires a one-handed axe | ||
|Description=Damaging axe strikes apply their target with {{Neg|- | |Description=Damaging axe strikes apply their target with {{Neg|-6%}} Bleed Resistance and {{Neg|-4%}} Max Health for {{W|5}} turns. The effect stacks up to {{W|5}} times. | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> |
Latest revision as of 05:53, 8 January 2025
Page for all Stoneshard Axe skill data.