Difference between revisions of "Skill data"
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Tag: Rollback |
(Added formulas for Pyromancy and Geomancy) |
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|Modifiers=Magic Power | |Modifiers=Magic Power | ||
|Requirements= | |Requirements= | ||
|Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|4 | |Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|4 Arcane Damage}} to all adjacent enemies with a {{c|w|75%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision provides the caster with a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+10%}} Magic Power<br>{{c|+|+15%}} Geomantic Power<br>{{c|+|-10%}} Abilities Energy Cost<br>{{c|+|-10%}} Damage Taken<br>{{c|-|2}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}} | ||
|Formuladesc=Raises a runic boulder in a targeted tile. Deals {{c|arcane| | |Formuladesc=Raises a runic boulder in a targeted tile. Deals {{c|arcane|4 * (1 + (Geomantic Power / 100))) Arcane Damage}} to all adjacent enemies with a {{c|w|(75 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision provides the caster with a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+10%}} Magic Power<br>{{c|+|+15%}} Geomantic Power<br>{{c|+|-10%}} Abilities Energy Cost<br>{{c|+|-10%}} Damage Taken<br>{{c|-|2}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}} | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Requirements= | |Requirements= | ||
|Description=Activates the following effect for {{c|w|3}} turns:<br><br>{{c|+|+25%}} Physical Resistance<br>{{c|+|+40%}} Nature Resistance<br>{{c|+|+15%}} Magic Resistance<br>{{c|+|+75%}} Bleed Resistance<br>{{c|+|+35%}} Move Resistance<br>{{c|+|+15%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|1 Crushing Damage}} for each attack it absorbed with a {{c|w|35%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns. | |Description=Activates the following effect for {{c|w|3}} turns:<br><br>{{c|+|+25%}} Physical Resistance<br>{{c|+|+40%}} Nature Resistance<br>{{c|+|+15%}} Magic Resistance<br>{{c|+|+75%}} Bleed Resistance<br>{{c|+|+35%}} Move Resistance<br>{{c|+|+15%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|1 Crushing Damage}} for each attack it absorbed with a {{c|w|35%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns. | ||
|Formuladesc=Activates the following effect for {{c|w|3}} turns:<br><br>{{c|+|+25%}} Physical Resistance<br>{{c|+|+40%}} Nature Resistance<br>{{c|+|+15%}} Magic Resistance<br>{{c|+|+75%}} Bleed Resistance<br>{{c|+|+35%}} Move Resistance<br>{{c|+|+15%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|(1 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}} for each attack it absorbed with a {{c|w|(35 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Requirements= | |Requirements= | ||
|Description=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|12 Piercing}} and {{c|w|3 Crushing Damage}}, with a {{c|w|50%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy. | |Description=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|12 Piercing}} and {{c|w|3 Crushing Damage}}, with a {{c|w|50%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy. | ||
|Formuladesc=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|12 * ((Magic Power + Geomantic Power) / 100) Piercing}} and {{c|w|3 Crushing Damage}}, with a {{c|w|(50 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy. (((15 * (Magic Power + Geomantic Power)) / 100) Stun Chance) | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Requirements= | |Requirements= | ||
|Description=Destroys a runic boulder with {{W|75%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|4}} damage, and the condition of their body parts deteriorates by {{neg|4%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power. | |Description=Destroys a runic boulder with {{W|75%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|4}} damage, and the condition of their body parts deteriorates by {{neg|4%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power. | ||
|Formuladesc=Destroys a runic boulder with {{W|75%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|(4 * (1 + (Geomantic Power / 100)))}} damage, and the condition of their body parts deteriorates by {{neg|4%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Passivevalue3={{c|-|-1%}} | |Passivevalue3={{c|-|-1%}} | ||
|Passivebonus3=Power of other Magic Schools | |Passivebonus3=Power of other Magic Schools | ||
|#default = }} | |#default = }} | ||
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|Requirements= | |Requirements= | ||
|Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect:<br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy<br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (the effect stacks and lasts until the end of the earthquake). | |Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect:<br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy<br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (the effect stacks and lasts until the end of the earthquake). | ||
|Formuladesc=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect:<br><br>Deals {{c|w|(2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}}.<br>Burns {{c|Energy|((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)%}} Max Energy<br>Has {{c|w|((4 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (the effect stacks and lasts until the end of the earthquake). | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Requirements= | |Requirements= | ||
|Description=Rips a targeted boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|20 Crushing Damage}} and {{c|Arcane|2 Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|100%}} chance to inflict {{c|w|Knockback}} and {{c|w|25%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}}, and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}. | |Description=Rips a targeted boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|20 Crushing Damage}} and {{c|Arcane|2 Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|100%}} chance to inflict {{c|w|Knockback}} and {{c|w|25%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}}, and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}. | ||
|Formuladesc=Rips a targeted boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|20 * (((Magic Power + Geomantic Power) / 100)) Crushing Damage}} and {{c|Arcane|(((2 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|((100 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Stun}} or {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}}, and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Modifiers=Magic Power | |Modifiers=Magic Power | ||
|Description=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|8 Arcane Damage}} and {{c|w|6 Crushing Damage}} to all targets in the area of effect. Has {{c|w|25%}} chance to inflict {{c|w|Knockback}} and {{c|w|50%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} of Max Energy for each affected enemy. | |Description=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|8 Arcane Damage}} and {{c|w|6 Crushing Damage}} to all targets in the area of effect. Has {{c|w|25%}} chance to inflict {{c|w|Knockback}} and {{c|w|50%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} of Max Energy for each affected enemy. | ||
|Formuladesc=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|((8 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}} and {{c|w|(6 * ((Magic Power + Geomantic Power)) / 100) Crushing Damage}} to all targets in the area of effect. Has {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} of Max Energy for each affected enemy. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Passivebonus3=Power of other Magic Schools | |Passivebonus3=Power of other Magic Schools | ||
|#default = }} | |#default = }} | ||
<!-- | <!-- | ||
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|Requirements= | |Requirements= | ||
|Description=Launches a series of three firebolts at the target, each dealing {{c|Fire|5 Fire Damage}}.<br><br>Firebolt deals {{Pos|+50%}} Damage to {{c|Fire|Burning}} targets. | |Description=Launches a series of three firebolts at the target, each dealing {{c|Fire|5 Fire Damage}}.<br><br>Firebolt deals {{Pos|+50%}} Damage to {{c|Fire|Burning}} targets. | ||
|Formuladesc=Launches a series of three firebolts at the target, each dealing {{c|Fire|((5 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}}.<br><br>Firebolt deals {{Pos|+50%}} Damage to {{c|Fire|Burning}} targets. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1= Pyromantic Power | |Passivebonus1= Pyromantic Power | ||
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|Requirements= | |Requirements= | ||
|Description=Ignites surrounding tiles dealing {{c|Fire|12 Fire Damage}} to enemies.<br><br>Has a {{W|35%}} chance to {{c|Fire|Ignite}} all affected targets and applies {{Neg|-10%}} Fire Resistance.<br><br>Grants {{Pos|+15%}} Pyromantic Power for {{W|3}} turns for each enemy hit. | |Description=Ignites surrounding tiles dealing {{c|Fire|12 Fire Damage}} to enemies.<br><br>Has a {{W|35%}} chance to {{c|Fire|Ignite}} all affected targets and applies {{Neg|-10%}} Fire Resistance.<br><br>Grants {{Pos|+15%}} Pyromantic Power for {{W|3}} turns for each enemy hit. | ||
|Formuladesc=Ignites surrounding tiles dealing {{c|Fire|((12 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} to enemies.<br><br>Has a {{W|(35 * (Magic Power + Pyromantic Power)) / 100)%}} chance to {{c|Fire|Ignite}} all affected targets and applies {{Neg|((-10 * (Magic Power + Pyromantic Power)) / 100))%}} Fire Resistance.<br><br>Grants {{Pos|+15%}} Pyromantic Power for {{W|(3 * (Magic Power + Pyromantic Power)) / 100)}} turns for each enemy hit. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1= Pyromantic Power | |Passivebonus1= Pyromantic Power | ||
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|Requirements= | |Requirements= | ||
|Description=Deals {{c|Fire|10 Fire Damage}} to all targets in its area of effect.<br><br>The affected targets have their {{c|Energy}} burnt for double the received Damage.<br><br>Reduces active {{c|w|Cooldowns}} for this ability tree by {{c|+|1}} for each affected enemy. | |Description=Deals {{c|Fire|10 Fire Damage}} to all targets in its area of effect.<br><br>The affected targets have their {{c|Energy}} burnt for double the received Damage.<br><br>Reduces active {{c|w|Cooldowns}} for this ability tree by {{c|+|1}} for each affected enemy. | ||
|Formuladesc=Deals {{c|Fire|((10 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} to all targets in its area of effect.<br><br>The affected targets have their {{c|Energy}} burnt for double the received Damage.<br><br>Reduces active {{c|w|Cooldowns}} for this ability tree by {{c|+|1}} for each affected enemy. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1= Pyromantic Power | |Passivebonus1= Pyromantic Power | ||
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|Requirements= | |Requirements= | ||
|Description=Rains magma over a small area, dealing {{c|Fire|4 Fire Damage}} and setting some of the tiles on fire.<br><br>Leaves a puddle of magma for {{W|4}} turns.<br><br>Standing in magma deals {{c|Fire|2 Fire Damage}} with {{W|5%}} chance to {{W|Ignite}} and applies {{Neg|-2.5%}} Fire Resistance each turn. | |Description=Rains magma over a small area, dealing {{c|Fire|4 Fire Damage}} and setting some of the tiles on fire.<br><br>Leaves a puddle of magma for {{W|4}} turns.<br><br>Standing in magma deals {{c|Fire|2 Fire Damage}} with {{W|5%}} chance to {{W|Ignite}} and applies {{Neg|-2.5%}} Fire Resistance each turn. | ||
|Formuladesc=Rains magma over a small area, dealing {{c|Fire|((4 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} and setting some of the tiles on fire.<br><br>Leaves a puddle of magma for {{W|(4 * (Magic Power + Pyromantic Power)) / 100)}} turns.<br><br>Standing in magma deals {{c|Fire|((2 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} with {{W|5%}} chance to {{W|Ignite}} and applies {{Neg|-1.5%}} Fire Resistance each turn. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1= Pyromantic Power | |Passivebonus1= Pyromantic Power | ||
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|Requirements= | |Requirements= | ||
|Description=Shoots a ray of fire towards the targeted tile. The ray deals {{c|Fire|3 Fire Damage}} to each target it passes through with a {{W|15%}} chance to {{c|Fire|Ignite}} them for {{W|2-3}} turns.<br><br>Upon reaching the targeted tile, the ray explodes in a small area dealing {{c|Fire|6 Fire Damage}} to all targets hit.<br><br>Each enemy on the ray's path increases the {{c|Fire|Damage}} of the explosion by {{Pos|20%}}. | |Description=Shoots a ray of fire towards the targeted tile. The ray deals {{c|Fire|3 Fire Damage}} to each target it passes through with a {{W|15%}} chance to {{c|Fire|Ignite}} them for {{W|2-3}} turns.<br><br>Upon reaching the targeted tile, the ray explodes in a small area dealing {{c|Fire|6 Fire Damage}} to all targets hit.<br><br>Each enemy on the ray's path increases the {{c|Fire|Damage}} of the explosion by {{Pos|20%}}. | ||
|Formuladesc=Shoots a ray of fire towards the targeted tile. The ray deals {{c|Fire|((3 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} to each target it passes through with a {{W|(15 * (Magic Power + Pyromantic Power)) / 100)%}} chance to {{c|Fire|Ignite}} them for {{W|2-3}} turns.<br><br>Upon reaching the targeted tile, the ray explodes in a small area dealing {{c|Fire|((6 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} to all targets hit.<br><br>Each enemy on the ray's path increases the {{c|Fire|Damage}} of the explosion by {{Pos|20%}}. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1= Pyromantic Power | |Passivebonus1= Pyromantic Power | ||
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|Requirements= | |Requirements= | ||
|Description=Extinguishes a {{c|Fire|Burning}} enemy, causing a violent explosion in a small area.<br><br>The explosion deals {{c|Fire|5 Fire Damage}} with a chance to {{c|Fire|Ignite}} each affected target for {{c|w|2-4}} turns.<br><br>Each remaining turn of the extinguished {{c|Fire|Burning}} increases the spell's {{c|Fire|Damage}} by {{c|+|30%}} and {{c|Fire|Ignition}} chance by {{c|+|100%}} | |Description=Extinguishes a {{c|Fire|Burning}} enemy, causing a violent explosion in a small area.<br><br>The explosion deals {{c|Fire|5 Fire Damage}} with a chance to {{c|Fire|Ignite}} each affected target for {{c|w|2-4}} turns.<br><br>Each remaining turn of the extinguished {{c|Fire|Burning}} increases the spell's {{c|Fire|Damage}} by {{c|+|30%}} and {{c|Fire|Ignition}} chance by {{c|+|100%}} | ||
|Formuladesc=Extinguishes a {{c|Fire|Burning}} enemy, causing a violent explosion in a small area.<br><br>The explosion deals {{c|Fire|((5 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} with a {{c|+|(7.5 * (Magic Power + Pyromantic Power)) / 100)% }} chance to {{c|Fire|Ignite}} each affected target for {{c|w|2-4}} turns.<br><br>Each remaining turn of the extinguished {{c|Fire|Burning}} increases the spell's {{c|Fire|Damage}} by {{c|+|30%}} and {{c|Fire|Ignition}} chance by {{c|+|100%}} | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1=Pyromantic Power | |Passivebonus1=Pyromantic Power | ||
Line 2,308: | Line 2,318: | ||
|Requirements= | |Requirements= | ||
|Description=Summons a firestorm over a large area. <br><br>The firestorm deals {{c|fire|8 Fire Damage}} each turn.<br><br>For each enemy in the area of effect the {{c|fire|Damage}} is increased by {{Pos|15%}}. | |Description=Summons a firestorm over a large area. <br><br>The firestorm deals {{c|fire|8 Fire Damage}} each turn.<br><br>For each enemy in the area of effect the {{c|fire|Damage}} is increased by {{Pos|15%}}. | ||
|Formuladesc=Summons a firestorm over a large area. <br><br>The firestorm deals {{c|fire|((8 * (1 + (Pyromantic Power / 100))) * Magic Power) / 100) Fire Damage}} each turn.<br><br>For each enemy in the area of effect the {{c|fire|Damage}} is increased by {{Pos|15%}}. | |||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2%}} | ||
|Passivebonus1= Pyromantic Power | |Passivebonus1= Pyromantic Power |
Revision as of 02:08, 30 July 2022
Page for all Stoneshard skill data.