Difference between revisions of "Dagger skill data"

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m (test/updated)
(Remove hidden values)
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|Description=Delivers two strikes with {{Pos|+15%}} Damage and {{Pos|+10%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes connect, the Cooldown is reduced by {{Pos|4}} turns.
|Description=Delivers two strikes with {{Pos|+15%}} Damage and {{Pos|+10%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes connect, the Cooldown is reduced by {{Pos|4}} turns.
|Formuladesc=Delivers two strikes with {{Pos|+(AGL + (0.5 * STR))%}} Damage and {{Pos|+AGL%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes connect, the Cooldown is reduced by {{Pos|4}} turns.
|Formuladesc=Delivers two strikes with {{Pos|+(AGL + (0.5 * STR))%}} Damage and {{Pos|+AGL%}} Bodypart Damage.<br><br>If this skill kills its target or both strikes connect, the Cooldown is reduced by {{Pos|4}} turns.
|Hiddenvalue1={{Pos|-15%}}
|Hiddenbonus1= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
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|Description=Delivers a strike with {{Pos|+20%}} Armor Penetration and {{Pos|+50%}} Bleed Chance.<br><br>If the enemy is {{Neg|Injured}} or {{Neg|Bleeding}}, applies {{Neg|Gaping Wound}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost. <br> {{Neg|-33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Using Abilities has {{W|50%}} chance to open {{Neg|Bleeding}}.
|Description=Delivers a strike with {{Pos|+20%}} Armor Penetration and {{Pos|+50%}} Bleed Chance.<br><br>If the enemy is {{Neg|Injured}} or {{Neg|Bleeding}}, applies {{Neg|Gaping Wound}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost. <br> {{Neg|-33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Using Abilities has {{W|50%}} chance to open {{Neg|Bleeding}}.
|Formuladesc=Delivers a strike with {{Pos|+(PRC + AGL)%}} Armor Penetration and {{Pos|+(25 + (2.5 * AGL))%}} Bleed Chance.<br><br>If the enemy is {{Neg|Injured}} or {{Neg|Bleeding}}, applies {{Neg|Gaping Wound}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost. <br> {{Neg|-33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Using Abilities has {{W|75%}} chance to open {{Neg|Bleeding}}.
|Formuladesc=Delivers a strike with {{Pos|+(PRC + AGL)%}} Armor Penetration and {{Pos|+(25 + (2.5 * AGL))%}} Bleed Chance.<br><br>If the enemy is {{Neg|Injured}} or {{Neg|Bleeding}}, applies {{Neg|Gaping Wound}} for {{W|10}} turns: <br><br>{{Neg|+33%}} Abilities Energy Cost. <br> {{Neg|-33%}} Cooldowns Duration<br> {{Neg|+10%}} Damage Taken<br>Using Abilities has {{W|75%}} chance to open {{Neg|Bleeding}}.
|Hiddenvalue1={{Pos|+15%}}
|Hiddenbonus1= Accuracy
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree
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|Description=Delivers a strike to the torso or head with {{Pos|+1%}} Armor Penetration and {{Pos|+3%}} Damage for each remaining turn of {{Neg|Bleeding}} affecting the enemy and each {{Neg|missing}} percent of enemy's Health.<br><br>If this strike kills its target, it doesn't take a turn, and the attacker gains {{Pos|+50%}} Crit Chance for {{W|4}} turns.
|Description=Delivers a strike to the torso or head with {{Pos|+1%}} Armor Penetration and {{Pos|+3%}} Damage for each remaining turn of {{Neg|Bleeding}} affecting the enemy and each {{Neg|missing}} percent of enemy's Health.<br><br>If this strike kills its target, it doesn't take a turn, and the attacker gains {{Pos|+50%}} Crit Chance for {{W|4}} turns.
|Formuladesc=Delivers a strike to the torso or head with {{Pos|+(((0.5 + (0.05 * STR)) + (0.01 * PRC)) + (0.01 * AGL))%}} Armor Penetration and {{Pos|+(1.75 + (((0.025 * STR) + (0.05 * AGL)) + (0.05 * PRC)))%}} Damage for each remaining turn of {{Neg|Bleeding}} affecting the enemy and each {{Neg|missing}} percent of enemy's Health.<br><br>If this strike kills its target, it doesn't take a turn, and the attacker gains {{Pos|+50%}} Crit Chance for {{W|4}} turns.
|Formuladesc=Delivers a strike to the torso or head with {{Pos|+(((0.5 + (0.05 * STR)) + (0.01 * PRC)) + (0.01 * AGL))%}} Armor Penetration and {{Pos|+(1.75 + (((0.025 * STR) + (0.05 * AGL)) + (0.05 * PRC)))%}} Damage for each remaining turn of {{Neg|Bleeding}} affecting the enemy and each {{Neg|missing}} percent of enemy's Health.<br><br>If this strike kills its target, it doesn't take a turn, and the attacker gains {{Pos|+50%}} Crit Chance for {{W|4}} turns.
|Hiddenvalue1={{Pos|+15%}}
|Hiddenbonus1= Accuracy
|Hiddenvalue2={{Pos|-15%}}
|Hiddenbonus2= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivebonus1= Cooldowns Duration for this ability tree

Revision as of 20:16, 17 April 2023

Page for all Stoneshard Dagger skill data.