Difference between revisions of "Proselyte skill data"

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|Cooldown=9
|Cooldown=9
|Requirements=
|Requirements=
|Description=Lets out a scream, dealing {{w|7 Psionic Damage}} to its target. <br>Has {{w|75%}} chance to {{w|Daze}} the target or apply {{w|Stagger}} for {{w|2}} turns.
|Description=Lets out a shriek, dealing {{c|Psionic|6 Psionic Damage}}. <br>With {{w|75%}} chance {{w|Dazes}} the target or causes it to {{w|Stagger}} for {{w|2}} turns.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Grants {{pos|+9%}} Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken to all allies who have a dead Martyr within their Vision.
|Description=While the Dead Martyr is within its allies' Vision, grants them {{pos|+9%}} Weapon Damage, {{pos|+9%}} Accuracy, {{pos|-9%}} Damage Taken. <br><br>Destroying the Dead Martyr removes the previously granted {{pos|"Blood Vow"}}.
|#default = }}
|#default = }}


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|Cooldown=9
|Cooldown=9
|Requirements=
|Requirements=
|Description=Spends {{neg|6%}} Max Health to deal {{unholy|13 Unholy}} and {{poison|13 Poison}} Damage to all adjacent targets except Proselytes and the Undead. <br>Replenishes {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to all affected Proselytes. <br><br>Creates blood puddles on every adjacent tiles for {{w|6}} turns. <br><br>Standing in a blood puddle deals {{unholy|6 Unholy}} and {{poison|6 Poison}} Damage each turn while also applying {{neg|-6%}} Unholy Resistance for {{w|13}} turns. <br><br>Any Proselytes standing in a blood puddle replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy each turn.
|Description=Loses {{neg|6%}} Max Health. Deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} to all adjacent targets except Proselytes and Undead. <br>Replenishes {{pos|9%}} Health and {{C|Energy|9%}} Max Energy to all affected Proselytes. <br><br>Creates {{W|Blood Puddles}} on all adjacent tiles for {{w|6}} turns. <br><br>Remaining in the {{W|Blood Puddle}} deals {{unholy|6 Unholy}} and {{caustic|6 Caustic Damage}} and grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. <br><br>{{W|Blood Puddles}} don't harm Proselytes, instead replenishing them {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy each turn.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Delivering a strike to an enemy grants {{pos|"Blood Craze"}} for {{w|2}} turns:<br><br>{{pos|+10%}} Weapon Damage <br>{{pos|+1%}} Crit Chance <br> Each subsequent strike grants {{w|1}} stack of the effect (up to {{w|10}} stacks).
|Description=Hitting an enemy grants {{pos|"Blood Craze"}} for {{w|3}} turns:<br><br>{{pos|+6%}} Weapon Damage <br>{{pos|+3%}} Crit Chance <br><br>While {{pos|"Blood Craze"}} is active, each next hit grants an extra stack of the effect (up to {{w|VI}}) and refreshes its duration.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Each {{neg|Bleeding}} affecting allies and enemies within Vision grants {{pos|+6%}} Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance.
|Description=Each {{neg|Bleeding}} enemy or ally within Vision grants {{pos|+6%}} Damage, {{pos|+9%}} Counter Chance, and {{pos|+3%}} Crit Chance. <br><br>If an enemy within 9 tiles starts {{neg|Bleeding}}, attracts the Proselyte to their location.
|#default = }}
|#default = }}


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|Cooldown=4
|Cooldown=4
|Requirements=
|Requirements=
|Description=Spends {{neg|6%}} Max Health to spit at the target, dealing {{unholy|13 Unholy}} and {{poison|9 Poison}} Damage while also applying it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns. <br><br>Creates a blood puddle under the targer for {{w|3}} turns. <br><br>Standing in a blood puddle deals {{unholy|6 Unholy}} and {{poison|6 Poison}} Damage each turn while also applying {{neg|-6%}} Unholy Resistance for {{w|13}} turns. <br><br>Any Proselytes standing in a blood puddle replenishes {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy each turn.
|Description=Loses {{neg|3%}} Max Health. Spits blood, dealing {{unholy|13 Unholy}} and {{caustic|9 Caustic Damage}} with {{W|95%}} Accuracy.<br><br>If the skill hits its target, applies it with {{neg|-6%}} Unholy Resistance for {{w|13}} turns and creates a {{W|Blood Puddle}} on its tile for {{W|3}} turns. <br><br>Remaining in the {{W|Blood Puddle}} deals {{unholy|13 Unholy}} and {{caustic|6 Caustic Damage}} and also grants {{neg|-6%}} Unholy Resistance for {{w|13}} turns. <br><br>{{W|Blood Puddles}} don't harm Proselytes, instead replenishing them {{pos|3%}} Max Health and {{C|Energy|3%}} Max Energy each turn.
|#default = }}
|#default = }}


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|Cooldown=6
|Cooldown=6
|Requirements=
|Requirements=
|Description=Strikes with a chain with {{neg|-75%}} Damage, {{pos|+50%}} Daze Chance and {{pos|+50%}} Knockback Chance.
|Description=Delivers a strike with {{neg|-66%}} Damage, {{pos|+66%}} Daze Chance and {{pos|+66%}} Knockback Chance.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Grants {{pos|+0.33%}} Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each {{neg|missing}} percent of Health.
|Description=Grants {{pos|+0.33%}} Damage, {{pos|-0.33%}} Damage Taken and {{pos|+0.13%}} Life Drain for each missing {{neg|percent}} of Health.
|#default = }}
|#default = }}


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|Type=No Target
|Type=No Target
|Requirements=
|Requirements=
|Description=If the {{w|Blood Golem's}} Health reaches {{neg|0%}}, he explodes after one turn of delay, dealing {{unholy|Unholy}} and {{C|caustic|Caustic}} Damage.
|Description=The Blood Golem explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|26 Caustic Damage}} to all adjacent tiles.
|#default = }}
|#default = }}


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|Cooldown=66
|Cooldown=66
|Requirements=
|Requirements=
|Description=Generates a large amount of {{W|noise}}, attracting every proselyte within {{w|9}} tiles. <br><br>All enemies within {{w|9}} tiles receive {{psionic|9 Psionic Damage}}, {{neg|-6}} Sanity, and {{neg|+9%}} Damage Taken for {{w|9}} turns.
|Description=Makes a large amount of {{W|noise}}, attracting all proselyte within {{w|9}} tiles. <br><br>Deals {{psionic|9 Psionic Damage}} with {{W|75%}} Armor Penetration to all enemies within {{W|9}} tiles and applies them with {{neg|+9%}} Damage Taken for {{w|9}} turns and {{neg|-6%}} Sanity.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=On death grants {{pos|"Blood Oath"}} for {{W|10}} turns to all adjacent Proselytes: <br><br>{{pos|+33%}} Life Drain<br>{{pos|+33%}} Healing Efficiency<br>{{pos|-33%}} Abilities Energy Cost
|Description=Upon death, grants {{pos|"Blood Vow"}} to all Proselytes within Vision for {{W|6}} turns: <br><br>{{pos|+33%}} Life Drain<br>{{pos|+33%}} Healing Efficiency<br>{{pos|-33%}} Abilities Energy Cost
|#default = }}
|#default = }}


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|Cooldown=1
|Cooldown=1
|Requirements=
|Requirements=
|Description=Strikes himself or an ally with a lash with {{neg|-75%}} Damage, activating {{pos|"Battle Rage"}} for {{w|10}} turns:<br><br>{{pos|+10%}} Damage <br>{{pos|+7.5%}} Crit Chance <br>{{pos|+20%}} Crit Efficiency
|Description=Delivers a strike with {{neg|-66%}} Weapon Damage to himself or an ally, granting {{pos|"Battle Rage"}} for {{w|9}} turns: <br><br>{{pos|+10%}} Damage <br>{{pos|+7.5%}} Crit Chance <br>{{pos|+20%}} Crit Efficiency
|#default = }}
|#default = }}


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|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Marks the target with the following effect: <br><br>{{pos|-13%}} Dodge Chance <br>{{pos|+13%}} Damage Taken <br><br>Attacks against the target affected by this effect gain {{pos|+33%}} Life Drain.
|Description=Applies {{neg|"Mark of the Feast" for {{W|3}} turns: <br><br>{{pos|-26%}} Bleed Resistance <br>{{pos|-13%}} Dodge Chance <br><br>Grants all received attacks {{pos|+13%}} Life Drain. <br><br>Receiving a {{neg|Bleeding}} prolongs the effect by {{neg|1}} turn.
|#default = }}
|#default = }}


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|Energy=66
|Energy=66
|Cooldown=66
|Cooldown=66
|Backfireper=12.50
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Summons a {{w|Blood Golem}} in a targeted tile.
|Description=Summons a {{w|Blood Golem}} on the targeted tile.
|#default = }}
|#default = }}


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|Cooldown=9
|Cooldown=9
|Requirements=
|Requirements=
|Description=Deals {{w|Piercing}}, {{poison|Poison}}, and {{unholy|Unholy}} Damage to the target. This attack has {{pos|+99%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+99%}} Life Drain.
|Description=Deals {{w|9 Piercing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration, {{pos|+66%}} Bleed Chance, {{pos|+66%}} Immobilization Chance, and {{pos|+66%}} Life Drain.
|#default = }}
|#default = }}


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|Cooldown=9
|Cooldown=9
|Requirements=
|Requirements=
|Description=Deals {{w|Crushing}}, {{poison|Poison}}, and {{unholy|Unholy}} Damage to the target with {{w|133%}} chance to {{w|Pull}} it for up to {{w|4}} tiles.
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{w|Pull}} the target {{w|4}} tiles closer. <br><br>This skill can't be countered.
|#default = }}
|#default = }}


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|Cooldown=6
|Cooldown=6
|Requirements=
|Requirements=
|Description=Deals {{w|Crushing}}, {{poison|Poison}}, and {{unholy|Unholy}} Damage to the target with {{w|133%}} chance to Knock it back {{w|2}} tiles.
|Description=Deals {{w|9 Crushing}}, {{poison|6 Poison}}, and {{unholy|6 Unholy Damage}} with {{pos|+33%}} Armor Penetration and {{w|99%}} chance to {{W|knock}} the target back {{w|2}} tiles. <br><br>This skill can't be countered.
|#default = }}
|#default = }}


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|Energy=13
|Energy=13
|Cooldown=18
|Cooldown=18
|Backfireper=12.50
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=All Proselytes within {{w|9}} tiles receive one of these effects for {{w|6}} turns: <br><br>{{pos|Rapid Restoration}} <br>{{pos|Sturdiness}} <br>{{pos|Battle Rage}}
|Description=Grants one of the following effects to all Proselytes within {{w|9}} for {{w|6}} turns: <br><br>{{pos|Rapid Restoration}} <br>{{pos|Sturdiness}} <br>{{pos|Battle Rage}}
|#default = }}
|#default = }}


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|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Destroys a targeted fleshy corpse to summon {{w|Leechworms}} on random adjacent tiles. The number of worms depends on the corpse's size. <br><br>Grants already existing worms {{pos|+9%}} Max Health, {{pos|+9%}} Bleed Chance, and {{pos|+9%}} Crit Chance.   
|Description=Destroys a flesh-covered corpse and summons {{w|Leechworms}} on the tiles adjacent to it. The number of summoned {{w|Leechworms}} depends on the corpse's size. <br><br>Grants already existing worms {{pos|+9%}} Max Health, {{pos|+9%}} Bleed Chance, and {{pos|+9%}} Crit Chance.   
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>

Revision as of 03:55, 20 September 2023

Page for all Stoneshard Proselyte enemies skill data.