Difference between revisions of "Proselyte skill data"
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Tag: Manual revert |
Tag: Undo |
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description=Grants | |Description=Grants every {{w|6th}} attack with {{pos|+99%}} Crit Chance and {{pos|+66%}} Bleed Chance. <br><br>This attack also grants all allies within Vision the effect of {{pos|"Blood Oath"}} for {{w|3}} turns: <br><br>{{pos|+33%}} Life Drain <br>{{pos|+33%}}Healing Efficiency <br>{{pos|-33%}}Abilities Energy Cost. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description=Receiving damage, | |Description=Receiving damage, delivering attacks, and using abilities fuels the Yagram's hidden {{neg|Rage}} stat. Once {{neg|Rage}} is maxed out, grants the effect of {{pos|"Bestial Rage"}} for an indefinite number of turns: <br><br> {{pos|+33%}} Damage <br>{{pos|+66%}} Knockback Chance <br>{{neg|+33%}} Damage Taken <br>All attacks have {{neg|66%}} chance to hit a random adjacent target instead of the intended one | ||
|#default = }} | |#default = }} | ||
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|Cooldown=6 | |Cooldown=6 | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=Strikes the ground, affecting targets in a large area. This attack has {{pos|+33%}} Stun Chance and {{pos|+66%}} Daze Chance. Each affected target generates additional {{neg|Rage}}. | ||
|#default = }} | |#default = }} | ||
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|Energy=26 | |Energy=26 | ||
|Cooldown=26 | |Cooldown=26 | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=Teleports to a different tile and removes all negative effects. Then turns Invisible, granting {{pos|+66%}} Dodge Chance and activating the effect of {{pos|"Murk"}} for {{w|9}} turns: <br><br>{{pos|+3%}}Crit Chance <br>{{pos|+9%}} Bodypart Damage <br>{{pos|+9%}} Bleed Chance <br>{{pos|+9%}} Life Drain <br>Replenishes {{pos|+3%}} Max Health and {{C|Energy|+3%}} Max Energy each turn. <br><br> Grants a stack of the effect (up to {{w|9}}) each turn. <br><br>Receiving damage, using abilities, or attacking {{neg|removes}} the effect. <br><br> This ability {{neg|can't be used}} while {{w|Immobilized}} or {{w|Ensnared}}. | ||
|#default = }} | |#default = }} | ||
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|Cooldown=13 | |Cooldown=13 | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=Rushes toward the target to deliver a strike with {{pos|+66%}} Crit Efficiency, {{pos|+66%}}Daze Chance, {{pos|+66%}} Armor Penetration. <br><br>Can only be used while under the effect of {{pos|"Murk"}}. | ||
|#default = }} | |#default = }} | ||
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|Backfiredmg=0 | |Backfiredmg=0 | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=Teleports to a targeted tile, granting {{pos|+18%}} Dodge Chance for {{w|3}} turns. Reduces active Cooldowns by {{w|3}} turns. <br><br>This ability {{neg|can't be used}} while {{w|Immobilize}} or {{w|Ensnared}}. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=For each unique Proselyte type within Vision <br><br> Grants {{pos|+6%}} Max Health and {{pos|+6%}} Damage. <br>Attacks apply their target with {{neg|+3%}} Damage Taken for {{w|6}} turns. | ||
|#default = }} | |#default = }} | ||
Revision as of 23:52, 20 September 2023
Page for all Stoneshard Proselyte enemies skill data.