Difference between revisions of "Dual Wielding skill data"

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(Fix typo in Deflect formula)
(Add missing plus signs in Enough for Everyone formulas)
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|Requirements=- Requires dual weapons
|Requirements=- Requires dual weapons
|Description=Applies the target with {{Neg|"Enough for Everyone"}} and delivers a strike.<br><br>If there's more than one adjacent enemy, each target with this effect grants:<br><br>{{Pos|+5%}} Hands Efficiency<br>{{Pos|+10%}} Counter Chance<br>{{Pos|+10%}} Dodge Chance<br>{{Pos|-10%}} Damage Taken<br><br>While the target affected by {{Neg|"Enough for Everyone"}} is adjacent, basic strikes and using {{W|Attack}} skills against other enemies will deliver a basic attack to it as well.<br><br>The effect remains active until the target's death and while equipped with {{W|dual weapons}}.
|Description=Applies the target with {{Neg|"Enough for Everyone"}} and delivers a strike.<br><br>If there's more than one adjacent enemy, each target with this effect grants:<br><br>{{Pos|+5%}} Hands Efficiency<br>{{Pos|+10%}} Counter Chance<br>{{Pos|+10%}} Dodge Chance<br>{{Pos|-10%}} Damage Taken<br><br>While the target affected by {{Neg|"Enough for Everyone"}} is adjacent, basic strikes and using {{W|Attack}} skills against other enemies will deliver a basic attack to it as well.<br><br>The effect remains active until the target's death and while equipped with {{W|dual weapons}}.
|Formuladesc=Applies the target with {{Neg|"Enough for Everyone"}} and delivers a strike.<br><br>If there's more than one adjacent enemy, each target with this effect grants:<br><br>{{Pos|+5%}} Hands Efficiency<br>{{Pos|(AGL)%}} Counter Chance<br>{{Pos|(PRC)%}} Dodge Chance<br>{{Pos|(-1 * VIT)%}} Damage Taken<br><br>While the target affected by {{Neg|"Enough for Everyone"}} is adjacent, basic strikes and using {{W|Attack}} skills against other enemies will deliver a basic attack to it as well.<br><br>The effect remains active until the target's death and while equipped with {{W|dual weapons}}.
|Formuladesc=Applies the target with {{Neg|"Enough for Everyone"}} and delivers a strike.<br><br>If there's more than one adjacent enemy, each target with this effect grants:<br><br>{{Pos|+5%}} Hands Efficiency<br>{{Pos|+(AGL)%}} Counter Chance<br>{{Pos|+(PRC)%}} Dodge Chance<br>{{Pos|(-1 * VIT)%}} Damage Taken<br><br>While the target affected by {{Neg|"Enough for Everyone"}} is adjacent, basic strikes and using {{W|Attack}} skills against other enemies will deliver a basic attack to it as well.<br><br>The effect remains active until the target's death and while equipped with {{W|dual weapons}}.
|#default = }}
|#default = }}



Revision as of 02:21, 28 February 2025

Page for all Stoneshard Dual Wielding skill data.