Difference between revisions of "Armored Combat skill data"
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(Update Flexible Defence default values in description to match the new formulas) |
(Remove requirements from Unyielding Defense) |
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| Line 49: | Line 49: | ||
|Energy=14 | |Energy=14 | ||
|Cooldown=10 | |Cooldown=10 | ||
|Requirements= | |Requirements= | ||
|Description={{c|w|Repositions}} to an adjacent tile and activates {{c|+|"Unyielding Defense"}} for {{c|w|8}} turns: <br><br>{{c|+|+10%}} to all body parts' Protection (no less than {{c|+|1}})<br>{{c|+|+10%}} Control Resistance<br>{{c|+|+3%}} Block Power Recovery<br>{{c|+|+5%}} Block Chance or {{c|+|+5%}} Dodge Chance (the priority is given to the highest Stat). <br><br>Each received strike grants an extra stack of the effect (up to {{c|w|V}}. | |Description={{c|w|Repositions}} to an adjacent tile and activates {{c|+|"Unyielding Defense"}} for {{c|w|8}} turns: <br><br>{{c|+|+10%}} to all body parts' Protection (no less than {{c|+|1}})<br>{{c|+|+10%}} Control Resistance<br>{{c|+|+3%}} Block Power Recovery<br>{{c|+|+5%}} Block Chance or {{c|+|+5%}} Dodge Chance (the priority is given to the highest Stat). <br><br>Each received strike grants an extra stack of the effect (up to {{c|w|V}}). | ||
|#default = }} | |#default = }} | ||
Revision as of 21:20, 28 February 2025
Page for all Stoneshard Armored Combat skill data.