Difference between revisions of "Axes (skill tree)"

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old>Domppa100
(Created page with "{| class="sortable" width="65%" border="1px solid" style="text-align: center;" |+ !Skill !Description !Properties !Treaties |- | | | |Skill Type: Target Type: Range: Ener...")
 
old>Domppa100
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This page shows all Axe skills.
=== Active skills ===
{| class="sortable" width="65%" border="1px solid" style="text-align: center;"
{| class="sortable" width="65%" border="1px solid" style="text-align: center;"
|+
|+
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!Treaties
!Treaties
|-
|-
|Mutilating Lunge
|
|
|
|Skill Type: Active
|
Target Type: Target Object
|Skill Type:  
Target Type:  


Range:  
Range: 2


Energy Cost:  
Energy Cost: 18


Modified by:  
Cooldown: 8


Cooldown:
Modified by: Strength, Agility
 
|I
Modified by:  
|-
|-
|Cut Through
|
|
|
|Skill Type: Active
|
Target Type: Target Object
|Skill Type:  
Target Type:  


Range:  
Range: 1


Energy Cost:  
Energy Cost: 12


Cooldown:  
Cooldown: 10


Modified by:  
Modified by: Strength, Agility
|I
|-
|-
|Massacre
|
|
|Skill Type: Active
Target Type: No Target
Energy Cost: 30
Cooldown: 16
|I
|-
|Execution
|
|
|
|Skill Type: Active
|Skill Type:  
Target Type: Target Object
Target Type:  
 
Range: 1


Range:  
Energy Cost: 24


Energy Cost:  
Cooldown: 16


Cooldown:  
Modified by: Strength, Agility
|I
|}


Modified by:  
=== Passive skills ===
{| class="sortable" width="65%" border="1px solid" style="text-align: center;"
|+
!Skill
!Description
!Properties
!Treaties
|-
|
|
|Skill Type: Passive
| I
|-
|
|
|Skill Type: Passive
|I
|-
|
|
|Skill Type: Passive
|I
|}
|}

Revision as of 16:52, 12 March 2020

This page shows all Axe skills.

Active skills

Skill Description Properties Treaties
Mutilating Lunge Skill Type: Active

Target Type: Target Object

Range: 2

Energy Cost: 18

Cooldown: 8

Modified by: Strength, Agility

I
Cut Through Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 12

Cooldown: 10

Modified by: Strength, Agility

I
Massacre Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

I
Execution Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 16

Modified by: Strength, Agility

I

Passive skills

Skill Description Properties Treaties
Skill Type: Passive I
Skill Type: Passive I
Skill Type: Passive I