Difference between revisions of "Data"
Jump to navigation
Jump to search
m |
m |
||
Line 285: | Line 285: | ||
|Modifiers=Magic Power | |Modifiers=Magic Power | ||
|Requirements= | |Requirements= | ||
|Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect:<br><br>Deals {{c|w| | |Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect:<br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy<br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (the effect stacks and lasts until the end of the earthquake). | ||
|Passivevalue1={{c|+|+2 | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivebonus2=Power of other Magic Schools | |||
|#default = }} | |#default = }} | ||
Line 293: | Line 295: | ||
|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} | |Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} are applied with {{c|-|+10%}} Damage Taken and {{c|-|+10%}} Fumble Chance. | ||
|Passivevalue1={{c|+|+ | |Passivevalue1={{c|+|+5%}} | ||
|Passivebonus1= | |Passivebonus1=Crit Chance | ||
|Passivevalue2={{c|+|+ | |Passivevalue2={{c|+|+2%}} | ||
|Passivebonus2= | |Passivebonus2=Geomantic Power | ||
|Passivevalue3={{c|-|-1%}} | |||
|Passivebonus3=Power of other Magic Schools | |||
|#default = }} | |#default = }} | ||
|Boulder Toss = {{#switch: {{{2}}} | |Boulder Toss = {{#switch: {{{2}}} | ||
|Active=active | |Active=active | ||
|Type= | |Type=Target Tile | ||
|Range=6 | |Range=6 | ||
|Energy= | |Energy=32 | ||
|Cooldown= | |Cooldown=16 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power | ||
|Requirements= | |Requirements= | ||
|Description=Rips a targeted boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w| | |Description=Rips a targeted boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|20 Crushing Damage}} and {{c|Arcane|2 Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|100%}} chance to inflict {{c|w|Knockback}} and {{c|w|25%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}}, and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}. | ||
|Passivevalue1={{c|+|+2 | |Passivevalue1={{c|+|+2%}} | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivebonus2=Power of other Magic Schools | |||
|#default = }} | |#default = }} | ||
Revision as of 11:12, 10 April 2022
Page for all Stoneshard data.
The plan is to use our Bulk Parser to convert game data into the switch format we use on the wiki. Different templates then transclude data from this page and display it elsewhere on the wiki.
Currently this is in testing phase with templates {{Skill test}}
and {{Armor test}}
.
Option 1 - Keeping the Switch, transcluding individual attributes. {{:Data|Ornate Sallet|ArmorType}} produces:
Headgear