Difference between revisions of "Staff skill data"
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(Created page with "<noinclude>Page for all Stoneshard Staff skill data. </noinclude><includeonly>{{#switch: {{{1}}} |Hail of Blows= {{#switch: {{{2}}} |Active=active |Type=Target Object |Range=1 |Energy=10 |Cooldown=12 |Modifiers=Strength, Agility, Willpower, Perception |Requirements=- Requires a staff |Description=Delivers two strikes with {{Neg|-30%}} Damage and {{Pos|+30%}} Stagger Chance.<br><br>The first strike gains {{Pos|+35%}} Energy Drain and the second strike gains {{Pos|+35%}}...") |
(Update values to 0.8.0.18) |
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|Modifiers=Strength, Agility, Willpower, Perception | |Modifiers=Strength, Agility, Willpower, Perception | ||
|Requirements=- Requires a staff | |Requirements=- Requires a staff | ||
|Description=Delivers two strikes with {{Neg|- | |Description=Delivers two strikes with {{Neg|-20%}} Damage and {{Pos|+40%}} Stagger Chance.<br><br>The first strike gains {{Pos|+35%}} Energy Drain and the second strike gains {{Pos|+40%}} Daze Chance.<br><br>If both strikes connect, delivers a third strike with {{Neg|-30%}} Damage and {{Pos|+55%}} Knockback Chance. | ||
|Formuladesc=Delivers two strikes with {{Neg|-( | |Formuladesc=Delivers two strikes with {{Neg|-(30 - AGL)%}} Damage and {{Pos|+(20 + (2 * STR))%}} Stagger Chance.<br><br>The first strike gains {{Pos|+(15 + (2 * WIL))%}} Energy Drain and the second strike gains {{Pos|+((20 + STR) + PRC)%}} Daze Chance.<br><br>If both strikes connect, delivers a third strike with {{Neg|-30%}} Damage and {{Pos|+((35 + STR) + AGL)%}} Knockback Chance. | ||
|Hiddentext1=For first 2 hits: | |Hiddentext1=For first 2 hits: | ||
|Hiddenvalue1={{Pos|+10%}} | |Hiddenvalue1={{Pos|+10%}} | ||
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|Hiddenvalue2={{Pos|-15%}} | |Hiddenvalue2={{Pos|-15%}} | ||
|Hiddenbonus2= Fumble Chance | |Hiddenbonus2= Fumble Chance | ||
|Hiddenvalue3= {{Neg|-100%}} | |||
|Hiddenbonus3= Knockback Chance | |||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
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|Requirements=- Requires a staff | |Requirements=- Requires a staff | ||
|Description=Rushes towards the target to deliver a strike to all adjacent enemies with {{Pos|+10%}} Damage and {{Pos|+70%}} Knockback Chance.<br><br>Reduces active Cooldowns for this skill tree by {{Pos|1}} for each inflicted Knockback. | |Description=Rushes towards the target to deliver a strike to all adjacent enemies with {{Pos|+10%}} Damage and {{Pos|+70%}} Knockback Chance.<br><br>Reduces active Cooldowns for this skill tree by {{Pos|1}} for each inflicted Knockback. | ||
|Formuladesc=Rushes towards the target to deliver a strike to all adjacent enemies with {{Pos|+((- | |Formuladesc=Rushes towards the target to deliver a strike to all adjacent enemies with {{Pos|+((-5 + STR) + AGL)%}} Damage and {{Pos|+((50 + STR) + PRC)%}} Knockback Chance.<br><br>Reduces active Cooldowns for this skill tree by {{Pos|1}} for each inflicted Knockback. | ||
|Hiddenvalue1={{Pos|+10%}} | |Hiddenvalue1={{Pos|+10%}} | ||
|Hiddenbonus1= Accuracy | |Hiddenbonus1= Accuracy | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a staff | |Requirements=- Requires a staff | ||
|Description= {{W|Staggering}} or {{W|Knocking}} enemies back with staff attacks applies them with {{Neg|+ | |Description= {{W|Staggering}} or {{W|Knocking}} enemies back with staff attacks applies them with {{Neg|+20%}} Damage Taken for {{W|5}} turns.<br>This effect stacks up to {{W|3}} times. | ||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
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|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|Passivevalue2={{Pos|+ | |Passivevalue2={{Pos|+5%}} | ||
|Passivebonus2= Crit Chance | |Passivebonus2= Crit Chance | ||
|Passivevalue3={{Pos|+5}} | |Passivevalue3={{Pos|+5}} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a staff | |Requirements=- Requires a staff | ||
|Description=Killing enemies with staffs grants {{Pos|+ | |Description=Killing enemies with staffs grants {{Pos|+15%}} Crit Chance and {{Pos|+15%}} Miracle Chance for {{W|10}} turns.<br>This effect stacks up to {{W|3}} times. | ||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
|Passivebonus1= Cooldowns Duration for this ability tree | |Passivebonus1= Cooldowns Duration for this ability tree | ||
|Passivevalue2={{Pos|+10%}} | |Passivevalue2={{Pos|+10%}} | ||
|Passivebonus2= Weapon Damage | |Passivebonus2= Weapon Damage | ||
|Passivevalue3={{Pos|+ | |Passivevalue3={{Pos|+15%}} | ||
|Passivebonus3= Crit Efficiency | |Passivebonus3= Crit Efficiency | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a staff | |Requirements=- Requires a staff | ||
|Description=Successful dodging and blocking attacks with a staff grants {{Pos|+ | |Description=Successful dodging and blocking attacks with a staff grants {{Pos|+25%}} Counter Chance and {{Pos|+25%}} Stagger Chance for the {{W|5}} turn.<br>This effects stacks up to {{W|3}} times. | ||
|Passivevalue1={{Pos|-2.5%}} | |Passivevalue1={{Pos|-2.5%}} | ||
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|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a staff | |Requirements=- Requires a staff | ||
|Description=Delivers a strike to all adjacent enemies with {{Neg|- | |Description=Delivers a strike to all adjacent enemies with {{Neg|-10%}} Damage, {{Pos|+55%}} Stagger Chance, and {{Pos|+70%}} Daze Chance, then {{W|Retreats}} to a chosen tile without triggering attacks of opportunity.<br><br>Grants {{Pos|-25%}} Abilities Energy Cost for {{W|5}} turns for each affected enemy. | ||
|Formuladesc=Delivers a strike to all adjacent enemies with {{Neg|- | |Formuladesc=Delivers a strike to all adjacent enemies with {{Neg|-10%}} Damage, {{Pos|+((35 + STR) + AGL)%}} Stagger Chance, and {{Pos|+ ((50 + STR) + PRC)%}} Daze Chance, then {{W|Retreats}} to a chosen tile without triggering attacks of opportunity.<br><br>Grants {{Pos|-25%}} Abilities Energy Cost for {{W|5}} turns for each affected enemy. | ||
|Hiddenvalue1={{Pos|-15%}} | |Hiddenvalue1={{Pos|-15%}} | ||
|Hiddenbonus1= Fumble Chance | |Hiddenbonus1= Fumble Chance |
Revision as of 00:35, 25 November 2022
Page for all Stoneshard Staff skill data.