Difference between revisions of "Spear skill data"
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(Update to 0.8.1.9) |
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|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description=Delivers a strike to the legs with {{Pos|+ | |Description=Delivers a strike to one of the target's legs with {{Pos|+8%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+15%}} Weapon Damage and {{Pos|+50%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+10%}} Bodypart Damage and {{Pos|+60%}} Immobilization Chance. | ||
|Formuladesc=Delivers a strike to the legs with {{Pos|+ | |Formuladesc=Delivers a strike to one of the target's legs with {{Pos|+(0.75 * PRC)%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+(AGL + (0.5 * STR))%}} Weapon Damage and {{Pos|+(30 + STR + AGL)%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+((0.5 * STR) + (0.5 * PRC)))%}} Bodypart Damage and {{Pos|+(35 + AGL + (1.5 * PRC))%}} Immobilization Chance. | ||
|#default = }} | |#default = }} | ||
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|Modifiers=Strength, Agility | |Modifiers=Strength, Agility | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description=Delivers a strike | |Description=Delivers a strike to an adjacent tile and the tile behind it with {{Pos|+20%}} Bodypart Damage, {{Pos|+10%}} Armor Penetration, and {{Pos|+25%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes itsCooldown. | ||
|Formuladesc=Delivers a strike | |Formuladesc=Delivers a strike to an adjacent tile and the tile behind it with {{Pos|+(2 * STR)%}} Bodypart Damage, {{Pos|+(PRC)%}} Armor Penetration, and {{Pos|+(2.5 * AGL)%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes itsCooldown. | ||
|#default = }} | |#default = }} | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description= | |Description=Grants spear strikes against {{W|Immobilized}} targets {{Pos|+10%}} Armor Penetration and {{Pos|+20%}} Bodypart Damage. | ||
|#default = }} | |#default = }} | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+ | |Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+5%}} Block Chance and {{Pos|+5%}} Counter Chance for {{W|4}} turns.<br>The effect stacks up to {{W|3}} times.<br><br>Moving to a different tile removes the effect (except when moving with {{W|Maneuvers}}). | ||
|#default = }} | |#default = }} | ||
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|Modifiers=Perception, Agility, Strength | |Modifiers=Perception, Agility, Strength | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description= | |Description=During the next {{W|2}} turns delivers a free strike with {{Pos|+15%}} Weapon Damage and {{Pos|+50%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|5%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns. | ||
|Formuladesc= | |Formuladesc=During the next {{W|2}} turns delivers a free strike with {{Pos|+(-5 + (0.5 * STR) + (1.5 * PRC))%}} Weapon Damage and {{Pos|+(30 + (2 * AGL))%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|5%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns. | ||
|#default = }} | |#default = }} | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description={{ | |Description=Activates {{Pos|"Pikeman's Stance"}} for {{W|6}} turns:<br><br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+10%}} Bleed Chance<br>{{Pos|+10%}} Knockback Chance<br>{{Pos|+7.5%}} Immobilization Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Remaining on the same tile prolongs the duration by {{Pos|1}} turn (up to {{W|15}}), and basic spear strikes decrease its number of stacks. | ||
|#default = }} | |#default = }} | ||
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|Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|20}}). | |Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|20}}). | ||
|Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|(STR + AGL)}}). | |Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|(STR + AGL)}}). | ||
|#default = }} | |#default = }} | ||
| | |Regroup= {{#switch: {{{2}}} | ||
|Active=active | |Active=active | ||
|Type=Target Tile | |Type=Target Tile | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description= | |Description={{W|Repositions}} to an adjacent tile, replenishes {{W|15%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|5}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation. | ||
|Formuladesc={{W|Repositions}} to an adjacent tile, replenishes {{W|(1.5 * VIT)%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|5}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation. | |||
|#default = }} | |#default = }} | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description=Grants {{Pos|+ | |Description=Grants {{Pos|+10%}} Weapon Damage, {{Pos|+10%}} Block Power Recovery, and {{Pos|+5%}} Crit Chance when there are no adjacent enemies. | ||
|#default = }} | |#default = }} | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a spear | |Requirements=- Requires a spear | ||
|Description= | |Description=When enemies move to adjacent tiles, apply them with {{Neg|-15%}} Piercing Resistance for {{W|3}} turn.<br><br>The effect doesn't stack. <br><br>Grants spear strikes against adjacent targets {{Pos|+35%}} Knockback Chance. | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> |
Revision as of 02:26, 30 May 2023
Page for all Stoneshard Spear skill data.