Difference between revisions of "Ranged skill data"
Jump to navigation
Jump to search
Line 84: | Line 84: | ||
|Modifiers=Perception, Agility, Strength | |Modifiers=Perception, Agility, Strength | ||
|Requirements=- Requires a ranged weapon and ammunition | |Requirements=- Requires a ranged weapon and ammunition | ||
|Description=Takes a shot with {{Pos|+2}} Range.<br><br>Each tile of distance to the target grants the shot {{Pos|+5%}} Weapon Damage, {{Pos|+3%}} Armor Penetration, and {{Pos|+6%}} Bodypart Damage. <br><br>If the target isn't {{W|hostile}}, {{Pos|doubles}} all the distance-related bonuses and, upon hitting the target, with {{W| | |Description=Takes a shot with {{Pos|+2}} Range.<br><br>Each tile of distance to the target grants the shot {{Pos|+5%}} Weapon Damage, {{Pos|+3%}} Armor Penetration, and {{Pos|+6%}} Bodypart Damage. <br><br>If the target isn't {{W|hostile}}, {{Pos|doubles}} all the distance-related bonuses and, upon hitting the target, with {{W|80%}} chance {{W|Confuses}} it for {{W|10}} turns. | ||
|Formuladesc=Takes a shot with {{Pos|+2}} Range.<br><br>Each tile of distance to the target grants the shot {{Pos|+((0.3 * STR) + (0.2 * AGL))%}} Weapon Damage, {{Pos|+((0.2 * PRC) + (0.1 * AGL))%}} Armor Penetration, and {{Pos|+((0.4 * STR) + (0.2 * PRC))%}} Bodypart Damage. <br><br>If the target isn't {{W|hostile}}, {{Pos|doubles}} all the distance-related bonuses and, upon hitting the target, with {{W|( | |Formuladesc=Takes a shot with {{Pos|+2}} Range.<br><br>Each tile of distance to the target grants the shot {{Pos|+((0.3 * STR) + (0.2 * AGL))%}} Weapon Damage, {{Pos|+((0.2 * PRC) + (0.1 * AGL))%}} Armor Penetration, and {{Pos|+((0.4 * STR) + (0.2 * PRC))%}} Bodypart Damage. <br><br>If the target isn't {{W|hostile}}, {{Pos|doubles}} all the distance-related bonuses and, upon hitting the target, with {{W|(60 + (2 * PRC))%}} chance {{W|Confuses}} it for {{W|10}} turns. | ||
|formula_raw=Weapon Damage: {{Positive| 0.1 * STR + 0.05 * AGL}}<br>Armor Piercing: {{Positive| 0.05 * PRC + 0.025 * AGL}}<br>Bodypart Damage: {{Positive| 0.15 * STR + 0.075 * PRC}}<br>Confuse Chance: {{Positive| 60 + 2 * PRC}}<br> | |formula_raw=Weapon Damage: {{Positive| 0.1 * STR + 0.05 * AGL}}<br>Armor Piercing: {{Positive| 0.05 * PRC + 0.025 * AGL}}<br>Bodypart Damage: {{Positive| 0.15 * STR + 0.075 * PRC}}<br>Confuse Chance: {{Positive| 60 + 2 * PRC}}<br> | ||
|#default = }} | |#default = }} |
Revision as of 19:44, 9 August 2023
Page for all Stoneshard Ranged skill data.