Difference between revisions of "Two-handed Axe skill data"
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(Updating to 0.8.2.10) |
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a two-handed axe | |Requirements=- Requires a two-handed axe | ||
|Description=Activates {{Pos|"Rampage"}} for {{W| | |Description=Activates {{Pos|"Rampage"}} for {{W|12}} turns: <br><br> {{Pos|-10%}} Skills Energy Cost <br>{{Pos|+5%}} Crit Chance <br>{{Pos|+15%}} Bleed Chance <br>{{Pos|-5%}} Fumble Chance. <br><br>While the effect is active, each {{W|third}} strike deals additional damage equal to {{Neg|15%}} of the target's Max Health (but no more than {{W|26}}). <br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}). <br><br>Basic two-handed axe strikes prolong the effect's duration by {{Pos|1}} turn (up to {{W|15}} but reduce its number of stacks. <br><br>Only one {{W|Stance}} effect can be active at a time. | ||
|Formuladesc=Activates {{Pos|"Rampage"}} for {{W|12}} turns: <br><br> {{Pos|-10%}} Skills Energy Cost <br>{{Pos|+5%}} Crit Chance <br>{{Pos|+15%}} Bleed Chance <br>{{Pos|-5%}} Fumble Chance. <br><br>While the effect is active, each {{W|third}} strike deals additional damage equal to {{Neg|15%}} of the target's Max Health (but no more than {{Pos|20 + 0.5 * STR}}). <br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}). <br><br>Basic two-handed axe strikes prolong the effect's duration by {{Pos|1}} turn (up to {{W|15}} but reduce its number of stacks. <br><br>Only one {{W|Stance}} effect can be active at a time. | |||
|#default = }} | |#default = }} | ||
Revision as of 01:40, 16 November 2023
Page for all Stoneshard Two-Handed Axe skill data.