Difference between revisions of "Survival skill data"

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(Update Adaptability and Will to survive skills.)
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|Requirements=
|Requirements=
|Description=Reduces the duration of received {{Neg|Poisonings}}, {{Neg|Hangovers}}, {{Neg|Bad Trips}}, and {{Neg|Aftermaths}} by {{Pos|50%}}. <br><br>Reduces the effect of damaged body parts on Max Health Treshold by {{Pos|25%}} and increase the effectivness of Imunity when recovering from Intoxication by {{Pos|50%}}. <br><br>Grants {{Pos|+10}} Max Health. <br><br>Grants {{Pos|+10%}} Health Restoration and {{Pos|-0.01%}} Intoxication Change to {{Pos|"Vigor"}}.
|Description=Reduces the duration of received {{Neg|Poisonings}}, {{Neg|Hangovers}}, {{Neg|Bad Trips}}, and {{Neg|Aftermaths}} by {{Pos|50%}}. <br><br>Reduces the effect of damaged body parts on Max Health Treshold by {{Pos|25%}} and increase the effectivness of Imunity when recovering from Intoxication by {{Pos|50%}}. <br><br>Grants {{Pos|+10}} Max Health. <br><br>Grants {{Pos|+10%}} Health Restoration and {{Pos|-0.01%}} Intoxication Change to {{Pos|"Vigor"}}.
Grants {{pos|+10%}} Fatigue Resistance.<br><br>Reduces the duration of {{neg|Poisoning}}, {{Neg|Hangover}}, {{neg|Bad Trip}}, and {{neg|Aftermaths}} by {{pos|50%}}.<br><br>Reduces the effect of damaged body parts on Max Health Threshold by {{pos|25%}} and increases the effectiveness of Immunity when recovering from Intoxication by {{Pos|+33%}}.<br><br>While affected by {{Pos|"Vigor"}} grants {{pos|+10%}} Health Restoration and {{pos|+0.01}} Morale Change.
|#default = }}
|#default = }}



Revision as of 18:30, 23 December 2024

Page for all Stoneshard Survival skill data.