Difference between revisions of "Two-handed Sword skill data"
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(updated to current version) |
Highseeker (talk | contribs) |
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|Type=No Target | |Type=No Target | ||
|Range= | |Range= | ||
|Energy= | |Energy=18 | ||
|Cooldown= | |Cooldown=10 | ||
|Modifiers= | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Activates {{Pos|"Parry"}} for {{W| | |Description=Activates {{Pos|"Parry"}} for {{W|3}} turns:<br><br>{{Pos|+20%}} Block Chance<br>{{Pos|+10%}} Max Block Power<br>{{Pos|+20%}} Counter Chance<br><br>{{Pos|Fully}} replenishes Block Power<br><br>While {{Pos|"Parry"}} is active, each blocked strike reduces the skill's cooldown by {{Pos|2}} turns and grants {{Pos|+20%}} Block Power Recovery for {{W|3}} turns, and each counter grants {{Pos|+3%}} Crit Chance for {{W|5}} turns.<br><br>The effect stacks up to {{W|3}} times. | ||
||Formuladesc=Activates {{Pos|"Parry"}} for {{W|3}} turns:<br><br>{{Pos|+(AGL + PRC)%}} Block Chance<br>{{Pos|+(STR)%}} Max Block Power<br>{{Pos|+(10 + PRC)%}} Counter Chance<br><br>{{Pos|Fully}} replenishes Block Power<br><br>While {{Pos|"Parry"}} is active, each blocked strike reduces the skill's cooldown by {{Pos|2}} turns and grants {{Pos|+20%}} Block Power Recovery for {{W|3}} turns, and each counter grants {{Pos|+3%}} Crit Chance for {{W|5}} turns.<br><br>The effect stacks up to {{W|3}} times. | |||
|#default = }} | |#default = }} | ||
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|Range=1 | |Range=1 | ||
|Energy=10 | |Energy=10 | ||
|Cooldown= | |Cooldown=8 | ||
|Modifiers= | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Delivers a strike to one of the target's hands with {{Pos|+ | |Description=Delivers a strike to one of the target's hands with {{Pos|+60%}} Bleed Chance and {{Pos|+25%}} Bodypart Damage.<br><br>If the strike does damage, applies the target with {{Neg|-20%}} Move Resistance and {{Neg|-20%}} Bleed Resistance for {{W|4}} turns.<br><br>{{pos|Doubles}} the skill's effects if the target is {{W|Staggered}}.<br><br>Successful two-handed sword counters reduce the skill's cooldown by {{Pos|1}} turn. | ||
|Formuladesc=Delivers a strike to one of the target's hands with {{Pos|+( | |Formuladesc=Delivers a strike to one of the target's hands with {{Pos|+(40 + STR + AGL)%}} Bleed Chance and {{Pos|+(2.5 * PRC)%}} Bodypart Damage.<br><br>If the strike does damage, applies the target with {{Neg|-(STR + PRC)%}} Move Resistance and {{Neg|-(AGL + PRC)%}} Bleed Resistance for {{W|4}} turns.<br><br>{{pos|Doubles}} the skill's effects if the target is {{W|Staggered}}.<br><br>Successful two-handed sword counters reduce the skill's cooldown by {{Pos|1}} turn. | ||
|formula_raw=Bleeding Chance: {{Positive| 20 + 2 * AGL + PRC}}<br>Bodypart Damage: {{Positive| 2 * STR}}<br>Move Debuff: {{Positive| -STR + PRC}}<br>Bleed Debuff: {{Positive| -AGL + PRC}}<br> | |formula_raw=Bleeding Chance: {{Positive| 20 + 2 * AGL + PRC}}<br>Bodypart Damage: {{Positive| 2 * STR}}<br>Move Debuff: {{Positive| -STR + PRC}}<br>Bleed Debuff: {{Positive| -AGL + PRC}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Grants {{Pos|+ | |Description=Grants {{Pos|+3%}} Crit Chance, {{Pos|+5%}} Counter Chance, and {{Pos|-5%}} Damage Taken for each adjacent enemy if there's more than one.<br><br>The effect stacks up to {{W|3}} times. | ||
|#default = }} | |#default = }} | ||
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|Type=Target Area | |Type=Target Area | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=20 | ||
|Cooldown= | |Cooldown=20 | ||
|Modifiers=Strength, Agility, Perception, Willpower | |Modifiers=Strength, Agility, Perception, Willpower | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Delivers a strike to five adjacent tiles with {{Pos|+ | |Description=Delivers a strike to five adjacent tiles with {{Pos|+20%}} Weapon Damage, {{Pos|+60%}} Stagger Chance, and {{Pos|+40%}} Bleed Chance.<br><br>Reduces the ability tree's cooldowns by {{Pos|1}} turns for each enemy hit by the strike and replenishes {{c|Energy|5%}} Max Energy for each enemy {{W|Staggered}} by the strike. | ||
|Formuladesc=Delivers a strike to five adjacent tiles with {{Pos|+(10 + | |Formuladesc=Delivers a strike to five adjacent tiles with {{Pos|+(10 + PRC)%}} Weapon Damage, {{Pos|+(50 + STR))%}} Stagger Chance, and {{Pos|+(20 + (2 * AGL))%}} Bleed Chance.<br><br>Reduces the ability tree's cooldowns by {{Pos|1}} turns for each enemy hit by the strike and replenishes {{c|Energy|(-5 + WIL)%}} Max Energy for each enemy {{W|Staggered}} by the strike. | ||
|formula_raw=Weapon Damage: {{Positive| 10 + 1.5 * PRC}}<br>Bleeding Chance: {{Positive| 30 + 2 * AGL}}<br>Stagger Chance: {{Positive| 55 + 1.5 * STR}}<br>MP Regen: {{Positive| -5 + WIL}}<br> | |formula_raw=Weapon Damage: {{Positive| 10 + 1.5 * PRC}}<br>Bleeding Chance: {{Positive| 30 + 2 * AGL}}<br>Stagger Chance: {{Positive| 55 + 1.5 * STR}}<br>MP Regen: {{Positive| -5 + WIL}}<br> | ||
|#default = }} | |#default = }} | ||
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|Type=No Target | |Type=No Target | ||
|Range= | |Range= | ||
|Energy= | |Energy=14 | ||
|Cooldown= | |Cooldown=12 | ||
|Modifiers= | |Modifiers= | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Activates {{Pos|"Feast of Steel"}} for {{W| | |Description=Activates {{Pos|"Feast of Steel"}} for {{W|8}} turns:<br><br>{{Pos|+5%}} Counter Chance<br>{{Pos|-4%}} Fumble Chance<br>{{Pos|+5%}} Accuracy<br>{{Pos|+2.5%}} Crit Chance<br>Grants each {{W|third}} strike {{Pos|+100%}} Stagger Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Basic two-handed sword strikes prolong the effect's duration by {{pos|1}} turn (up to {{W|12}}) but reduce its number of stacks (no more than once per turn).<br><br>Only one {{W|Stance}} effect can be active at a time. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Consecutive two-handed sword | |Description=Consecutive two-handed sword hits against the same target grant {{Pos|+8%}} Stagger Chance and {{Pos|+4%}} Counter Chance for {{W|5}} turns.<br><br>Each received strike grants {{Pos|+4%}} Block Chance and {{Pos|+5%}} Block Power Recovery for {{W|5}} turns.<br><br>Both effects stack up to {{W|3}} times. | ||
|#default = }} | |#default = }} | ||
|Revanche= {{#switch: {{{2}}} | |Revanche= {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Modifiers=Willpower | |||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Two-handed sword counters replenish {{c|Energy|5%}} Max Energy and grant {{Pos|- | |Description=Two-handed sword counters replenish {{c|Energy|5%}} Max Energy and grant {{Pos|-10%}} Skills Energy Cost for {{W|2}} turns.<br><br>The effect stacks up to {{W|2}} times. | ||
|Formuladesc=Two-handed sword counters replenish {{c|Energy|(-5 + WIL)%}} Max Energy and grant {{Pos|-10%}} Skills Energy Cost for {{W|2}} turns.<br><br>The effect stacks up to {{W|2}} times. | |||
|#default = }} | |#default = }} | ||
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|Type=Target Object | |Type=Target Object | ||
|Range=3 | |Range=3 | ||
|Energy= | |Energy=26 | ||
|Cooldown= | |Cooldown=24 | ||
|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Performs a {{W|charge}} towards the target and delivers a strike with {{Pos|+ | |Description=Performs a {{W|charge}} towards the target and delivers a strike with {{Pos|+90%}} Stagger Chance.<br><br>Each tile traveled with the {{W|charge}} grants the strike {{Pos|+10%}} Weapon Damage and {{Pos|+5%}} Crit Chance. | ||
|Formuladesc=Performs a {{W|charge}} towards the target and delivers a strike with {{Pos|+( | |Formuladesc=Performs a {{W|charge}} towards the target and delivers a strike with {{Pos|+(70 + STR + AGL)%}} Stagger Chance.<br><br>Each tile traveled with the {{W|charge}} grants this strike {{Pos|+PRC%}} Weapon Damage and {{Pos|+((0.25 * STR) + (0.25 * AGL))%}} Crit Chance. | ||
|formula_raw=Weapon Damage: {{Positive| 5 + 0.5 * STR}}<br>CRT: {{Positive| 0.25 * PRC + 0.25 * AGL}}<br>Stagger Chance: {{Positive| 60 + AGL + STR}}<br> | |formula_raw=Weapon Damage: {{Positive| 5 + 0.5 * STR}}<br>CRT: {{Positive| 0.25 * PRC + 0.25 * AGL}}<br>Stagger Chance: {{Positive| 60 + AGL + STR}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=Two-handed sword | |Description=Two-handed sword hits against {{W|Staggered}} targets grant {{Pos|+10%}} Bodypart Damage and {{Pos|+10%}} Bleed Chance for {{W|5}} turns.<br><br>The effect stacks up to {{W|3}} times.<br><br>Killing enemies with two-handed swords prolongs the duration of {{Pos|"Feast of Steel"}} and {{Pos|"Parry"}} by {{Pos|1}} turn. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a two-handed sword | |Requirements=- Requires a two-handed sword | ||
|Description=If the ability tree's skill kills its target, instantly refreshes its Cooldown.<br><br> If the target survives, grants {{Pos|+ | |Description=If the ability tree's skill kills its target, instantly refreshes its Cooldown.<br><br>If the target survives, grants {{Pos|+5%}} Weapon Damage for {{W|4}} turns for each adjacent enemy. <br><br>The effect stacks up to {{W|3}} times. | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> |
Latest revision as of 07:20, 8 January 2025
Page for all Stoneshard Two-Handed Sword skill data.