Difference between revisions of "Spear skill data"

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|Type=Target Object
|Type=Target Object
|Range=2
|Range=2
|Energy=12
|Energy=14
|Cooldown=12
|Cooldown=12
|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Delivers a strike to one of the target's legs with {{Pos|+8%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+15%}} Weapon Damage and {{Pos|+50%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+10%}} Bodypart Damage and {{Pos|+60%}} Immobilization Chance.
|Description=Delivers a strike to one of the target's legs with {{Pos|+5%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+20%}} Weapon Damage and {{Pos|+50%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+20%}} Bodypart Damage and {{Pos|+50%}} Immobilization Chance.
|Formuladesc=Delivers a strike to one of the target's legs with {{Pos|+(0.75 * PRC)%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+(AGL + (0.5 * STR))%}} Weapon Damage and {{Pos|+(30 + STR + AGL)%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+((0.5 * STR) + (0.5 * PRC)))%}} Bodypart Damage and {{Pos|+(35 + AGL + (1.5 * PRC))%}} Immobilization Chance.
|Formuladesc=Delivers a strike to one of the target's legs with {{Pos|+(0.5 * AGL)%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+(AGL + PRC)%}} Weapon Damage and {{Pos|+(30 + STR + AGL)%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+(AGL + PRC)%}} Bodypart Damage and {{Pos|+(30 + STR + PRC)%}} Immobilization Chance.
|#default = }}
|#default = }}


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|Type=Target Area
|Type=Target Area
|Range=2
|Range=2
|Energy=12
|Energy=10
|Cooldown=10
|Cooldown=8
|Modifiers=Strength, Agility
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Delivers a strike to an adjacent tile and the tile behind it with {{Pos|+20%}} Bodypart Damage, {{Pos|+10%}} Armor Penetration, and {{Pos|+25%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes itsCooldown.
|Description=Delivers a strike to {{W|2x1}} tile area with {{Pos|+20%}} Bodypart Damage, {{Pos|+15%}} Armor Penetration, and {{Pos|+40%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Weapon Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes its cooldown.
|Formuladesc=Delivers a strike to an adjacent tile and the tile behind it with {{Pos|+(2 * STR)%}} Bodypart Damage, {{Pos|+(PRC)%}} Armor Penetration, and {{Pos|+(2.5 * AGL)%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes itsCooldown.
|Formuladesc=Delivers a strike to {{W|2x1}} tile area with {{Pos|+(2 * PRC)%}} Bodypart Damage, {{Pos|+(1.5 * AGL)%}} Armor Penetration, and {{Pos|+(20 + (2 * STR))%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Weapon Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes its cooldown.
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Grants spear strikes against {{W|Immobilized}} targets {{Pos|+10%}} Armor Penetration and {{Pos|+20%}} Bodypart Damage.
|Description=Grants spear strikes against {{W|Immobilized}} targets {{Pos|+10%}} Armor Penetration and {{Pos|+15%}} Bodypart Damage.
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+5%}} Block Chance and {{Pos|+5%}} Counter Chance for {{W|4}} turns.<br>The effect stacks up to {{W|3}} times.<br><br>Moving to a different tile removes the effect (except when moving with {{W|Maneuvers}}).
|Description=Remaining on the same tile grants {{Pos|-3%}} Cooldowns Duration, {{Pos|+3%}} Weapon Damage and {{Pos|+3%}} Counter Chance for {{W|4}} turns.<br>The effect stacks up to {{W|3}} times.<br><br>Moving to other tiles removes the effect (except when moving with {{W|Maneuvers}}).
|#default = }}
|#default = }}


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|Range=
|Range=
|Energy=12
|Energy=12
|Cooldown=16
|Cooldown=14
|Modifiers=Perception, Agility, Strength
|Modifiers=Perception, Agility, Strength, Willpower
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=During the next {{W|2}} turns delivers a free strike with {{Pos|+15%}} Weapon Damage and {{Pos|+50%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|5%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Description=During the next {{W|2}} turns delivers a free strike with {{Pos|+20%}} Weapon Damage and {{Pos|+75%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|5%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Formuladesc=During the next {{W|2}} turns delivers a free strike with {{Pos|+(-5 + (0.5 * STR) + (1.5 * PRC))%}} Weapon Damage and {{Pos|+(30 + (2 * AGL))%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|5%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Formuladesc=During the next {{W|2}} turns delivers a free strike with {{Pos|+(AGL + PRC)%}} Weapon Damage and {{Pos|+(55 + (2 * STR))%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|(-5 + WIL)%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|#default = }}
|#default = }}


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|Type=No Target
|Type=No Target
|Range=
|Range=
|Energy=10
|Energy=14
|Cooldown=10
|Cooldown=12
|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Activates {{Pos|"Pikeman's Stance"}} for {{W|12}} turns:<br><br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+10%}} Bleed Chance<br>{{Pos|+10%}} Knockback Chance<br>{{Pos|+7.5%}} Immobilization Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Remaining on the same tile prolongs the duration by {{Pos|1}} turn (up to {{W|15}}), and basic spear strikes decrease its number of stacks. <br><br>Only one {{W|Stance}} effect can be active at a time.
|Description=Activates {{Pos|"Pikeman's Stance"}} for {{W|8}} turns:<br><br>{{Pos|+5%}} Accuracy<br>{{Pos|+5%}} Bleed Chance<br>{{Pos|+15%}} Knockback Chance<br>{{Pos|+8%}} Immobilization Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Remaining on the same tile prolongs the duration by {{Pos|1}} turn (up to {{W|12}}), and basic spear strikes decrease its number of stacks (no more than once per turn).<br><br>Only one {{W|Stance}} effect can be active at a time.
|#default = }}
|#default = }}


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|Energy=
|Energy=
|Cooldown=
|Cooldown=
|Modifiers=
|Modifiers=Strength, Agility
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|10}}).
|Description=Grants critical spear strikes {{pos|+20%}} Bodypart Damage.<br><br>Critical spear strikes deal additional damage equal to {{W|10%}} of the target's Max Health (but no more than {{W|20}}).
|Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|((0.5 * STR) + (0.5 * AGL))}}).
|Formuladesc=Grants critical spear strikes {{pos|+20%}} Bodypart Damage.<br><br>Critical spear strikes deal additional damage equal to {{W|10%}} of the target's Max Health (but no more than {{W|(STR + AGL)}}).
|#default = }}
|#default = }}


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|Range=1
|Range=1
|Energy=18
|Energy=18
|Cooldown=10
|Cooldown=18
|Modifiers=
|Modifiers=Vitality
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description={{W|Repositions}} to an adjacent tile, replenishes {{W|15%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|5}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation.
|Description={{W|Repositions}} to an adjacent tile, replenishes {{W|20%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|3}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|+5%}} Block Chance<br>{{Pos|+5%}} Max Block Power<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation.
|Formuladesc={{W|Repositions}} to an adjacent tile, replenishes {{W|(1.5 * VIT)%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|5}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation.
|Formuladesc={{W|Repositions}} to an adjacent tile, replenishes {{W|(1.5 * VIT)%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|5}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|+5%}} Block Chance<br>{{Pos|+5%}} Max Block Power<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation.
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Grants {{Pos|+10%}} Weapon Damage, {{Pos|+10%}} Block Power Recovery, and {{Pos|+5%}} Crit Chance when there are no adjacent enemies.
|Description=Grants {{Pos|+5%}} Weapon Damage, {{Pos|+5%}} Immobilization Chance, and {{Pos|+3%}} Crit Chance if there is only one adjacent enemy.<br><br>{{pos|Doubles}} the bonuses if the adjacent tiles are empty.
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=When enemies move to adjacent tiles, apply them with {{Neg|-15%}} Piercing Resistance for {{W|3}} turn.<br><br>The effect doesn't stack. <br><br>Grants spear strikes against adjacent targets {{Pos|+35%}} Knockback Chance.
|Description=When enemies move to adjacent tiles, apply them with {{Neg|-10%}} Piercing Resistance and {{neg|-10%}} Crit Avoidance for {{W|4}} turn.<br><br>The effect stacks up to {{W|2}} times.<br><br>Grants spear strikes against adjacent targets {{Pos|+25%}} Knockback Chance.
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly>

Latest revision as of 08:36, 8 January 2025

Page for all Stoneshard Spear skill data.