Difference between revisions of "Shield skill data"
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|Type=No Target | |Type=No Target | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=8 | ||
|Cooldown= | |Cooldown=10 | ||
|Modifiers=Strength, Vitality | |Modifiers=Strength, Agility, Vitality | ||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description=Activates {{Pos|"Raise Shield"}} for {{W|3}} turns:<br><br>{{Pos|+ | |Description=Activates {{Pos|"Raise Shield"}} for {{W|3}} turns:<br><br>{{Pos|+10%}} Block Chance<br>{{Pos|+15%}} Max Block Power<br>{{Neg|-200%}} Dodge Chance<br><br>The bonus to Block Chance depends on the equipped {{W|shield's}} Block Chance.<br><br>If equipped with a {{W|light shield}}, replenishes {{Pos|20%}} Max Block Power, grants the effect {{Pos|+10%}} Counter Chance, and {{Pos|doesn't penalize}} Dodge Chance.<br><br>If equipped with a {{W|heavy shield}}, grants {{Pos|+10%}} Energy Restoration for {{W|3}} turns. | ||
|Formuladesc=Activates {{Pos|"Raise Shield"}} for {{W|3}} turns:<br><br>{{Pos|+(10 + | |Formuladesc=Activates {{Pos|"Raise Shield"}} for {{W|3}} turns:<br><br>{{Pos|+(10 + (Shield BLK Chance * 0.3))%}} Block Chance<br>{{Pos|+((0.5 * STR) + VIT)%}} Block Power<br>{{Neg|-200%}} Dodge Chance<br><br>The bonus to Block Chance depends on the equipped {{W|shield's}} Block Chance.<br><br>If equipped with a {{W|light shield}}, replenishes {{Pos|(2 * VIT)%}} Max Block Power, grants the effect {{Pos|+(AGL)%}} Counter Chance, and {{Pos|doesn't penalize}} Dodge Chance.<br><br>If equipped with a {{W|heavy shield}}, grants {{Pos|+10%}} Energy Restoration for {{W|3}} turns. | ||
|#default = }} | |#default = }} | ||
|Breakthrough= {{#switch: {{{2}}} | |Breakthrough= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=Target Area | |Type=Target Area | ||
|Range=1 | |Range=1 | ||
|Energy=16 | |Energy=16 | ||
|Cooldown= | |Cooldown=14 | ||
|Modifiers=Strength, Perception, Vitality, Block Chance, Block Power | |Modifiers=Strength, Perception, Vitality, Block Chance, Block Power | ||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description=Deals {{W| | |Description=Deals {{W|6 Crushing Damage}} to three adjacent tiles with {{W|85%}} Accuracy, {{W|0%}} Crit Chance, and {{W|80%}} Stagger Chance. <br><br>Hitting a target applies it with {{Neg|-15%}} Control Resistance and {{Neg|-25%}} Move Resistance for {{W|6}} turns.<br><br>Grants {{Pos|+5%}} Block Power Recovery for {{W|3}} turns and reduces the ability tree's cooldowns by {{Pos|2}} turns for each enemy within the skill's area of effect.<br><br>If equipped with a {{W|light shield}}, grants the skill {{Pos|-25%}} Cooldown Duration.<br><br>If equipped with a {{W|heavy shield}}, hitting a target applies it with {{neg|+10%}} Damage Taken for {{W|6}} turns. | ||
|Formuladesc=Deals {{W|(4 * 0.2 * MAX_BLK_POW * Retaliation) Crushing Damage}} to three adjacent tiles with {{W|( | |Formuladesc=Deals {{W|(4 * 0.2 * MAX_BLK_POW * Retaliation) Crushing Damage}} to three adjacent tiles with {{W|(65 + (2 * PRC))%}} Accuracy, {{W|(0.1 * BLK_Chance * Retaliation)%}} Crit Chance, and {{W|(60 + (2 * STR))%}} Stagger Chance.<br><br>Hitting a target applies it with {{Neg|-15%}} Control Resistance and {{Neg|-25%}} Move Resistance for {{W|6}} turns.<br><br>Grants {{Pos|0.5 * VIT%}} Block Power Recovery for {{W|3}} turns and reduces the ability's tree cooldowns by {{Pos|2}} turns for each enemy within the skill's area of effect.<br><br>If equipped with a {{W|light shield}}, grants the skill {{Pos|-25%}} Cooldown Duration.<br><br>If equipped with a {{W|heavy shield}}, hitting a target applies it with {{neg|+10%}} Damage Taken for {{W|6}} turns. | ||
|formula_raw=Blunt Damage: {{Positive| 4 + 0.2 * Block PowerMax * scr surprice on rush}}<br>Knockback Chance: {{Positive| 40 + STR + AGL}}<br>Stagger Chance: {{Positive| 75 + STR}}<br>Hit Chance: {{Positive| 90 + PRC}}<br>CRT: {{Positive| 0.1 * PRR * scr surprice on rush}}<br>Block Recovery: {{Positive| 0.5 * Vitality}}<br> | |formula_raw=Blunt Damage: {{Positive| 4 + 0.2 * Block PowerMax * scr surprice on rush}}<br>Knockback Chance: {{Positive| 40 + STR + AGL}}<br>Stagger Chance: {{Positive| 75 + STR}}<br>Hit Chance: {{Positive| 90 + PRC}}<br>CRT: {{Positive| 0.1 * PRR * scr surprice on rush}}<br>Block Recovery: {{Positive| 0.5 * Vitality}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description=Using the ability's | |Description=Using the ability tree's skills grants {{Pos|+5%}} Weapon Damage and {{Pos|+4%}} Counter Chance for {{W|5}} turns. The effect stack up to {{W|3}} times.<br><br>Damaging counters replenish {{Pos|+5%}} Max Block Power. | ||
|#default = }} | |#default = }} | ||
|Embodiment of Resilience= {{#switch: {{{2}}} | |Embodiment of Resilience= {{#switch: {{{2}}} | ||
|Active=passive | |Active=passive | ||
|Modifiers=Willpower | |||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description= | |Description=Full blocks replenish {{C|Energy|5%}} Max Energy and reduce the ability tree's cooldowns by {{W|1}} turn.<br><br>Partial blocks grant {{Pos|-5%}} Damage Taken for {{W|6}} turns.<br><br>The effect stacks up to {{W|2}} times. | ||
|Formuladesc=Full blocks replenish {{C|Energy|(-5 + WIL)%}} Max Energy and reduce the ability tree's cooldowns by {{W|1}} turn.<br><br>Partial blocks grant {{Pos|-5%}} Damage Taken for {{W|6}} turns.<br><br>The effect stacks up to {{W|2}} times. | |||
|#default = }} | |#default = }} | ||
|Shield Bash= {{#switch: {{{2}}} | |Shield Bash= {{#switch: {{{2}}} | ||
|Active= | |Active=manuever | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=16 | ||
|Cooldown= | |Cooldown=12 | ||
|Modifiers=Strength, Perception, Vitality, Block Chance, Block Power | |Modifiers=Strength, Perception, Vitality, Block Chance, Block Power | ||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description=Deals {{W| | |Description=Deals {{W|8 Crushing Damage}} with {{W|100%}} Accuracy, {{W|0%}} Crit Chance, {{W|40%}} Daze Chance, and {{W|80%}} Knockback Chance.<br><br>Replenishes {{Pos|15%}} Max Block Power.<br><br>If equipped with a {{W|light shield}}, grants the skill {{Pos|-25%}} Cooldown Duration.<br><br>If equipped with a {{W|heavy shield}}, replenishes Block Power for {{W|25%}} of the damage dealt by the strike. | ||
|Formuladesc=Deals {{W|(6 + 0.3 * MAX_BLK_POW * Retaliation) Crushing Damage}} with {{W|(80 + (2 * PRC))%}} Accuracy, {{W|(0.15 * BLK_Chance * Retaliation)%}} Crit Chance, {{W|(2 * AGL) + (2 * PRC)%}} Daze Chance, and {{W|(60 + (2 * STR))%}} Knockback Chance.<br><br>Replenishes {{Pos|(-5 + (2 * VIT))%}} Max Block Power.<br><br>If equipped with a {{W|light shield}}, grants the skill {{Pos|-25%}} Cooldown Duration.<br><br>If equipped with a {{W|heavy shield}}, replenishes Block Power for {{W|25%}} of the damage dealt by the strike. | |||
|Formuladesc=Deals {{W|(6 + 0.3 * MAX_BLK_POW * Retaliation) Crushing Damage}} with {{W|( | |||
|formula_raw=Blunt Damage: {{Positive| 6 + 0.3 * Block PowerMax * scr surprice on rush}}<br>Daze Chance: {{Positive| 40 + STR}}<br>Knockback Chance: {{Positive| 75 + STR}}<br>CRT: {{Positive| 0.15 * PRR * scr surprice on rush}}<br>Hit Chance: {{Positive| 100 + PRC}}<br>Block Restore: {{Positive| 1.5 * Vitality}}<br> | |formula_raw=Blunt Damage: {{Positive| 6 + 0.3 * Block PowerMax * scr surprice on rush}}<br>Daze Chance: {{Positive| 40 + STR}}<br>Knockback Chance: {{Positive| 75 + STR}}<br>CRT: {{Positive| 0.15 * PRR * scr surprice on rush}}<br>Hit Chance: {{Positive| 100 + PRC}}<br>Block Restore: {{Positive| 1.5 * Vitality}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description=Grants {{Pos| | |Description=Grants {{Pos|+3%}} Block Power Recovery for {{W|6}} turns for each adjacent enemy.<br><br>Each recieved hit grants {{pos|+3%}} Energy Restoration for {{W|6}} turns.<br><br>Both effects stack up to {{W|5}} times.<br><br>If equipped with a {{W|light shield}}, both effects trigger twice per turn. | ||
|#default = }} | |#default = }} | ||
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|Type=No Target | |Type=No Target | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=12 | ||
|Cooldown= | |Cooldown=12 | ||
|Modifiers= | |Modifiers=Vitality | ||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description=Activates {{Pos|"Hold the Line!"}} for {{W| | |Description=Activates {{Pos|"Hold the Line!"}} for {{W|7}} turns:<br><br>{{Pos|-4%}} Damage Taken<br>{{Pos|+4%}} Block Power Recovery<br>{{Pos|+7%}} Counter Chance<br>{{Pos|+10%}} Move Resistance<br>{{Pos|+10%}} Control Resistance<br><br>Using this ability tree's skills grants {{Pos|2}} stacks of the effect (up to {{W|IV}}) but reduces its duration by {{W|1}} turn.<br><br>Each received hit prolongs the effect's duration by {{W|1}} turn (up to {{W|10}}) but reduce its number of stacks (no more than once per turn).<br><br>If equipped with a {{W|light shield}}, grants the skill {{Pos|-25%}} Cooldown Duration.<br><br>If equipped with a {{W|heavy shield}}, grants an extra stack of the effect upon activation. | ||
|formula_raw=Block Recovery: {{Positive| 5 + (5 + 0.5 * Vitality)}}<br> | |formula_raw=Block Recovery: {{Positive| 5 + (5 + 0.5 * Vitality)}}<br> | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=- Requires a shield | |Requirements=- Requires a shield | ||
|Description=Grants {{W|"Shield Bash"}} and {{W|"Breakthrough"}} {{Pos|+50%}} Damage and increases their Crit Chance | |Description=Grants {{W|"Shield Bash"}} and {{W|"Breakthrough"}} {{Pos|+50%}} Damage and increases their Crit Chance {{Pos|by half}}.<br><br>Using these skills applies their target with {{Neg|-10%}} Accuracy, {{Neg|-10%}} Counter Chance, and {{Neg|-10%}} Weapon Damage for {{W|4}} turns.<br><br>The effect stacks up to {{W|2}} times. | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> |
Revision as of 12:54, 8 January 2025
Page for all Stoneshard Shield skill data.