Difference between revisions of "Armored Husk"

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==Skills==
{{SkillTable/head}}
{{SkillTable/row|Mighty Swing}}
{{SkillTable/row|Brace for Impact!}}
{{SkillTable/row|Fall of Giants}}
{{SkillTable/row|Unsteady Gait}}
{{SkillTable/end}}
== Possible Loot ==
== Possible Loot ==
Jewelry
Jewelry

Revision as of 20:40, 12 January 2025

Skills

SkillBasic StatsDescription
Mighty Swing
Mighty Swing
Maneuver
Type:
No Target
Energy:
4
Cooldown:
1
- Requires a two-handed mace
Activates "Mighty Swing" for 1 turn:

+50% Weapon Damage
+50% Stagger Chance
+25% Stun Chance
+50% Bodypart Damage
+50% Armor Damage
-200% Counter Chance
Brace for Impact!
Brace for Impact!
Maneuver
Type:
No Target
Energy:
12
Cooldown:
8
Grants 15% Dodge chance and 15% Block chance for 2 turns.

Activates "Brace for Impact!" until the next turn.
While the effect is active, grant all received strikes:

+25% Fumble Chance
-10% Accuracy
-50% Armor Penetration
-100% Crit Chance

If equipped with a light chestpiece, grants the skill -50% Energy Cost and -50% Cooldown Duration.

If equipped with a heavy chestpiece, grants the skill +100% Cooldown Duration.
Fall of GiantsSkill with name "Fall of Giants" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Fall of Giants" does not exist.

Add it to Skill data or fix the Skill name.
Unsteady GaitSkill with name "Unsteady Gait" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Unsteady Gait" does not exist.

Add it to Skill data or fix the Skill name.



Possible Loot

Jewelry