Mighty Swing
Jump to navigation
Jump to search
Mighty Swing
Maneuver
- Requires a two-handed mace
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |

Maneuver
4
1 


Type
No Target
- Requires a two-handed mace
Activates "Mighty Swing" for 1 turn:
+50% Weapon Damage
+50% Stagger Chance
+25% Stun Chance
+50% Bodypart Damage
+50% Armor Damage
-200% Counter Chance
+50% Weapon Damage
+50% Stagger Chance
+25% Stun Chance
+50% Bodypart Damage
+50% Armor Damage
-200% Counter Chance
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.1.19
|