Difference between revisions of "Pyromancy (skill tree)"

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|Launches a flurry of three firebolts at the target,
|Launches a flurry of three firebolts at the target,
each dealing <span style="color:red">'''6'''</span> Fire Damage.
each dealing <span style="color:red">'''6'''</span> Fire Damage.
Each fire bolt deals +50% Damage to burning targets.
Each fire bolt deals +50% Damage to burning targets.


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|Shoots a ray of fire towards the targeted tile.
|Shoots a ray of fire towards the targeted tile.
The ray deals <span style="color:red">'''5'''</span> Fire Damage to each enemy it passes through with a /*33*/% chance to Ignite them for 2-3 turns.
The ray deals <span style="color:red">'''5'''</span> Fire Damage to each enemy it passes through with a /*33*/% chance to Ignite them for 2-3 turns.
When reaching the targeted tile, the ray explodes in a small area dealing <span style="color:red">'''12'''</span> Fire Damage to all enemies hit.
When reaching the targeted tile, the ray explodes in a small area dealing <span style="color:red">'''12'''</span> Fire Damage to all enemies hit.



Revision as of 17:26, 12 March 2020

This page shows all the Pyromancy skills.

Pyromancy Spells deal Fire Damage scaling multiplicatively from Magic Power and Pyromantic Power.

Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Pyromantic_Power/100)

Some Spells have their special effects (i.e. Ring of Fire's 50% Ignite chance and -20% Fire Resistance). These effects are scaling additively from Magic Power and Pyromantic Power.

Special_Effect_Value = Basic_Value * (Magic_Power + Pyromantic_Power)/100

Active skills

Skill Description Properties Treatise
Fire Barrage Launches a flurry of three firebolts at the target,

each dealing 6 Fire Damage.

Each fire bolt deals +50% Damage to burning targets.

Passive bonus:

+2.5% Pyromantic Power

Skill Type: Active

Target Type: Target Tile

Range: 5

Energy Cost: 16

Cooldown: 4

Modified by: Magic Power, Pyromantic Power

I
Ring of Fire Ignites surrounding tiles dealing 15 Fire Damage to enemies.

Has a /*50*/% chance to Ignite all affected targets and applies -20% Fire Resistance.

Passive bonus:

+2.5% Pyromantic Power

Skill Type: Active

Target Type: Target Area

Range: 1

Energy Cost: 25

Cooldown: 15

Modified by: Magic Power, Pyromantic Power

I
Blaze Deals 12 Fire Damage to each target in its area of effect.

Reduces Cooldowns Duration for this skill tree by 1 for each enemy hit.

Passive bonus:

+2.5% Pyromantic Power

Skill Type: Active

Target Type: Target Area

Range: 3

Energy Cost: 25

Cooldown: 8

Modified by: Magic Power, Pyromantic Power

II
Melting Ray Shoots a ray of fire towards the targeted tile.

The ray deals 5 Fire Damage to each enemy it passes through with a /*33*/% chance to Ignite them for 2-3 turns.

When reaching the targeted tile, the ray explodes in a small area dealing 12 Fire Damage to all enemies hit.

Each enemy on the ray's path increases the Damage of the explosion by 20%.

Passive bonus:

+2.5% Pyromantic Power

Skill Type: Active

Target Type: Target Line

Range: 5

Energy Cost: 30

Cooldown: 12

Modified by: Magic Power, Pyromantic Power

II
Incineration Extinguishes a Burning enemy, causing a violent explosion in a small area.

The explosion deals 10 Fire Damage with a chance to Ignite each affected target for 2-4 turns.

Each remaining turn of the extinguished Burning increases the spell's Damage by 30% and Ignition chance by 100%

Passive bonus:

+2.5% Pyromantic Power

Skill Type: Active

Target Type: Target Object

Range: 5

Energy Cost: 35

Cooldown: 12

Modified by: Magic Power, Pyromantic Power

III
Magma Rain Rains magma over a small area, dealing 9 Fire Damage and setting some of the tiles on fire.

Leaves a puddle of magma for /*5*/ turns.

Standing in magma deals 3 Fire Damage with 5% chance to Ignite and applies -5% Fire Resistance each turn.

Passive bonus:

+2.5% Pyromantic Power

Skill Type: Active

Target Type: Target Area

Range: 5

Energy Cost: 25

Cooldown: 16

Modified by: Magic Power, Pyromantic Power

III
Inferno Summons a firestorm over a large area.

Standing in the area of effect deals 10 Fire Damage each turn.

For each enemy in the area of effect the Damage is increased by 15%.

Passive bonus:

+2.5% Pyromantic Power

Skill Type: Active

Target Type: Target Area

Range: 5

Energy Cost: 50

Cooldown: 30

Modified by: Magic Power, Pyromantic Power

IV

Passive Skills

Skill Description Properties Treatise
Feed the Flames When a bolt from Fire Barrage connects with Burning enemy, the duration of burning is prolonged by 1 turn.

Passive bonus:

+2.5% Pyromantic Power

+3% Accuracy

Skill Type: Passive I
Flame Saturation Replenishes 5% of Max Energy each time an enemy within your Vision is Ignited.

Passive bonus:

+2.5% Pyromantic Power

+5 Max Energy

Skill Type: Passive II
Scorch Targets affected by Blaze gain -15% Fire Resistance for 30 turns.

Passive bonus:

+2.5% Pyromantic Power

+3% Crit Chance

Skill Type: Passive II
Baptism of Fire Taking Fire Damage reduces Cooldowns Duration for spells of this skill tree and reduces duration of current negative effects.

The higher the Damage the more powerful the effect.

Passive bonus:

+2.5% Pyromantic Power

+20% Fire Resistance

Skill Type: Passive II
Safe Distance Increases the Range of Pyromancy spells by 1 tile.

Passive bonus:

+2.5% Pyromantic Power

-3% Fumble Chance

Skill Type: Passive III
Excess Heat Replenishes 5% of maximum Energy for each enemy killed with all pyromantic spells.

Passive bonus:

+2.5% Pyromantic Power

+3% Energy Restoration

Skill Type: Passive IV
Pyromania Each Burning enemy within your Vision grants you

+5% Magic Power, Pyromantic Power, and

+3% Crit Chance

Passive bonus:

+2.5% Pyromantic Power

+5% Magic Power, Pyromantic Power,

Skill Type: Passive IV