Difference between revisions of "Swords (skill tree)"

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old>Domppa100
(Added description. Will fix it's appearance later.)
old>Domppa100
(Fixed description.)
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|Cleaving Strike
|Cleaving Strike
|Performs an attack which hits three adjacent tiles.#It deals ~lg~+/*Weapon_Damage*/%~/~ Damage with ~lg~+/*Bleeding_Chance*/%~/~ Bleed Chance.##Provides ~lg~+10%~/~ Counter Chance for ~w~4~/~ turns for each enemy hit.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Performs an attack which hits three adjacent tiles.#It deals +/*Weapon_Damage*/% Damage with +/*Bleeding_Chance*/% Bleed Chance.##Provides +10% Counter Chance for 4 turns for each enemy hit.## Passive ability: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Keeping Distance
|Keeping Distance
|~w~Retreats~/~ a tile back.##If the next turn the emptied tile is occupied by an enemy, perform an attack with ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Bleeding_Chance*/%~/~ Bleed Chance.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Retreats a tile back.##If the next turn the emptied tile is occupied by an enemy, perform an attack with +/*Weapon_Damage*/% Damage and +/*Bleeding_Chance*/% Bleed Chance.## Passive bonus: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Onrush
|Onrush
|Rushes towards the enemy and strikes with bonus ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Armor_Piercing*/%~/~ Armor Penetration.##The target recieves ~r~-33%~/~ Bleeding Resistance and ~r~+10%~/~ Damage Taken for ~w~4~/~ turns.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Rushes towards the enemy and strikes with bonus +/*Weapon_Damage*/% Damage and +/*Armor_Piercing*/% Armor Penetration.##The target recieves -33% Bleeding Resistance and +10% Damage Taken for 4 turns.## Passive ability: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Fencer's Stance
|Fencer's Stance
|Activates the following effect for ~w~6~/~ turns:##~lg~+5%~/~ Block Chance#~lg~+5%~/~ Counter Chance#~lg~-5%~/~ Skills Energy Cost#~lg~+2.5%~/~ Dodge Chance##Each successful attack prolongs the duration of this effect by ~lg~1~/~ turn (up to ~w~15~/~ turns) and grants ~lr~1~/~ stack of it (up to ~w~6~/~ stacks).##Each successful ~w~Block~/~ or ~w~Counterattack~/~ prolongs the duration of the effect by ~lg~1~/~ turn, but decreases its number of stacks by ~r~2~/~.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Activates the following effect for 6 turns:## +5% Block Chance# +5% Counter Chance# -5% Skills Energy Cost# +2.5% Dodge Chance##Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants 1 stack of it (up to 6 stacks).##Each successful Block or Counterattack prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2 .## Passive bonus: # -5% Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active


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|Blade Maintenance
|Blade Maintenance
|Swords' condition deteriorates ~w~50%~/~ slower.#If the equipped sword's durability is ~w~75%~/~ or more, provides ~lg~+10%~/~ Weapon Damage.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~-3%~/~ Fumble Chance
|Swords' condition deteriorates 50% slower.#If the equipped sword's durability is 75% or more, provides +10% Weapon Damage.## Passive bonus: # -5% Cooldowns Duration for this skill tree# -3% Fumble Chance
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword
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|Honed Edge
|Honed Edge
|Each sword strike grants you ~lg~+5%~/~ Bleed Chance for ~w~4~/~ turns.#This effect stacks.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Bleed Chance
|Each sword strike grants you +5% Bleed Chance for 4 turns.#This effect stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Bleed Chance
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword
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|Gloat
|Gloat
|Sword attacks have ~lg~+5%~/~ Crit Chance and ~lg~+5%~/~ Weapon Damage for each ~r~Bleeding~/~ affecting the target.##Killing a ~r~Bleeding~/~ enemy decreases Cooldowns Duration for this skill tree by ~lg~50%~/~.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+3%~/~ Crit Chance
|Sword attacks have +5% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.##Killing a Bleeding enemy decreases Cooldowns Duration for this skill tree by 50% .## Passive ability: # -5% Cooldowns Duration for this skill tree# +3% Crit Chance
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword
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|Endurance Training
|Endurance Training
|Sword attacks have ~w~25%~/~ chance to restore ~bl~5%~/~ of your Max Energy.##~y~Passive ability:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+10~/~ Max Energy
|Sword attacks have 25% chance to restore 5% of your Max Energy.## Passive ability: # -5% Cooldowns Duration for this skill tree# +10 Max Energy
|Skill Type: Passive
|Skill Type: Passive
- Requires one-handed sword
- Requires one-handed sword

Revision as of 22:05, 12 March 2020

This page shows all Swords skills.

Swords skilltree.png


Active skills

Skill Description Properties Treaties
Cleaving Strike Performs an attack which hits three adjacent tiles.#It deals +/*Weapon_Damage*/% Damage with +/*Bleeding_Chance*/% Bleed Chance.##Provides +10% Counter Chance for 4 turns for each enemy hit.## Passive ability: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Area

Range: 1

Energy Cost: 18

Cooldown: 10

Modified by: Strength, Agility

- Requires one-handed sword

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Keeping Distance Retreats a tile back.##If the next turn the emptied tile is occupied by an enemy, perform an attack with +/*Weapon_Damage*/% Damage and +/*Bleeding_Chance*/% Bleed Chance.## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Tile

Range: 1

Energy Cost: 18

Cooldown: 8

Modified by: Strength, Agility

- Requires one-handed sword

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Onrush Rushes towards the enemy and strikes with bonus +/*Weapon_Damage*/% Damage and +/*Armor_Piercing*/% Armor Penetration.##The target recieves -33% Bleeding Resistance and +10% Damage Taken for 4 turns.## Passive ability: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 4

Energy Cost: 24

Cooldown: 8

Modified by: Strength, Agility

- Requires one-handed sword

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Fencer's Stance Activates the following effect for 6 turns:## +5% Block Chance# +5% Counter Chance# -5% Skills Energy Cost# +2.5% Dodge Chance##Each successful attack prolongs the duration of this effect by 1 turn (up to 15 turns) and grants 1 stack of it (up to 6 stacks).##Each successful Block or Counterattack prolongs the duration of the effect by 1 turn, but decreases its number of stacks by 2 .## Passive bonus: # -5% Cooldowns Duration for this skill tree Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

- Requires one-handed sword

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Passive skills

Skill Description Properties Treaties
Blade Maintenance Swords' condition deteriorates 50% slower.#If the equipped sword's durability is 75% or more, provides +10% Weapon Damage.## Passive bonus: # -5% Cooldowns Duration for this skill tree# -3% Fumble Chance Skill Type: Passive

- Requires one-handed sword

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Honed Edge Each sword strike grants you +5% Bleed Chance for 4 turns.#This effect stacks.## Passive bonus: # -5% Cooldowns Duration for this skill tree# +5% Bleed Chance Skill Type: Passive

- Requires one-handed sword

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Gloat Sword attacks have +5% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.##Killing a Bleeding enemy decreases Cooldowns Duration for this skill tree by 50% .## Passive ability: # -5% Cooldowns Duration for this skill tree# +3% Crit Chance Skill Type: Passive

- Requires one-handed sword

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Endurance Training Sword attacks have 25% chance to restore 5% of your Max Energy.## Passive ability: # -5% Cooldowns Duration for this skill tree# +10 Max Energy Skill Type: Passive

- Requires one-handed sword

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