Difference between revisions of "Axes (skill tree)"
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old>Domppa100 (Added Axe skills. Needs Descriptions And pics.) |
old>Domppa100 (Added: - Requires an axe) |
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Modified by: Strength, Agility | Modified by: Strength, Agility | ||
- Requires an axe | |||
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Modified by: Strength, Agility | Modified by: Strength, Agility | ||
- Requires an axe | |||
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Cooldown: 16 | Cooldown: 16 | ||
- Requires an axe | |||
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Modified by: Strength, Agility | Modified by: Strength, Agility | ||
- Requires an axe | |||
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|Skill Type: Passive | |Skill Type: Passive | ||
- Requires an axe | |||
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|Skill Type: Passive | |Skill Type: Passive | ||
- Requires an axe | |||
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|Skill Type: Passive | |Skill Type: Passive | ||
- Requires an axe | |||
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|Skill Type: Passive | |Skill Type: Passive | ||
- Requires an axe | |||
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Revision as of 17:05, 12 March 2020
This page shows all Axe skills.
Active skills
| Skill | Description | Properties | Treaties |
|---|---|---|---|
| Mutilating Lunge | Skill Type: Active
Target Type: Target Object Range: 2 Energy Cost: 18 Cooldown: 8 Modified by: Strength, Agility - Requires an axe |
I | |
| Cut Through | Skill Type: Active
Target Type: Target Object Range: 1 Energy Cost: 12 Cooldown: 10 Modified by: Strength, Agility - Requires an axe |
I | |
| Massacre | Skill Type: Active
Target Type: No Target Energy Cost: 30 Cooldown: 16 - Requires an axe |
I | |
| Execution | Skill Type: Active
Target Type: Target Object Range: 1 Energy Cost: 24 Cooldown: 16 Modified by: Strength, Agility - Requires an axe |
I |
Passive skills
| Skill | Description | Properties | Treaties |
|---|---|---|---|
| Reprisal | Skill Type: Passive
- Requires an axe |
I | |
| Ferocity | Skill Type: Passive
- Requires an axe |
I | |
| Tormenting Swings | Skill Type: Passive
- Requires an axe |
I | |
| No Mercy | Skill Type: Passive
- Requires an axe |
I |