Staves (skill tree)

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Revision as of 21:51, 12 March 2020 by old>Domppa100 (Added description. Will fix it's appearance later.)
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This page shows all Staffs skills.

Active skills

Skill Description Properties Treaties
Hail of Blows Strikes two times with ~r~/*Weapon_Damage*/%~/~ Damage. The first attack has ~lg~+/*Energy_Steal*/%~/~ Energy Drain, the second attack attack has ~lg~+/*Daze_Chance*/%~/~ Daze Chance.##If both attacks connect, strikes for the third time with ~r~/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Knockback_Chance*/%~/~ Knockback Chance.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Agility, Willpower

- Requires a staff

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Step Aside! Charges towards the target and then hits all adjacent enemies with ~lg~+/*Weapon_Damage*/%~/~ Damage and ~lg~+/*Knockback_Chance*/%~/~ Knockback Chance.##Reduces Cooldowns Duration for this skill tree by ~lg~1~/~ for each Knockbacked enemy.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 3

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

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Unweavering Stance Activates the following effect for ~w~6~/~ turns:##~lg~-5%~/~ Damage Taken#~lg~+10%~/~ Fortitude#~lg~+7.5%~/~ Block Chance#~lg~+5%~/~ Knockback Chance##Each successful attack prolongs the duration of this effect by ~lg~1~/~ turn (up to ~w~15~/~ turns) and grants an extra stack of it (up to ~w~6~/~ stacks)##Each successful ~w~Block~/~ prolongs the duration of the effect by ~lg~1~/~ turn, but decreases its number of stacks by ~r~2~/~.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: No Target

Energy Cost: 30

Cooldown: 16

- Requires a staff

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Peacemaker Hits all surrounding enemies with ~r~/*Weapon_Damage*/%~/~ Damage and ~g~+/*Daze_Chance*/%~/~ Daze Chance and then ~w~Retreats~/~ to a chosen tile without triggering attacks of opportunity.##Grants ~lg~-10%~/~ Abilities Energy Cost for ~w~5~/~ turns for each enemy hit.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Tile

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Agility

- Requires a staff

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Passive skills

Skill Description Properties Treaties
Destabilizing Hits Knocking enemies back with staff attacks applies ~r~+25%~/~ Damage Taken for ~w~2~/~ turns.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Knockback Chance Skill Type: Passive

- Requires a staff

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Battle Trance Critical strikes with staffs reduce Cooldowns Duration for this skill tree's Abilities by ~lg~1~/~ turn.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Crit Chance Skill Type: Passive

- Requires a staff

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Now or Never Successful blocking with staffs grants ~lg~+33%~/~ Counter Chance for the next turn.#This effects stacks.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+7~/~ Block Power Skill Type: Passive

- Requires a staff

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Triumph Killing enemies with staffs grants ~lg~+10%~/~ Magic Power and ~lg~+10%~/~ Weapon Damage for ~w~9~/~ turns.#This effect stacks.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Weapon Damage Skill Type: Passive

- Requires a staff

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