Difference between revisions of "Armor data"

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(Updated to 0.8.0.14)
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-->
-->
|Board Shield= {{#switch: {{{2}}}
|Board Shield= {{#switch: {{{2}}}
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Line 29: Line 29:
   
   
|Oaken Shield= {{#switch: {{{2}}}
|Oaken Shield= {{#switch: {{{2}}}
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Line 51: Line 51:
   
   
|Fist Shield= {{#switch: {{{2}}}
|Fist Shield= {{#switch: {{{2}}}
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Line 70: Line 70:
   
   
|Leather Targe= {{#switch: {{{2}}}
|Leather Targe= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
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Line 91: Line 91:
   
   
|Dwarven Shield= {{#switch: {{{2}}}
|Dwarven Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
 
|Image = Dwarven Shield A.png
|Image = Dwarven Shield A.png
|Image2 = Dwarven Shield B.png
|Image2 = Dwarven Shield B.png
Line 114: Line 115:
    
    
|Round Shield= {{#switch: {{{2}}}
|Round Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 136: Line 137:
   
   
|Buckler= {{#switch: {{{2}}}
|Buckler= {{#switch: {{{2}}}
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<!-- Updated with Bulk Parser V 1.10 -->




Line 157: Line 158:
   
   
|Nomad Kalkan= {{#switch: {{{2}}}
|Nomad Kalkan= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 180: Line 181:
   
   
|Rider Shield= {{#switch: {{{2}}}
|Rider Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 202: Line 203:
   
   
|Nistrian Shield= {{#switch: {{{2}}}
|Nistrian Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 224: Line 225:
   
   
|Rondache= {{#switch: {{{2}}}
|Rondache= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
|Unobtainable=1
|Unobtainable=1


Line 246: Line 247:
   
   
|Heavy Kalkan= {{#switch: {{{2}}}
|Heavy Kalkan= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 269: Line 270:
   
   
|Orient Shield= {{#switch: {{{2}}}
|Orient Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 291: Line 292:
   
   
|Maaf Shield= {{#switch: {{{2}}}
|Maaf Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 314: Line 315:
   
   
|Relict Shield= {{#switch: {{{2}}}
|Relict Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 329: Line 330:
   
   
|Thousand-Faced Shield= {{#switch: {{{2}}}
|Thousand-Faced Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 344: Line 345:
   
   
|Heater Shield= {{#switch: {{{2}}}
|Heater Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->


|Image = Heater Shield.png
|Image = Heater Shield.png
Line 350: Line 351:
|Image3 = Heater Shield B.png
|Image3 = Heater Shield B.png
|Image4 = Heater Shield C.png
|Image4 = Heater Shield C.png
|Image5 = Heater Shield E.png
|Image6 = Heater Shield F.png
|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Medium
|ArmorClass=Medium
Line 366: Line 369:
|Move Resistance={{c|+|+15%}}
|Move Resistance={{c|+|+15%}}
|#default = }}
|#default = }}
     
|Heater Shield= {{#switch: {{{2}}}
|Raven Heater Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 374: Line 377:
|ArmorClass=Medium
|ArmorClass=Medium
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Unique
|LVL=8
|LVL=8
|Durability=350
|Durability=400
|Protection=
|Protection=
|Price=500
|Price=650
|Description=Shields of this form are perhaps the best choice for a battle on foot.
|Description=The band of Crows was thought to be undefeatable until the ever-memorable battle of the Hangman's Hill. Sir Wolfard's troops weren't taking prisoners - this shield must have belonged to one of the few surviving brigands.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+30%}}
|Block Power={{c|+|+35}}
|Block Power={{c|+|+35}}
|Dodge Chance={{c|-|-12%}}
|Dodge Chance={{c|-|-12%}}
|Energy={{c|-|-10}}
|Energy={{c|-|-9}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-3%}}
|Move Resistance={{c|+|+15%}}
|Fortitude={{c|+|+20%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Heater Shield= {{#switch: {{{2}}}
|Skadian Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
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Line 396: Line 400:
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=8
|LVL=12
|Durability=350
|Durability=550
|Protection=
|Protection=
|Price=500
|Price=1000
|Description=Shields of this form are perhaps the best choice for a battle on foot.
|Description=A heavy Skadian shield bearing the crest of the Grand Prince. It was probably brought to Aldor by some mercenary.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+35%}}
|Block Power={{c|+|+35}}
|Block Power={{c|+|+45}}
|Dodge Chance={{c|-|-12%}}
|Dodge Chance={{c|-|-16%}}
|Energy={{c|-|-10}}
|Energy={{c|-|-14}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+15%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Heater Shield= {{#switch: {{{2}}}
|Nomad Adarga= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Medium
|ArmorClass=Medium
|Material=wood
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=8
|LVL=12
|Durability=350
|Durability=400
|Protection=
|Protection=
|Price=500
|Price=1000
|Description=Shields of this form are perhaps the best choice for a battle on foot.
|Description=Horsemen of the Ohirian barrens prefer adargas over kalkans. A light leather shield is more convenient when fighting from horseback.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+30%}}
|Block Power={{c|+|+35}}
|Block Power={{c|+|+30}}
|Dodge Chance={{c|-|-12%}}
|Dodge Chance={{c|-|-8%}}
|Energy={{c|-|-10}}
|Energy={{c|-|-3}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-1%}}
|Move Resistance={{c|+|+15%}}
|Move Resistance={{c|+|+10%}}
|#default = }}
|#default = }}
   
   
|Raven Heater Shield= {{#switch: {{{2}}}
|Huscarl Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 437: Line 441:
|ArmorClass=Medium
|ArmorClass=Medium
|Material=wood
|Material=wood
|Rarity=Unique
|Rarity=Common
|LVL=8
|LVL=14
|Durability=400
|Durability=500
|Protection=
|Protection=
|Price=650
|Price=1500
|Description=The band of Crows was thought to be undefeatable until the ever-memorable battle of the Hangman's Hill. Sir Wolfard's troops weren't taking prisoners - this shield must have belonged to one of the few surviving brigands.
|Description=Dwarven huscarls don't let go off their shields even in their sleep. After all, protecting their master is a full-time job.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+40%}}
|Block Power={{c|+|+35}}
|Block Power={{c|+|+40}}
|Dodge Chance={{c|-|-12%}}
|Dodge Chance={{c|-|-16%}}
|Energy={{c|-|-9}}
|Energy={{c|-|-14}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-4%}}
|Fortitude={{c|+|+20%}}
|Move Resistance={{c|+|+20%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Skadian Shield= {{#switch: {{{2}}}
|Joust Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 460: Line 463:
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=12
|LVL=14
|Durability=550
|Durability=450
|Protection=
|Protection=
|Price=1000
|Price=1500
|Description=A heavy Skadian shield bearing the crest of the Grand Prince. It was probably brought to Aldor by some mercenary.
|Description=The main purpose of a joust is to show off, so there are no expenses spared when it comes to decorating these shields.
|Block Chance={{c|+|+35%}}
|Block Chance={{c|+|+30%}}
|Block Power={{c|+|+45}}
|Block Power={{c|+|+45}}
|Dodge Chance={{c|-|-16%}}
|Dodge Chance={{c|-|-12%}}
|Energy={{c|-|-14}}
|Energy={{c|-|-12}}
|Energy Restoration={{c|-|-3%}}
|Move Resistance={{c|+|+15%}}
|#default = }}
|Kite Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
 
 
|ArmorType=Shield
|ArmorClass=Medium
|Material=wood
|Rarity=Common
|LVL=18
|Durability=600
|Protection=
|Price=2550
|Description=Protects the entire body, but takes a toll on maneuverability.
|Block Chance={{c|+|+40%}}
|Block Power={{c|+|+50}}
|Dodge Chance={{c|-|-18%}}
|Energy={{c|-|-16}}
|Energy Restoration={{c|-|-4%}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+20%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Nomad Adarga= {{#switch: {{{2}}}
|Long Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Medium
|ArmorClass=Medium
|Material=leather
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=12
|LVL=18
|Durability=400
|Durability=650
|Protection=
|Protection=
|Price=1000
|Price=2550
|Description=Horsemen of the Ohirian barrens prefer adargas over kalkans. A light leather shield is more convenient when fighting from horseback.
|Description=This shield combines convenience of heater shields with protection of kite shields. On the downside, it's rather heavy.
|Block Chance={{c|+|+30%}}
|Block Chance={{c|+|+40%}}
|Block Power={{c|+|+30}}
|Block Power={{c|+|+45}}
|Dodge Chance={{c|-|-8%}}
|Dodge Chance={{c|-|-16%}}
|Energy={{c|-|-3}}
|Energy={{c|-|-16}}
|Energy Restoration={{c|-|-1%}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+10%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Huscarl Shield= {{#switch: {{{2}}}
|Knightly Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 502: Line 526:
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=14
|LVL=20
|Durability=500
|Durability=700
|Protection=
|Protection=
|Price=1500
|Price=3188
|Description=Dwarven huscarls don't let go off their shields even in their sleep. After all, protecting their master is a full-time job.
|Description=Sometimes a knight needs to fight on foot. This shield is a perfect choice for such scenarios.
|Block Chance={{c|+|+40%}}
|Block Chance={{c|+|+35%}}
|Block Power={{c|+|+40}}
|Block Power={{c|+|+50}}
|Dodge Chance={{c|-|-16%}}
|Dodge Chance={{c|-|-12%}}
|Energy={{c|-|-14}}
|Energy={{c|-|-12}}
|Energy Restoration={{c|-|-4%}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+20%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Joust Shield= {{#switch: {{{2}}}
|Brotherhood of Ouroboros' Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 522: Line 546:
|ArmorClass=Medium
|ArmorClass=Medium
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Unique
|LVL=14
|LVL=22
|Durability=450
|Durability=800
|Protection=
|Protection=
|Price=1500
|Price=4000
|Description=The main purpose of a joust is to show off, so there are no expenses spared when it comes to decorating these shields.
|Description=Among the brotherhoods created after the dissolution of the Triple Hand Order, the Brotherhood of Ouroboros is the most secretive and mysterious one. Its symbol has a plethora of interpretations: the most popular one is a righteous death followed by a rebirth.
|Block Chance={{c|+|+30%}}
|Block Power={{c|+|+45}}
|Dodge Chance={{c|-|-12%}}
|Energy={{c|-|-12}}
|Energy Restoration={{c|-|-3%}}
|Move Resistance={{c|+|+15%}}
|#default = }}
|Kite Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
 
 
|ArmorType=Shield
|ArmorClass=Medium
|Material=wood
|Rarity=Common
|LVL=18
|Durability=600
|Protection=
|Price=2550
|Description=Protects the entire body, but takes a toll on maneuverability.
|Block Chance={{c|+|+40%}}
|Block Chance={{c|+|+40%}}
|Block Power={{c|+|+50}}
|Block Power={{c|+|+50}}
|Dodge Chance={{c|-|-18%}}
|Dodge Chance={{c|-|-15%}}
|Energy={{c|-|-16}}
|Energy={{c|-|-15}}
|Energy Restoration={{c|-|-4%}}
|Energy Restoration={{c|-|-4%}}
|Healing Efficiency={{c|+|+5%}}
|Damage Reflection={{c|+|5%}}
|Damage Taken={{c|+|-5%}}
|Move Resistance={{c|+|+20%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Long Shield= {{#switch: {{{2}}}
|Tower Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
 


|Image = Tower Shielda.png
|Image2 = Orient Tower Shieldb.png
|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Medium
|ArmorClass=Heavy
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=18
|LVL=20
|Durability=650
|Durability=850
|Protection=
|Protection=
|Price=2550
|Price=2500
|Description=This shield combines convenience of heater shields with protection of kite shields. On the downside, it's rather heavy.
|Description=It will protect you from the majority of attacks, but it's a sheer torment to carry it around.
|Block Chance={{c|+|+40%}}
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+45}}
|Block Power={{c|+|+60}}
|Dodge Chance={{c|-|-16%}}
|Block Recovery={{c|-|-25%}}
|Energy={{c|-|-16}}
|Dodge Chance={{c|-|-30%}}
|Energy Restoration={{c|-|-4%}}
|Energy={{c|-|-24}}
|Move Resistance={{c|+|+20%}}
|Energy Restoration={{c|-|-6%}}
|Move Resistance={{c|+|+30%}}
|#default = }}
|#default = }}
 
|Knightly Shield= {{#switch: {{{2}}}
|Heavy Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Medium
|ArmorClass=Heavy
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=20
|LVL=20
|Durability=700
|Durability=900
|Protection=
|Protection=
|Price=3188
|Price=2500
|Description=Sometimes a knight needs to fight on foot. This shield is a perfect choice for such scenarios.
|Description=These shields are often called ""storm shields"" in Aldor. They come in handy when you need to hide from arrows raining down from the walls of a besieged castle.
|Block Chance={{c|+|+35%}}
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+50}}
|Block Power={{c|+|+55}}
|Dodge Chance={{c|-|-12%}}
|Block Recovery={{c|-|-20%}}
|Energy={{c|-|-12}}
|Dodge Chance={{c|-|-25%}}
|Energy Restoration={{c|-|-4%}}
|Energy={{c|-|-22}}
|Move Resistance={{c|+|+20%}}
|Energy Restoration={{c|-|-6%}}
|Move Resistance={{c|+|+25%}}
|#default = }}
|#default = }}
   
   
|Brotherhood of Ouroboros' Shield= {{#switch: {{{2}}}
|Reinforced Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Medium
|ArmorClass=Heavy
|Material=wood
|Material=wood
|Rarity=Unique
|Rarity=Common
|LVL=22
|LVL=20
|Durability=800
|Durability=900
|Protection=
|Protection=
|Price=4000
|Price=2500
|Description=Among the brotherhoods created after the dissolution of the Triple Hand Order, the Brotherhood of Ouroboros is the most secretive and mysterious one. Its symbol has a plethora of interpretations: the most popular one is a righteous death followed by a rebirth.
|Description=A long, sturdy shield. Its rims are reinforced with iron bands.
|Block Chance={{c|+|+40%}}
|Block Chance={{c|+|+45%}}
|Block Power={{c|+|+50}}
|Block Power={{c|+|+55}}
|Dodge Chance={{c|-|-15%}}
|Block Recovery={{c|-|-15%}}
|Energy={{c|-|-15}}
|Dodge Chance={{c|-|-20%}}
|Energy Restoration={{c|-|-4%}}
|Energy={{c|-|-20}}
|Healing Efficiency={{c|+|+5%}}
|Energy Restoration={{c|-|-5%}}
|Damage Reflection={{c|+|5%}}
|Move Resistance={{c|+|+25%}}
|Damage Taken={{c|+|-5%}}
|Move Resistance={{c|+|+20%}}
|#default = }}
|#default = }}
   
   
|Tower Shield= {{#switch: {{{2}}}
|Brynn Pavesa= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
 


|Image = Tower Shielda.png
|Image2 = Orient Tower Shieldb.png
|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Heavy
|ArmorClass=Heavy
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=20
|LVL=24
|Durability=850
|Durability=1000
|Protection=
|Protection=
|Price=2500
|Price=3750
|Description=It will protect you from the majority of attacks, but it's a sheer torment to carry it around.
|Description=These shields are employed by the famous Crossbow brigades, the elite units of the Brynnian garrison.
|Block Chance={{c|+|+50%}}
|Block Chance={{c|+|+55%}}
|Block Power={{c|+|+60}}
|Block Power={{c|+|+65}}
|Block Recovery={{c|-|-25%}}
|Block Recovery={{c|-|-25%}}
|Dodge Chance={{c|-|-30%}}
|Dodge Chance={{c|-|-30%}}
Line 645: Line 651:
|Move Resistance={{c|+|+30%}}
|Move Resistance={{c|+|+30%}}
|#default = }}
|#default = }}
 
|Heavy Shield= {{#switch: {{{2}}}
|Defensive Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 654: Line 660:
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=20
|LVL=24
|Durability=900
|Durability=1150
|Protection=
|Protection=
|Price=2500
|Price=3750
|Description=These shields are often called ""storm shields"" in Aldor. They come in handy when you need to hide from arrows raining down from the walls of a besieged castle.
|Description=This shield was designed specifically for the Crossbow brigades. The Magistrate of Brynn rejected the design, so the entirety of the first batch was sold to whoever was willing to buy.
|Block Chance={{c|+|+50%}}
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+55}}
|Block Power={{c|+|+60}}
|Block Recovery={{c|-|-20%}}
|Block Recovery={{c|-|-20%}}
|Dodge Chance={{c|-|-25%}}
|Dodge Chance={{c|-|-25%}}
|Energy={{c|-|-22}}
|Energy={{c|-|-26}}
|Energy Restoration={{c|-|-6%}}
|Energy Restoration={{c|-|-6%}}
|Move Resistance={{c|+|+25%}}
|Move Resistance={{c|+|+25%}}
|#default = }}
|#default = }}
   
   
|Reinforced Shield= {{#switch: {{{2}}}
|Guardsman Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 675: Line 681:
|ArmorClass=Heavy
|ArmorClass=Heavy
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Unique
|LVL=20
|LVL=24
|Durability=900
|Durability=1000
|Protection=
|Protection=
|Price=2500
|Price=3750
|Description=A long, sturdy shield. Its rims are reinforced with iron bands.
|Description=After the Royal Guard was disbanded, many former guardsmen decided to try their luck as mercenaries. They brought their equipment along with them, including these shields.
|Block Chance={{c|+|+45%}}
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+55}}
|Block Power={{c|+|+60}}
|Block Recovery={{c|-|-15%}}
|Block Recovery={{c|-|-15%}}
|Dodge Chance={{c|-|-20%}}
|Dodge Chance={{c|-|-20%}}
|Energy={{c|-|-20}}
|Energy={{c|-|-18}}
|Energy Restoration={{c|-|-5%}}
|Energy Restoration={{c|-|-5%}}
|Damage Reflection={{c|+|5%}}
|Fortitude={{c|+|+15%}}
|Move Resistance={{c|+|+25%}}
|Move Resistance={{c|+|+25%}}
|#default = }}
|#default = }}
   
   
|Brynn Pavesa= {{#switch: {{{2}}}
|Shield of the Truth's Eternal Sun= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 697: Line 705:
|ArmorClass=Heavy
|ArmorClass=Heavy
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Unique
|LVL=24
|LVL=26
|Durability=1000
|Durability=1000
|Protection=
|Protection=
|Price=3750
|Price=6500
|Description=These shields are employed by the famous Crossbow brigades, the elite units of the Brynnian garrison.
|Description=It's a well-known fact that the Brotherhood of the Truth's Eternal Sun favors the pursuit of Knowledge over prayers and martial training. And yet, it doesn't affect the Brotherhood knights' combat readiness in the slightest: if anything, their study of the world's secrets fills them with incredible zeal on the battlefield.
|Block Chance={{c|+|+55%}}
|Block Chance={{c|+|+55%}}
|Block Power={{c|+|+65}}
|Block Power={{c|+|+50}}
|Block Recovery={{c|-|-25%}}
|Block Recovery={{c|-|-10%}}
|Dodge Chance={{c|-|-30%}}
|Dodge Chance={{c|-|-25%}}
|Energy={{c|-|-24}}
|Energy={{c|-|-10}}
|Energy Restoration={{c|-|-6%}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+30%}}
|Magic Power={{c|+|+10%}}
|Move Resistance={{c|+|+25%}}
|Experience Gain={{c|+|+15%}}
|Backfire Chance={{c|+|-10%}}
|#default = }}
|#default = }}
   
   
|Defensive Shield= {{#switch: {{{2}}}
|Orient Tower Shield= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 720: Line 731:
|Material=wood
|Material=wood
|Rarity=Common
|Rarity=Common
|LVL=24
|LVL=28
|Durability=1150
|Durability=1200
|Protection=
|Protection=
|Price=3750
|Price=5500
|Description=This shield was designed specifically for the Crossbow brigades. The Magistrate of Brynn rejected the design, so the entirety of the first batch was sold to whoever was willing to buy.
|Description=The main mystery about this shield is how it found its way here from the fabled lands of Shanguo, where it was originally forged.
|Block Chance={{c|+|+50%}}
|Block Chance={{c|+|+60%}}
|Block Power={{c|+|+60}}
|Block Power={{c|+|+60}}
|Block Recovery={{c|-|-20%}}
|Block Recovery={{c|-|-35%}}
|Dodge Chance={{c|-|-25%}}
|Dodge Chance={{c|-|-35%}}
|Energy={{c|-|-26}}
|Energy={{c|-|-30}}
|Energy Restoration={{c|-|-6%}}
|Energy Restoration={{c|-|-8%}}
|Move Resistance={{c|+|+25%}}
|Move Resistance={{c|+|+33%}}
|#default = }}
|#default = }}
   
   
|Guardsman Shield= {{#switch: {{{2}}}
|Rigild's Redemption= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Shield
|ArmorClass=Heavy
|ArmorClass=Heavy
|Material=wood
|Material=metal
|Rarity=Unique
|Rarity=Legendary
|LVL=24
|LVL=
|Durability=1000
|Durability=
|Protection=
|Protection=
|Price=3750
|Price=0
|Description=After the Royal Guard was disbanded, many former guardsmen decided to try their luck as mercenaries. They brought their equipment along with them, including these shields.
|Description=N/A
|Block Chance={{c|+|+50%}}
|Block Power={{c|+|+60}}
|Block Recovery={{c|-|-15%}}
|Dodge Chance={{c|-|-20%}}
|Energy={{c|-|-18}}
|Energy Restoration={{c|-|-5%}}
|Damage Reflection={{c|+|5%}}
|Fortitude={{c|+|+15%}}
|Move Resistance={{c|+|+25%}}
|#default = }}
|#default = }}
   
   
|Shield of the Truth's Eternal Sun= {{#switch: {{{2}}}
|Crimson Headband= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Headgear
|ArmorClass=Heavy
|ArmorClass=Light
|Material=wood
|Material=cloth
|Rarity=Unique
|Rarity=Common
|LVL=26
|LVL=2
|Durability=1000
|Durability=25
|Protection=
|Protection=
|Price=6500
|Price=20
|Description=It's a well-known fact that the Brotherhood of the Truth's Eternal Sun favors the pursuit of Knowledge over prayers and martial training. And yet, it doesn't affect the Brotherhood knights' combat readiness in the slightest: if anything, their study of the world's secrets fills them with incredible zeal on the battlefield.
|Description=A great example of why the best defence is a good offense.
|Block Chance={{c|+|+55%}}
|Crit Chance={{c|+|+1%}}
|Block Power={{c|+|+50}}
|Crit Efficiency={{c|+|+5%}}
|Block Recovery={{c|-|-10%}}
|#default = }}
|Dodge Chance={{c|-|-25%}}
|Energy={{c|-|-10}}
|Energy Restoration={{c|-|-4%}}
|Magic Power={{c|+|+10%}}
|Move Resistance={{c|+|+25%}}
|Experience Gain={{c|+|+15%}}
|Backfire Chance={{c|+|-10%}}
|#default = }}
   
   
|Orient Tower Shield= {{#switch: {{{2}}}
|Peasant Cap= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Headgear
|ArmorClass=Heavy
|ArmorClass=Light
|Material=wood
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=28
|LVL=2
|Durability=1200
|Durability=50
|Protection=
|Protection=1
|Price=5500
|Price=60
|Description=The main mystery about this shield is how it found its way here from the fabled lands of Shanguo, where it was originally forged.
|Description=The only distinguishing feature about this cap is that it wasn't washed for way too long.
|Block Chance={{c|+|+60%}}
|Fumble Chance={{c|+|-1%}}
|Block Power={{c|+|+60}}
|Physical Resistance={{c|+|+3%}}
|Block Recovery={{c|-|-35%}}
|Dodge Chance={{c|-|-35%}}
|Energy={{c|-|-30}}
|Energy Restoration={{c|-|-8%}}
|Move Resistance={{c|+|+33%}}
|#default = }}
|#default = }}
   
   
|Rigild's Redemption= {{#switch: {{{2}}}
|Peasant Hat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Shield
|ArmorType=Headgear
|ArmorClass=Heavy
|ArmorClass=Light
|Material=metal
|Material=cloth
|Rarity=Legendary
|Rarity=Common
|LVL=
|LVL=2
|Durability=
|Durability=50
|Protection=
|Protection=1
|Price=0
|Price=60
|Description=N/A
|Description=In case of heat or rain, its brims can be slightly turned down.
|Energy Restoration={{c|+|+1%}}
|Physical Resistance={{c|+|+3%}}
|#default = }}
|#default = }}
   
   
|Crimson Headband= {{#switch: {{{2}}}
|Forester Hat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 829: Line 820:
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=2
|Durability=25
|Durability=50
|Protection=
|Protection=1
|Price=20
|Price=110
|Description=A great example of why the best defence is a good offense.
|Description=Feathered hats of this design are a distinctive symbol of the foresters at the service of local lords.
|Crit Chance={{c|+|+1%}}
|Accuracy={{c|+|+1%}}
|Crit Efficiency={{c|+|+5%}}
|Physical Resistance={{c|+|+2%}}
|#default = }}
|#default = }}
   
   
|Peasant Cap= {{#switch: {{{2}}}
|Hood= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 848: Line 839:
|Durability=50
|Durability=50
|Protection=1
|Protection=1
|Price=60
|Price=110
|Description=The only distinguishing feature about this cap is that it wasn't washed for way too long.
|Description=A woolen hood with a tip folded in a playful manner. These were once popular among the townsmen of Maen.
|Fumble Chance={{c|+|-1%}}
|Dodge Chance={{c|+|+1%}}
|Physical Resistance={{c|+|+3%}}
|Physical Resistance={{c|+|+3%}}
|#default = }}
|#default = }}
   
   
|Peasant Hat= {{#switch: {{{2}}}
|Arming Cap= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 862: Line 853:
|Material=cloth
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=4
|Durability=50
|Durability=100
|Protection=1
|Protection=3
|Price=60
|Price=225
|Description=In case of heat or rain, its brims can be slightly turned down.
|Description=It will soften a club blow. Can't ask more of it.
|Energy Restoration={{c|+|+1%}}
|Bleed Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+3%}}
|Control Resistance={{c|+|+2.5%}}
|Physical Resistance={{c|+|+5%}}
|#default = }}
|#default = }}
   
   
|Forester Hat= {{#switch: {{{2}}}
|Padded Coif= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 879: Line 871:
|Material=cloth
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=6
|Durability=50
|Durability=125
|Protection=1
|Protection=5
|Price=110
|Price=475
|Description=Feathered hats of this design are a distinctive symbol of the foresters at the service of local lords.
|Description=Sweating like a pig is unavoidable when wearing this coif, but safety is above all.
|Accuracy={{c|+|+1%}}
|Energy Restoration={{c|-|-1%}}
|Physical Resistance={{c|+|+2%}}
|Bleed Resistance={{c|+|+10%}}
|Control Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+7.5%}}
|#default = }}
|#default = }}
   
   
|Hood= {{#switch: {{{2}}}
|Norrheim Helmet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Headgear
|ArmorType=Headgear
|ArmorClass=Light
|ArmorClass=Light
|Material=cloth
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=14
|Durability=50
|Durability=175
|Protection=1
|Protection=6
|Price=110
|Price=1400
|Description=A woolen hood with a tip folded in a playful manner. These were once popular among the townsmen of Maen.
|Description=If a piece of armor is decorated with wild animals' horns, furs, and bones, then it most likely used to belong to a Norrheim clansman. In their society, a person's merit is based exclusively on hunting ability and prowess.
|Dodge Chance={{c|+|+1%}}
|Dodge Chance={{c|-|-2%}}
|Physical Resistance={{c|+|+3%}}
|Crit Chance={{c|+|+2%}}
|Energy={{c|-|-2}}
|Health Restoration={{c|+|+3%}}
|Bleed Resistance={{c|+|+15%}}
|Control Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+5%}}
|Crushing Resistance={{c|+|+5%}}
|Rending Resistance={{c|+|+5%}}
|Crit Efficiency={{c|+|+10%}}
|#default = }}
|#default = }}
   
   
|Arming Cap= {{#switch: {{{2}}}
|Mercenary Captain Headwear= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 913: Line 915:
|Material=cloth
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=4
|LVL=16
|Durability=100
|Durability=75
|Protection=3
|Protection=2
|Price=225
|Price=1200
|Description=It will soften a club blow. Can't ask more of it.
|Description=The life of a mercenary is too short and perilous to spend it wearing dull outfits.
|Dodge Chance={{c|+|+3%}}
|Counter Chance={{c|+|+4%}}
|Bleed Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+5%}}
|Control Resistance={{c|+|+2.5%}}
|Pain Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+4%}}
|#default = }}
|#default = }}
   
   
|Padded Coif= {{#switch: {{{2}}}
|Mail Coif= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Headgear
|ArmorType=Headgear
|ArmorClass=Light
|ArmorClass=Medium
|Material=cloth
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=6
|LVL=8
|Durability=125
|Durability=150
|Protection=5
|Protection=8
|Price=475
|Price=800
|Description=Sweating like a pig is unavoidable when wearing this coif, but safety is above all.
|Description=Mail coifs are ubiquitous - they don't cost much, are lightweight, and provide decent protection against slashing strikes
|Energy Restoration={{c|-|-1%}}
|Energy={{c|-|-2}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+10%}}
|Control Resistance={{c|+|+5%}}
|Slashing Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+7.5%}}
|Shock Resistance={{c|-|-15%}}
|#default = }}
|#default = }}
   
   
|Skarhogg Helmet= {{#switch: {{{2}}}
|Ornate Mail Coif= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
|Unobtainable=1
 


|ArmorType=Headgear
|ArmorType=Headgear
|ArmorClass=Light
|ArmorClass=Medium
|Material=cloth
|Material=metal
|Rarity=Common
|Rarity=Unique
|LVL=14
|LVL=8
|Durability=175
|Durability=175
|Protection=6
|Protection=9
|Price=1400
|Price=1000
|Description=N/A
|Description=Donning this magnificent coif makes you want to embark on a quest for some holy chalices or rocks with a sword stuck in them.
|Crit Chance={{c|+|+2%}}
|Energy={{c|-|-1}}
|Energy={{c|-|-2}}
|Control Resistance={{c|+|+5%}}
|Health Restoration={{c|+|+3%}}
|Physical Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+15%}}
|Slashing Resistance={{c|+|+15%}}
|Control Resistance={{c|+|+10%}}
|Shock Resistance={{c|-|-15%}}
|Physical Resistance={{c|+|+5%}}
|Crushing Resistance={{c|+|+5%}}
|Rending Resistance={{c|+|+5%}}
|Crit Efficiency={{c|+|+10%}}
|#default = }}
|#default = }}
   
   
|Mercenary Hat= {{#switch: {{{2}}}
|Cervelliere= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
|Unobtainable=1
 


|ArmorType=Headgear
|ArmorType=Headgear
|ArmorClass=Light
|ArmorClass=Medium
|Material=cloth
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=16
|LVL=8
|Durability=75
|Durability=200
|Protection=2
|Protection=9
|Price=1200
|Description=N/A
|Dodge Chance={{c|+|+4%}}
|Counter Chance={{c|+|+4%}}
|Bleed Resistance={{c|+|+5%}}
|Pain Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+4%}}
|#default = }}
|Mail Coif= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
 
 
|ArmorType=Headgear
|ArmorClass=Medium
|Material=metal
|Rarity=Common
|LVL=8
|Durability=150
|Protection=8
|Price=800
|Description=Mail coifs are ubiquitous - they don't cost much, are lightweight, and provide decent protection against slashing strikes
|Energy={{c|-|-2}}
|Energy Restoration={{c|-|-1%}}
|Physical Resistance={{c|+|+10%}}
|Slashing Resistance={{c|+|+10%}}
|Shock Resistance={{c|-|-15%}}
|#default = }}
|Cervelliere= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
 
 
|ArmorType=Headgear
|ArmorClass=Medium
|Material=metal
|Rarity=Common
|LVL=8
|Durability=175
|Protection=8
|Price=800
|Price=800
|Description=A small, light, and, quite importantly, cheap helmet - an obvious choice for many guardsmen and militia.
|Description=A small, light, and, quite importantly, cheap helmet - an obvious choice for many guardsmen and militia.
Line 1,027: Line 987:
   
   
|Cervelliere with Ear Guards= {{#switch: {{{2}}}
|Cervelliere with Ear Guards= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,041: Line 1,001:
|Energy={{c|-|-3}}
|Energy={{c|-|-3}}
|Energy Restoration={{c|-|-1%}}
|Energy Restoration={{c|-|-1%}}
|Control Resistance={{c|+|+20%}}
|Fortitude={{c|+|+10%}}
|Control Resistance={{c|+|+25%}}
|Physical Resistance={{c|+|+15%}}
|Physical Resistance={{c|+|+15%}}
|Crushing Resistance={{c|+|+5%}}
|Shock Resistance={{c|-|-10%}}
|Shock Resistance={{c|-|-10%}}
|#default = }}
|#default = }}
   
   
|Cone Helmet= {{#switch: {{{2}}}
|Cone Helmet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,067: Line 1,029:
   
   
|Flat Kettle Helmet= {{#switch: {{{2}}}
|Flat Kettle Helmet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,087: Line 1,049:
   
   
|Skadian Helmet= {{#switch: {{{2}}}
|Skadian Helmet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,101: Line 1,063:
|Energy={{c|-|-3}}
|Energy={{c|-|-3}}
|Energy Restoration={{c|-|-1%}}
|Energy Restoration={{c|-|-1%}}
|Control Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+15%}}
|Shock Resistance={{c|-|-10%}}
|#default = }}
|Guard Helmet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
|ArmorType=Headgear
|ArmorClass=Medium
|Material=metal
|Rarity=Common
|LVL=10
|Durability=200
|Protection=12
|Price=1500
|Description=When King Etbert ascended the throne, Aldor was drowning in crime and infighting. His swift success in regaining control over the brigand-infested roads can mostly be attributed to the creation of guard units that answered directly to him rather than local lords.
|Energy={{c|-|-3}}
|Energy Restoration={{c|-|-2%}}
|Control Resistance={{c|+|+10%}}
|Control Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+15%}}
|Physical Resistance={{c|+|+15%}}
Line 1,107: Line 1,089:
   
   
|Pot Helmet= {{#switch: {{{2}}}
|Pot Helmet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,127: Line 1,109:
   
   
|War Hat= {{#switch: {{{2}}}
|War Hat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,147: Line 1,129:
   
   
|Mail Cervelliere= {{#switch: {{{2}}}
|Mail Cervelliere= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,168: Line 1,150:
   
   
|Open Bascinet= {{#switch: {{{2}}}
|Open Bascinet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,188: Line 1,170:
   
   
|Wolf Ribs Bascinet= {{#switch: {{{2}}}
|Wolf Ribs Bascinet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,209: Line 1,191:
   
   
|Footman Barbute= {{#switch: {{{2}}}
|Footman Barbute= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,229: Line 1,211:
   
   
|Sallet= {{#switch: {{{2}}}
|Sallet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,249: Line 1,231:
   
   
|Heavy Barbute= {{#switch: {{{2}}}
|Heavy Barbute= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,273: Line 1,255:
   
   
|Ornate Barbute= {{#switch: {{{2}}}
|Ornate Barbute= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,295: Line 1,277:
   
   
|Visored Cervelliere= {{#switch: {{{2}}}
|Visored Cervelliere= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,317: Line 1,299:
   
   
|Klappvisor Bascinet= {{#switch: {{{2}}}
|Klappvisor Bascinet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,339: Line 1,321:
   
   
|Jousting Bascinet= {{#switch: {{{2}}}
|Jousting Bascinet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,361: Line 1,343:
   
   
|Visored Pot Helmet= {{#switch: {{{2}}}
|Visored Pot Helmet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,383: Line 1,365:
   
   
|Topfhelm= {{#switch: {{{2}}}
|Topfhelm= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,405: Line 1,387:
   
   
|Jousting Topfhelm= {{#switch: {{{2}}}
|Jousting Topfhelm= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,427: Line 1,409:
   
   
|Aldorian Topfhelm= {{#switch: {{{2}}}
|Aldorian Topfhelm= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,449: Line 1,431:
   
   
|Hounskull Bascinet= {{#switch: {{{2}}}
|Hounskull Bascinet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,471: Line 1,453:
   
   
|Pig-Faced Bascinet= {{#switch: {{{2}}}
|Pig-Faced Bascinet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,494: Line 1,476:
   
   
|Below Face Sallet= {{#switch: {{{2}}}
|Below Face Sallet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,516: Line 1,498:
   
   
|Sallet With Visor= {{#switch: {{{2}}}
|Sallet With Visor= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,538: Line 1,520:
   
   
|Ornate Sallet= {{#switch: {{{2}}}
|Ornate Sallet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,561: Line 1,543:
   
   
|Mastercrafted Sallet= {{#switch: {{{2}}}
|Mastercrafted Sallet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,582: Line 1,564:
   
   
|Visored Barbute= {{#switch: {{{2}}}
|Visored Barbute= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,604: Line 1,586:
   
   
|Gryphon Sallet= {{#switch: {{{2}}}
|Gryphon Sallet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,626: Line 1,608:
   
   
|Visored Grand Bascinet= {{#switch: {{{2}}}
|Visored Grand Bascinet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,648: Line 1,630:
   
   
|Apprentice Cowl= {{#switch: {{{2}}}
|Apprentice Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,665: Line 1,647:
   
   
|Novice Mage Cowl= {{#switch: {{{2}}}
|Novice Mage Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,685: Line 1,667:
   
   
|Wanderer's Cowl= {{#switch: {{{2}}}
|Wanderer's Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,706: Line 1,688:
   
   
|Exquisite Cowl= {{#switch: {{{2}}}
|Exquisite Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,727: Line 1,709:
   
   
|Arcanist Cowl= {{#switch: {{{2}}}
|Arcanist Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,748: Line 1,730:
   
   
|Pyromancer Cowl= {{#switch: {{{2}}}
|Pyromancer Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,769: Line 1,751:
   
   
|Geomancer Cowl= {{#switch: {{{2}}}
|Geomancer Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,791: Line 1,773:
   
   
|Electromancer Cowl= {{#switch: {{{2}}}
|Electromancer Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,813: Line 1,795:
   
   
|Chronomancer Cowl= {{#switch: {{{2}}}
|Chronomancer Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,833: Line 1,815:
   
   
|Cryomancer Cowl= {{#switch: {{{2}}}
|Cryomancer Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,855: Line 1,837:
   
   
|Witch Hat= {{#switch: {{{2}}}
|Witch Hat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,875: Line 1,857:
   
   
|Hired Blade Cowl= {{#switch: {{{2}}}
|Hired Blade Cowl= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,893: Line 1,875:
   
   
|Plague Doctor Mask= {{#switch: {{{2}}}
|Plague Doctor Mask= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,915: Line 1,897:
   
   
|Witchfinder Hat= {{#switch: {{{2}}}
|Witchfinder Hat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
|Unobtainable=1
|Unobtainable=1


Line 1,930: Line 1,912:
   
   
|Tattered Rags= {{#switch: {{{2}}}
|Tattered Rags= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,945: Line 1,927:
   
   
|Old Shirt= {{#switch: {{{2}}}
|Old Shirt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,961: Line 1,943:
   
   
|Linen Shirt= {{#switch: {{{2}}}
|Linen Shirt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,977: Line 1,959:
   
   
|Townsman Shirt= {{#switch: {{{2}}}
|Townsman Shirt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 1,993: Line 1,975:
   
   
|Townsman Garment= {{#switch: {{{2}}}
|Townsman Garment= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,009: Line 1,991:
   
   
|Elven Garment= {{#switch: {{{2}}}
|Elven Garment= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,025: Line 2,007:
   
   
|Velmir's Embroidered Caftan= {{#switch: {{{2}}}
|Velmir's Embroidered Caftan= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,043: Line 2,025:
   
   
|Fur Vest= {{#switch: {{{2}}}
|Fur Vest= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,061: Line 2,043:
   
   
|Dirwin's Vest= {{#switch: {{{2}}}
|Dirwin's Vest= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,081: Line 2,063:
   
   
|Leather Vest= {{#switch: {{{2}}}
|Leather Vest= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,099: Line 2,081:
   
   
|Doublet= {{#switch: {{{2}}}
|Doublet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,117: Line 2,099:
   
   
|Duelist Doublet= {{#switch: {{{2}}}
|Duelist Doublet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,136: Line 2,118:
   
   
|Padded Leather Vest= {{#switch: {{{2}}}
|Padded Leather Vest= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,154: Line 2,136:
   
   
|Padded Doublet= {{#switch: {{{2}}}
|Padded Doublet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,171: Line 2,153:
|#default = }}
|#default = }}
   
   
|Scarhogg Garment= {{#switch: {{{2}}}
|Skarhogg Garment= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,183: Line 2,165:
|Protection=4
|Protection=4
|Price=3975
|Price=3975
|Description=There's a shared belief among dwarves that the clothes blessed by Scarrhogg shamans can fortify the strength and resolve of any warrior that puts them on.
|Description=There's a shared belief among dwarves that the clothes blessed by Skarrhogg shamans can fortify the strength and resolve of any warrior that puts them on.
|Dodge Chance={{c|+|+12%}}
|Dodge Chance={{c|+|+12%}}
|Counter Chance={{c|+|+4%}}
|Counter Chance={{c|+|+4%}}
Line 2,194: Line 2,176:
   
   
|Norrheim Garment= {{#switch: {{{2}}}
|Norrheim Garment= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,215: Line 2,197:
   
   
|Pourpoint= {{#switch: {{{2}}}
|Pourpoint= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,234: Line 2,216:
   
   
|Gambeson= {{#switch: {{{2}}}
|Gambeson= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,254: Line 2,236:
   
   
|Magistrate Gambeson= {{#switch: {{{2}}}
|Magistrate Gambeson= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,274: Line 2,256:
   
   
|Quilted Coat= {{#switch: {{{2}}}
|Quilted Coat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,294: Line 2,276:
   
   
|Long Gambeson= {{#switch: {{{2}}}
|Long Gambeson= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,307: Line 2,289:
|Description=It protects well for its price. The main concern is overheating to death.
|Description=It protects well for its price. The main concern is overheating to death.
|Dodge Chance={{c|-|-4%}}
|Dodge Chance={{c|-|-4%}}
|Energy={{c|-|-5}}
|Energy={{c|-|-4}}
|Energy Restoration={{c|-|-2%}}
|Energy Restoration={{c|-|-2%}}
|Bleed Resistance={{c|+|+20%}}
|Bleed Resistance={{c|+|+20%}}
Line 2,314: Line 2,296:
   
   
|Mirror Quilted Coat= {{#switch: {{{2}}}
|Mirror Quilted Coat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,327: Line 2,309:
|Description=A Nistrian gambeson reinforced with a round chest plate. Frugal Nistrians don't bring many of these to Aldor.
|Description=A Nistrian gambeson reinforced with a round chest plate. Frugal Nistrians don't bring many of these to Aldor.
|Dodge Chance={{c|-|-4%}}
|Dodge Chance={{c|-|-4%}}
|Energy={{c|-|-6}}
|Energy={{c|-|-5}}
|Energy Restoration={{c|-|-2%}}
|Energy Restoration={{c|-|-2%}}
|Move Resistance={{c|+|+5%}}
|Move Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+20%}}
|Bleed Resistance={{c|+|+20%}}
|Physical Resistance={{c|+|+17.5%}}
|Physical Resistance={{c|+|+15%}}
|Piercing Resistance={{c|+|+10%}}
|Piercing Resistance={{c|+|+10%}}
|#default = }}
|#default = }}
   
   
|Lamellar Quilted Coat= {{#switch: {{{2}}}
|Lamellar Quilted Coat= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,348: Line 2,330:
|Price=3000
|Price=3000
|Description=An unknown craftsman reinforced this quilted coat with rows of leather scales. The execution lacks quality, but it serves its purpose.
|Description=An unknown craftsman reinforced this quilted coat with rows of leather scales. The execution lacks quality, but it serves its purpose.
|Dodge Chance={{c|-|-6%}}
|Dodge Chance={{c|-|-5%}}
|Energy={{c|-|-6}}
|Energy={{c|-|-5}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-3%}}
|Move Resistance={{c|+|+5%}}
|Move Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+20%}}
|Bleed Resistance={{c|+|+25%}}
|Physical Resistance={{c|+|+15%}}
|Physical Resistance={{c|+|+17.5%}}
|Rending Resistance={{c|+|+10%}}
|Piercing Resistance={{c|+|+5%}}
|Rending Resistance={{c|+|+15%}}
|#default = }}
|#default = }}
   
   
|Royal Ranger Gambeson= {{#switch: {{{2}}}
|Royal Ranger Gambeson= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,374: Line 2,357:
|Energy={{c|-|-4}}
|Energy={{c|-|-4}}
|Energy Restoration={{c|-|-1%}}
|Energy Restoration={{c|-|-1%}}
|Bleed Resistance={{c|+|+35%}}
|Bleed Resistance={{c|+|+40%}}
|Physical Resistance={{c|+|+20%}}
|Physical Resistance={{c|+|+20%}}
|Nature Resistance={{c|+|+35%}}
|Nature Resistance={{c|+|+35%}}
|Crushing Resistance={{c|+|+5%}}
|Crushing Resistance={{c|+|+5%}}
|Rending Resistance={{c|+|+15%}}
|Rending Resistance={{c|+|+20%}}
|Poison Resistance={{c|+|+15%}}
|Poison Resistance={{c|+|+15%}}
|#default = }}
|#default = }}
   
   
|Der Vyrne Heirloom Cuirass= {{#switch: {{{2}}}
|Der Vyrne Heirloom Cuirass= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,404: Line 2,387:
   
   
|Skadian Yushman= {{#switch: {{{2}}}
|Skadian Yushman= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,427: Line 2,410:
   
   
|Mail= {{#switch: {{{2}}}
|Mail= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,450: Line 2,433:
   
   
|Magistrate Mail= {{#switch: {{{2}}}
|Magistrate Mail= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,473: Line 2,456:
   
   
|Fjall Armor= {{#switch: {{{2}}}
|Fjall Armor= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,496: Line 2,479:
   
   
|Hauberk= {{#switch: {{{2}}}
|Hauberk= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,519: Line 2,502:
   
   
|Light Brigandine= {{#switch: {{{2}}}
|Light Brigandine= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,541: Line 2,524:
   
   
|Sergeant Brigantine= {{#switch: {{{2}}}
|Sergeant Brigantine= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,563: Line 2,546:
   
   
|Elven Brigandine= {{#switch: {{{2}}}
|Elven Brigandine= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,585: Line 2,568:
   
   
|Jousting Armor= {{#switch: {{{2}}}
|Jousting Armor= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,607: Line 2,590:
   
   
|Knightly Armor= {{#switch: {{{2}}}
|Knightly Armor= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,629: Line 2,612:
   
   
|Plate Cuirass= {{#switch: {{{2}}}
|Plate Cuirass= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,651: Line 2,634:
   
   
|Ceremonial Cuirass= {{#switch: {{{2}}}
|Ceremonial Cuirass= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,675: Line 2,658:
   
   
|Aldwynn Cuirass= {{#switch: {{{2}}}
|Aldwynn Cuirass= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,697: Line 2,680:
   
   
|Vagabond Knight Cuirass= {{#switch: {{{2}}}
|Vagabond Knight Cuirass= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,720: Line 2,703:
   
   
|Apprentice Robe= {{#switch: {{{2}}}
|Apprentice Robe= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,736: Line 2,719:
   
   
|Jonna Mantle= {{#switch: {{{2}}}
|Jonna Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,758: Line 2,741:
   
   
|Novice Mage Mantle= {{#switch: {{{2}}}
|Novice Mage Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,779: Line 2,762:
   
   
|Wanderer's Mantle= {{#switch: {{{2}}}
|Wanderer's Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,800: Line 2,783:
   
   
|Brigand Mantle= {{#switch: {{{2}}}
|Brigand Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,823: Line 2,806:
   
   
|Exquisite Mantle= {{#switch: {{{2}}}
|Exquisite Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,845: Line 2,828:
   
   
|Hermit Garment= {{#switch: {{{2}}}
|Hermit Garment= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
|Unobtainable=1
|Unobtainable=1


Line 2,868: Line 2,851:
   
   
|Arcanist Mantle= {{#switch: {{{2}}}
|Arcanist Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,889: Line 2,872:
   
   
|Pyromancer Mantle= {{#switch: {{{2}}}
|Pyromancer Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,911: Line 2,894:
   
   
|Geomancer Mantle= {{#switch: {{{2}}}
|Geomancer Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,934: Line 2,917:
   
   
|Electromancer Mantle= {{#switch: {{{2}}}
|Electromancer Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,956: Line 2,939:
   
   
|Chronomancer Mantle= {{#switch: {{{2}}}
|Chronomancer Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 2,978: Line 2,961:
   
   
|Cryomancer Mantle= {{#switch: {{{2}}}
|Cryomancer Mantle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,003: Line 2,986:
   
   
|Town Gloves= {{#switch: {{{2}}}
|Town Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,018: Line 3,001:
   
   
|Leather Gloves= {{#switch: {{{2}}}
|Leather Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,036: Line 3,019:
   
   
|Leather Bracers= {{#switch: {{{2}}}
|Leather Bracers= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,055: Line 3,038:
   
   
|Blacksmith Mittens= {{#switch: {{{2}}}
|Blacksmith Mittens= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,074: Line 3,057:
   
   
|Falconeer Gloves= {{#switch: {{{2}}}
|Falconeer Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,092: Line 3,075:
   
   
|Tied Gloves= {{#switch: {{{2}}}
|Tied Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,112: Line 3,095:
   
   
|Splint Vambraces= {{#switch: {{{2}}}
|Splint Vambraces= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,134: Line 3,117:
   
   
|Mail Gloves= {{#switch: {{{2}}}
|Mail Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,155: Line 3,138:
   
   
|Brigantine Gloves= {{#switch: {{{2}}}
|Brigantine Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,175: Line 3,158:
   
   
|Sergeant Gloves= {{#switch: {{{2}}}
|Sergeant Gloves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,196: Line 3,179:
   
   
|Plate Gauntlets= {{#switch: {{{2}}}
|Plate Gauntlets= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,218: Line 3,201:
   
   
|Knightly Gauntlets= {{#switch: {{{2}}}
|Knightly Gauntlets= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,240: Line 3,223:
   
   
|Plate Mittens= {{#switch: {{{2}}}
|Plate Mittens= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,262: Line 3,245:
   
   
|Jonna's Casting Bracers= {{#switch: {{{2}}}
|Jonna's Casting Bracers= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,284: Line 3,267:
   
   
|Ruby Mage Bracers= {{#switch: {{{2}}}
|Ruby Mage Bracers= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,306: Line 3,289:
   
   
|Sapphire Mage Bracers= {{#switch: {{{2}}}
|Sapphire Mage Bracers= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,328: Line 3,311:
   
   
|Orient Bracers= {{#switch: {{{2}}}
|Orient Bracers= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,351: Line 3,334:
   
   
|Rusted Shackles= {{#switch: {{{2}}}
|Rusted Shackles= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,366: Line 3,349:
   
   
|Peasant Shoes= {{#switch: {{{2}}}
|Peasant Shoes= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,373: Line 3,356:
|Material=cloth
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=1
|Durability=50
|Durability=50
|Protection=1
|Protection=1
Line 3,382: Line 3,365:
   
   
|Pointy Shoes= {{#switch: {{{2}}}
|Pointy Shoes= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,389: Line 3,372:
|Material=cloth
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=1
|Durability=75
|Durability=75
|Protection=1
|Protection=1
Line 3,398: Line 3,381:
   
   
|Travelling Shoes= {{#switch: {{{2}}}
|Travelling Shoes= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,405: Line 3,388:
|Material=cloth
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=4
|LVL=2
|Durability=100
|Durability=100
|Protection=2
|Protection=2
Line 3,417: Line 3,400:
   
   
|Town Shoes= {{#switch: {{{2}}}
|Town Shoes= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,424: Line 3,407:
|Material=cloth
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=6
|LVL=2
|Durability=125
|Durability=120
|Protection=3
|Protection=3
|Price=375
|Price=200
|Description=They look decent enough to be worn during fair festivities or when visiting a town square.
|Description=They look decent enough to be worn during fair festivities or when visiting a town square.
|Dodge Chance={{c|+|+3%}}
|Dodge Chance={{c|+|+3%}}
Line 3,435: Line 3,418:
   
   
|Riding Boots= {{#switch: {{{2}}}
|Riding Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,442: Line 3,425:
|Material=leather
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=6
|LVL=4
|Durability=150
|Durability=140
|Protection=4
|Protection=4
|Price=450
|Price=450
Line 3,453: Line 3,436:
   
   
|Hide Boots= {{#switch: {{{2}}}
|Hide Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,460: Line 3,443:
|Material=leather
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=8
|LVL=6
|Durability=225
|Durability=150
|Protection=5
|Protection=5
|Price=650
|Price=375
|Description=A pair of sturdy boots made out of cowhide. In times of war such boots greatly grow in demand.
|Description=A pair of sturdy boots made out of cowhide. In times of war such boots greatly grow in demand.
|Dodge Chance={{c|+|+4%}}
|Dodge Chance={{c|+|+4%}}
Line 3,472: Line 3,455:
   
   
|Tanned Boots= {{#switch: {{{2}}}
|Tanned Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,479: Line 3,462:
|Material=leather
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=10
|LVL=8
|Durability=250
|Durability=200
|Protection=6
|Protection=6
|Price=1000
|Price=650
|Description=Tanned bull hide guarantees longevity to every footwear it's used for.
|Description=Tanned bull hide guarantees longevity to every footwear it's used for.
|Dodge Chance={{c|+|+4%}}
|Dodge Chance={{c|+|+4%}}
|Move Resistance={{c|+|+7.5%}}
|Move Resistance={{c|+|+7.5%}}
|Bleed Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+7.5%}}
|#default = }}
|#default = }}
   
   
|Norse Boots= {{#switch: {{{2}}}
|Norse Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,499: Line 3,482:
|Rarity=Common
|Rarity=Common
|LVL=10
|LVL=10
|Durability=200
|Durability=175
|Protection=5
|Protection=5
|Price=750
|Price=750
Line 3,505: Line 3,488:
|Dodge Chance={{c|+|+5%}}
|Dodge Chance={{c|+|+5%}}
|Fumble Chance={{c|+|-2%}}
|Fumble Chance={{c|+|-2%}}
|Crit Chance={{c|+|+2%}}
|Move Resistance={{c|+|+5%}}
|Move Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+15%}}
|Bleed Resistance={{c|+|+15%}}
|Physical Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+7.5%}}
|#default = }}
|#default = }}
   
   
|Splinted Boots= {{#switch: {{{2}}}
|Elven Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Boots
|ArmorType=Boots
|ArmorClass=Medium
|ArmorClass=Light
|Material=leather
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=12
|LVL=12
|Durability=300
|Durability=250
|Protection=8
|Protection=6
|Price=1450
|Price=1700
|Description=A cheap, yet effective protection from sudden strikes to the feet.
|Description=In Jacinth Kingdoms, felt boots are sported by people from all walks of life, be it Ohirian nomads, maafs of Ahjat, or ghazi of Jibey.
|Dodge Chance={{c|-|-2%}}
|Dodge Chance={{c|+|+6%}}
|Energy={{c|-|-2}}
|Counter Chance={{c|+|+2%}}
|Energy Restoration={{c|-|-1%}}
|Fumble Chance={{c|+|-2%}}
|Move Resistance={{c|+|+10%}}
|Crit Chance={{c|+|+2%}}
|Bleed Resistance={{c|+|+10%}}
|Move Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+15%}}
|Bleed Resistance={{c|+|+20%}}
|Shock Resistance={{c|-|-5%}}
|Physical Resistance={{c|+|+5%}}
|Fire Resistance={{c|+|+15%}}
|Frost Resistance={{c|+|+15%}}
|#default = }}
|#default = }}
   
   
|Duelist Boots= {{#switch: {{{2}}}
|Duelist Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,541: Line 3,527:
|Rarity=Common
|Rarity=Common
|LVL=14
|LVL=14
|Durability=225
|Durability=200
|Protection=5
|Protection=5
|Price=1750
|Price=2000
|Description=A duelist should always strive to appear dashing while remaining sufficiently deadly.
|Description=A duelist should always strive to appear dashing while remaining sufficiently deadly.
|Dodge Chance={{c|+|+7%}}
|Dodge Chance={{c|+|+7%}}
|Counter Chance={{c|+|+2%}}
|Counter Chance={{c|+|+5%}}
|Fumble Chance={{c|+|-3%}}
|Noise Produced={{c|+|-10%}}
|Noise Produced={{c|+|-10%}}
|Move Resistance={{c|+|+5%}}
|Move Resistance={{c|+|+7.5%}}
|Bleed Resistance={{c|+|+15%}}
|Physical Resistance={{c|+|+7.5%}}
|#default = }}
|Splinted Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
 
 
|ArmorType=Boots
|ArmorClass=Medium
|Material=leather
|Rarity=Common
|LVL=10
|Durability=225
|Protection=7
|Price=1000
|Description=A cheap, yet effective protection from sudden strikes to the feet.
|Dodge Chance={{c|-|-1%}}
|Move Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+15%}}
|Bleed Resistance={{c|+|+15%}}
|Physical Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+10%}}
|Shock Resistance={{c|-|-5%}}
|#default = }}
|#default = }}
   
   
|Sergeant Greaves= {{#switch: {{{2}}}
|Soldier Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,562: Line 3,567:
|Material=metal
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=14
|LVL=10
|Durability=400
|Durability=200
|Protection=14
|Protection=8
|Price=2000
|Price=1000
|Description=An obvious choice for a footsoldier: a combination of practicality of common boots and some fairly decent protection.
|Description=Maimed by war, common soldiers become a heavy burden for their families, so each of them tries their best to return home with a full set of limbs.
|Dodge Chance={{c|-|-4%}}
|Dodge Chance={{c|-|-2%}}
|Energy={{c|-|-4}}
|Energy={{c|-|-3}}
|Energy Restoration={{c|-|-2%}}
|Move Resistance={{c|+|+15%}}
|Move Resistance={{c|+|+15%}}
|Bleed Resistance={{c|+|+7.5%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+20%}}
|Physical Resistance={{c|+|+10%}}
|Shock Resistance={{c|-|-10%}}
|Shock Resistance={{c|-|-5%}}
|#default = }}
|#default = }}
   
   
|Knightly Sabatons= {{#switch: {{{2}}}
|Mail Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Boots
|ArmorType=Boots
|ArmorClass=Heavy
|ArmorClass=Medium
|Material=metal
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=20
|LVL=12
|Durability=600
|Durability=250
|Protection=20
|Protection=10
|Price=4250
|Price=1450
|Description=Not the most light or comfortable footwear, but, as the saying goes, victory trumps everything.
|Description=Such footwear is cheap to maintain and can withstand a glancing blow to the legs - what else can a warrior wish for?
|Dodge Chance={{c|-|-6%}}
|Dodge Chance={{c|-|-2%}}
|Energy={{c|-|-8}}
|Energy={{c|-|-1}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-1%}}
|Move Resistance={{c|+|+20%}}
|Move Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+5%}}
|Physical Resistance={{c|+|+25%}}
|Physical Resistance={{c|+|+10%}}
|Shock Resistance={{c|-|-20%}}
|Slashing Resistance={{c|+|+10%}}
|Shock Resistance={{c|-|-15%}}
|#default = }}
|#default = }}
   
   
|Baron Sabatons= {{#switch: {{{2}}}
|Sergeant Greaves= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Boots
|ArmorType=Boots
|ArmorClass=Heavy
|ArmorClass=Medium
|Material=metal
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=24
|LVL=14
|Durability=700
|Durability=300
|Protection=24
|Protection=12
|Price=6400
|Price=2000
|Description=The red velvet fittings are supposed to remind everyone who the lord of the land is.
|Description=An obvious choice for a footsoldier: a combination of practicality of common boots and some fairly decent protection.
|Dodge Chance={{c|-|-8%}}
|Dodge Chance={{c|-|-3%}}
|Energy={{c|-|-9}}
|Energy={{c|-|-4}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-2%}}
|Move Resistance={{c|+|+20%}}
|Move Resistance={{c|+|+15%}}
|Bleed Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+30%}}
|Physical Resistance={{c|+|+15%}}
|Shock Resistance={{c|-|-20%}}
|Shock Resistance={{c|-|-10%}}
|#default = }}
|#default = }}
   
   
|Aldwynn Sabatons= {{#switch: {{{2}}}
|Reinforced Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Boots
|ArmorType=Boots
|ArmorClass=Heavy
|ArmorClass=Medium
|Material=metal
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=26
|LVL=16
|Durability=750
|Durability=350
|Protection=26
|Protection=14
|Price=7700
|Price=2650
|Description=It's possible to stand your ground against a small army while wearing them.
|Description=Strapping steel plates to a pair of boots is a simple and reliable way of protecting your legs from injury.
|Dodge Chance={{c|-|-10%}}
|Dodge Chance={{c|-|-4%}}
|Energy={{c|-|-10}}
|Energy={{c|-|-5}}
|Energy Restoration={{c|-|-3%}}
|Energy Restoration={{c|-|-3%}}
|Move Resistance={{c|+|+25%}}
|Move Resistance={{c|+|+20%}}
|Bleed Resistance={{c|+|+10%}}
|Bleed Resistance={{c|+|+15%}}
|Physical Resistance={{c|+|+33%}}
|Physical Resistance={{c|+|+15%}}
|Shock Resistance={{c|-|-20%}}
|Slashing Resistance={{c|+|+5%}}
|Piercing Resistance={{c|+|+5%}}
|Shock Resistance={{c|-|-15%}}
|#default = }}
|#default = }}
   
   
|Peasant Sash= {{#switch: {{{2}}}
|Scaled Boots= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Boots
|ArmorClass=Light
|ArmorClass=Medium
|Material=cloth
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=18
|Durability=25
|Durability=450
|Protection=
|Protection=16
|Price=25
|Price=3400
|Description=Keeps your pants in place, but that's about it.
|Description=It was obviously inspired by the Nistrian military tradition - scaled armor is still a common sight around those parts.
|Fumble Chance={{c|+|-1%}}
|Dodge Chance={{c|-|-5%}}
|Energy={{c|-|-7}}
|Energy Restoration={{c|-|-3%}}
|Move Resistance={{c|+|+20%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+20%}}
|Shock Resistance={{c|-|-15%}}
|#default = }}
|#default = }}
   
   
|Waistband= {{#switch: {{{2}}}
|Knightly Sabatons= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Boots
|ArmorClass=Light
|ArmorClass=Heavy
|Material=cloth
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=4
|LVL=20
|Durability=25
|Durability=600
|Protection=
|Protection=18
|Price=88
|Price=4250
|Description=This belt has a remarkable tendency to tie itself in impossible knots.
|Description=Not the most light or comfortable footwear, but, as the saying goes, victory trumps everything.
|Fumble Chance={{c|+|-1%}}
|Dodge Chance={{c|-|-7%}}
|Spells Energy Cost={{c|+|-3%}}
|Energy={{c|-|-9}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+20%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+25%}}
|Shock Resistance={{c|-|-20%}}
|#default = }}
|#default = }}
   
   
|Leather Belt= {{#switch: {{{2}}}
|Baron Sabatons= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Boots
|ArmorClass=Light
|ArmorClass=Heavy
|Material=leather
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=6
|LVL=24
|Durability=40
|Durability=700
|Protection=
|Protection=22
|Price=188
|Price=6400
|Description=A common leather belt - simple and convenient, nothing more.
|Description=The red velvet fittings are supposed to remind everyone who the lord of the land is.
|Fumble Chance={{c|+|-2%}}
|Dodge Chance={{c|-|-8%}}
|Skills Energy Cost={{c|+|-3%}}
|Energy={{c|-|-10}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+20%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+30%}}
|Shock Resistance={{c|-|-20%}}
|#default = }}
|#default = }}
   
   
|Norse Belt= {{#switch: {{{2}}}
|Aldwynn Sabatons= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
|Unobtainable=1
 


|ArmorType=Belt
|ArmorType=Boots
|ArmorClass=Light
|ArmorClass=Heavy
|Material=leather
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=6
|LVL=26
|Durability=50
|Durability=750
|Protection=
|Protection=25
|Price=188
|Price=7700
|Description=In the North it's a tradition to decorate such belts with trophies.
|Description=It's possible to stand your ground against a small army while wearing them.
|Counter Chance={{c|+|+3%}}
|Dodge Chance={{c|-|-10%}}
|Crit Chance={{c|+|+3%}}
|Energy={{c|-|-12}}
|Energy Restoration={{c|-|-4%}}
|Move Resistance={{c|+|+25%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+33%}}
|Shock Resistance={{c|-|-20%}}
|#default = }}
|#default = }}
   
   
|Jorgrim's Belt= {{#switch: {{{2}}}
|Peasant Sash= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=leather
|Material=cloth
|Rarity=Unique
|Rarity=Common
|LVL=6
|LVL=2
|Durability=75
|Durability=25
|Protection=
|Protection=
|Price=188
|Price=25
|Description=This belt used to be generously decorated with scalps and severed fingers, but Aldorian folks didn't look kindly on it, so Jorgrim had to get rid of his trophies.
|Description=Keeps your pants in place, but that's about it.
|Crit Chance={{c|+|+3%}}
|Fumble Chance={{c|+|-1%}}
|Bleed Resistance={{c|+|+5%}}
|#default = }}
|#default = }}
   
   
|Footman Girdle= {{#switch: {{{2}}}
|Waistband= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=leather
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=8
|LVL=4
|Durability=75
|Durability=25
|Protection=
|Protection=
|Price=325
|Price=88
|Description=A military grade belt, these are often crafted on the request of soldiers and mercenaries.
|Description=This belt has a remarkable tendency to tie itself in impossible knots.
|Counter Chance={{c|+|+3%}}
|Fumble Chance={{c|+|-1%}}
|Fumble Chance={{c|+|-3%}}
|Spells Energy Cost={{c|+|-3%}}
|#default = }}
|#default = }}
   
   
|Knightly Girdle= {{#switch: {{{2}}}
|Leather Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=metal
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=10
|LVL=6
|Durability=150
|Durability=40
|Protection=
|Protection=
|Price=500
|Price=188
|Description=A solid chain decorated with a few metal disks. It's more of a fashion accessory than a proper protection.
|Description=A common leather belt - simple and convenient, nothing more.
|Block Chance={{c|+|+3%}}
|Counter Chance={{c|+|+3%}}
|Fumble Chance={{c|+|-2%}}
|Fumble Chance={{c|+|-2%}}
|Skills Energy Cost={{c|+|-3%}}
|#default = }}
|#default = }}
   
   
|Luxorious Belt= {{#switch: {{{2}}}
|Norse Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
 
|Unobtainable=1


|ArmorType=Belt
|ArmorType=Belt
Line 3,769: Line 3,795:
|Material=leather
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=10
|LVL=6
|Durability=50
|Durability=50
|Protection=
|Protection=
|Price=500
|Price=188
|Description=It's pricey - the buckle of this belt is encrusted with a real ruby.
|Description=In the North it's a tradition to decorate such belts with trophies.
|Skills Energy Cost={{c|+|-3%}}
|Counter Chance={{c|+|+3%}}
|Spells Energy Cost={{c|+|-3%}}
|Crit Chance={{c|+|+3%}}
|Bleed Resistance={{c|+|+3%}}
|#default = }}
|#default = }}
   
   
|Fancy Belt= {{#switch: {{{2}}}
|Jorgrim's Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->
 
 
|ArmorType=Belt
|ArmorClass=Light
|Material=leather
|Rarity=Unique
|LVL=6
|Durability=75
|Protection=
|Price=188
|Description=This belt used to be generously decorated with scalps and severed fingers, but Aldorian folks didn't look kindly on it, so Jorgrim had to get rid of his trophies.
|Crit Chance={{c|+|+3%}}
|Bleed Resistance={{c|+|+5%}}
|#default = }}
|Footman Girdle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=cloth
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=10
|LVL=8
|Durability=40
|Durability=75
|Protection=
|Protection=
|Price=500
|Price=325
|Description=Perfect for demonstrating one's fashion sense during a joust.
|Description=A military grade belt, these are often crafted on the request of soldiers and mercenaries.
|Dodge Chance={{c|+|+2%}}
|Counter Chance={{c|+|+3%}}
|Counter Chance={{c|+|+3%}}
|Fumble Chance={{c|+|-3%}}
|Fumble Chance={{c|+|-3%}}
|#default = }}
|#default = }}
   
   
|Chain Belt= {{#switch: {{{2}}}
|Knightly Girdle= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,806: Line 3,847:
|Rarity=Common
|Rarity=Common
|LVL=10
|LVL=10
|Durability=100
|Durability=150
|Protection=
|Protection=
|Price=500
|Price=500
|Description=If you don't have a waist to speak of, it's not wise to wear this belt over a civil garment - the links have a notable tendency to pinch and chafe.
|Description=A solid chain decorated with a few metal disks. It's more of a fashion accessory than a proper protection.
|Block Chance={{c|+|+3%}}
|Block Chance={{c|+|+3%}}
|Block Recovery={{c|+|+2.5}}
|Counter Chance={{c|+|+3%}}
|Fumble Chance={{c|+|-3%}}
|Fumble Chance={{c|+|-2%}}
|Noise Produced={{c|-|+5%}}
|#default = }}
|#default = }}
   
   
|Ruby Sash= {{#switch: {{{2}}}
|Luxorious Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,824: Line 3,864:
|Material=leather
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=14
|LVL=10
|Durability=25
|Durability=50
|Protection=
|Protection=
|Price=1000
|Price=500
|Description=A distinguishing accessory of a noble (or wealthy) elf.
|Description=It's pricey - the buckle of this belt is encrusted with a real ruby.
|Skills Energy Cost={{c|+|-4%}}
|Skills Energy Cost={{c|+|-3%}}
|Spells Energy Cost={{c|+|-4%}}
|Spells Energy Cost={{c|+|-3%}}
|Bleed Resistance={{c|+|+5%}}
|Bleed Resistance={{c|+|+3%}}
|Miracle Chance={{c|+|+4%}}
|#default = }}
|#default = }}
   
   
|Wolfbrother Belt= {{#switch: {{{2}}}
|Fancy Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=leather
|Material=cloth
|Rarity=Common
|Rarity=Common
|LVL=14
|LVL=10
|Durability=75
|Durability=40
|Protection=
|Protection=
|Price=1000
|Price=500
|Description=The Wolfbrothers are considered the elite pf the Gray Army, even if ""elite"" and ""Gray Army"" barely ever go together.
|Description=Perfect for demonstrating one's fashion sense during a joust.
 
|Dodge Chance={{c|+|+2%}}
|Block Chance={{c|+|+3%}}
|Counter Chance={{c|+|+3%}}
|Counter Chance={{c|+|+5%}}
|Fumble Chance={{c|+|-3%}}
|Accuracy={{c|+|+3%}}
|#default = }}
|#default = }}
   
   
|Mystic Belt= {{#switch: {{{2}}}
|Chain Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Belt
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=leather
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=14
|LVL=10
|Durability=50
|Durability=100
|Protection=
|Protection=
|Price=1000
|Price=500
|Description=If you stare too long into the mirror-polished buckle of this belt, it will stare back at you.
|Description=If you don't have a waist to speak of, it's not wise to wear this belt over a civil garment - the links have a notable tendency to pinch and chafe.
|Energy={{c|+|+3}}
|Block Chance={{c|+|+3%}}
|Magic Power={{c|+|+5%}}
|Block Recovery={{c|+|+2.5}}
|Magic Resistance={{c|+|+5%}}
|Fumble Chance={{c|+|-3%}}
|Noise Produced={{c|-|+5%}}
|#default = }}
|#default = }}
   
   
|Gilded Duelist Belt= {{#switch: {{{2}}}
|Ruby Sash= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,879: Line 3,918:
|ArmorClass=Light
|ArmorClass=Light
|Material=leather
|Material=leather
|Rarity=Unique
|Rarity=Common
|LVL=14
|LVL=14
|Durability=75
|Durability=25
|Protection=
|Protection=
|Price=1000
|Price=1000
|Description=A belt made of durable, high-quality leather in accordance with the latest Brynn fashion trends. Its buckle proudly displays an engraved monogram of some noble house.
|Description=A distinguishing accessory of a noble (or wealthy) elf.
|Dodge Chance={{c|+|+4%}}
|Skills Energy Cost={{c|+|-4%}}
|Counter Chance={{c|+|+4%}}
|Spells Energy Cost={{c|+|-4%}}
|Skills Energy Cost={{c|+|-3%}}
|Bleed Resistance={{c|+|+5%}}
|Cooldowns Duration={{c|+|-3%}}
|Miracle Chance={{c|+|+4%}}
|#default = }}
|#default = }}
   
   
|Copper Ring= {{#switch: {{{2}}}
|Wolfbrother Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Ring
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=metal
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=2
|LVL=14
|Durability=15
|Durability=75
|Protection=
|Protection=
|Price=25
|Price=1000
|Description=The cheapest jewelry money can buy. Folks say that wearing copper can bolster one's health.
|Description=The Wolfbrothers are considered the elite pf the Gray Army, even if ""elite"" and ""Gray Army"" barely ever go together.
|Health Restoration={{c|+|+1%}}
 
|Bleed Resistance={{c|+|+3%}}
|Block Chance={{c|+|+3%}}
|Counter Chance={{c|+|+5%}}
|Accuracy={{c|+|+3%}}
|#default = }}
|#default = }}
   
   
|Bronze Amethyst Ring= {{#switch: {{{2}}}
|Mystic Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




|ArmorType=Ring
|ArmorType=Belt
|ArmorClass=Light
|ArmorClass=Light
|Material=metal
|Material=leather
|Rarity=Common
|Rarity=Common
|LVL=4
|LVL=14
|Durability=25
|Durability=50
|Protection=
|Price=1000
|Description=If you stare too long into the mirror-polished buckle of this belt, it will stare back at you.
|Energy={{c|+|+3}}
|Magic Power={{c|+|+5%}}
|Magic Resistance={{c|+|+5%}}
|#default = }}
|Gilded Duelist Belt= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
 
 
|ArmorType=Belt
|ArmorClass=Light
|Material=leather
|Rarity=Unique
|LVL=14
|Durability=75
|Protection=
|Protection=
|Price=125
|Price=1000
|Description=For a noblewoman it's a boring ring with a cheap gem. For a poor commoner's daughter - an incredible luxury and her greatest treasure.
|Description=A belt made of durable, high-quality leather in accordance with the latest Brynn fashion trends. Its buckle proudly displays an engraved monogram of some noble house.
|Energy Restoration={{c|+|+1%}}
|Dodge Chance={{c|+|+4%}}
|Counter Chance={{c|+|+4%}}
|Skills Energy Cost={{c|+|-3%}}
|Skills Energy Cost={{c|+|-3%}}
|Move Resistance={{c|+|+3%}}
|Cooldowns Duration={{c|+|-3%}}
|Experience Gain={{c|+|+2%}}
|#default = }}
|#default = }}
   
   
|Silver Ring= {{#switch: {{{2}}}
|Copper Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,935: Line 3,994:
|Material=metal
|Material=metal
|Rarity=Common
|Rarity=Common
|LVL=6
|LVL=2
|Durability=15
|Protection=
|Price=25
|Description=The cheapest jewelry money can buy. Folks say that wearing copper can bolster one's health.
|Health Restoration={{c|+|+1%}}
|Bleed Resistance={{c|+|+3%}}
|#default = }}
|Bronze Amethyst Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
 
 
|ArmorType=Ring
|ArmorClass=Light
|Material=metal
|Rarity=Common
|LVL=4
|Durability=25
|Protection=
|Price=125
|Description=For a noblewoman it's a boring ring with a cheap gem. For a poor commoner's daughter - an incredible luxury and her greatest treasure.
|Energy Restoration={{c|+|+1%}}
|Skills Energy Cost={{c|+|-3%}}
|Move Resistance={{c|+|+3%}}
|Experience Gain={{c|+|+2%}}
|#default = }}
|Silver Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.10 -->
 
 
|ArmorType=Ring
|ArmorClass=Light
|Material=metal
|Rarity=Common
|LVL=6
|Durability=25
|Durability=25
|Protection=
|Protection=
Line 3,945: Line 4,040:
   
   
|Silver Amethyst Ring= {{#switch: {{{2}}}
|Silver Amethyst Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,964: Line 4,059:
   
   
|Silver Topaz Ring= {{#switch: {{{2}}}
|Silver Topaz Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 3,983: Line 4,078:
   
   
|Silver Aquamarine Ring= {{#switch: {{{2}}}
|Silver Aquamarine Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,002: Line 4,097:
   
   
|Silver Sapphire Ring= {{#switch: {{{2}}}
|Silver Sapphire Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,021: Line 4,116:
   
   
|Silver Emerald Ring= {{#switch: {{{2}}}
|Silver Emerald Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,039: Line 4,134:
   
   
|Silver Ruby Ring= {{#switch: {{{2}}}
|Silver Ruby Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,059: Line 4,154:
   
   
|Golden Ring= {{#switch: {{{2}}}
|Golden Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,076: Line 4,171:
   
   
|Gold Aquamarine Ring= {{#switch: {{{2}}}
|Gold Aquamarine Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,095: Line 4,190:
   
   
|Carved Gold Ring= {{#switch: {{{2}}}
|Carved Gold Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,112: Line 4,207:
   
   
|Exquisite Gold Ring= {{#switch: {{{2}}}
|Exquisite Gold Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,129: Line 4,224:
   
   
|Gold Sapphire Ring= {{#switch: {{{2}}}
|Gold Sapphire Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,149: Line 4,244:
   
   
|Gold Ruby Ring= {{#switch: {{{2}}}
|Gold Ruby Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,169: Line 4,264:
   
   
|Exquisite Ruby Ring= {{#switch: {{{2}}}
|Exquisite Ruby Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,188: Line 4,283:
   
   
|Verren's Ring= {{#switch: {{{2}}}
|Verren's Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,205: Line 4,300:
   
   
|Velmir's Ring= {{#switch: {{{2}}}
|Velmir's Ring= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,223: Line 4,318:
   
   
|Copper Chain= {{#switch: {{{2}}}
|Copper Chain= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,240: Line 4,335:
   
   
|Fang Amulet= {{#switch: {{{2}}}
|Fang Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,257: Line 4,352:
   
   
|Pearl Necklace= {{#switch: {{{2}}}
|Pearl Necklace= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,275: Line 4,370:
   
   
|Ruby Necklace= {{#switch: {{{2}}}
|Ruby Necklace= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,295: Line 4,390:
   
   
|Sapphire Pendant= {{#switch: {{{2}}}
|Sapphire Pendant= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,313: Line 4,408:
   
   
|Gold Medallion= {{#switch: {{{2}}}
|Gold Medallion= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,330: Line 4,425:
   
   
|Jibean Pendant= {{#switch: {{{2}}}
|Jibean Pendant= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,349: Line 4,444:
   
   
|Amber Amulet= {{#switch: {{{2}}}
|Amber Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,367: Line 4,462:
   
   
|Lazurite Amulet= {{#switch: {{{2}}}
|Lazurite Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,378: Line 4,473:
|Protection=
|Protection=
|Price=150
|Price=150
|Description=A talisman popular among the forest Folk. How exactly orcs and veerlings manage to obtain lazurite, which is almost non-existent in Aldor, is a proper mystery.
|Description=A talisman popular among the Forest folk. How exactly orcs manage to obtain lazurite, which is almost non-existent in Aldor, is a proper mystery.
|Fumble Chance={{c|+|-2%}}
|Fumble Chance={{c|+|-2%}}
|Energy Restoration={{c|+|+2%}}
|Energy Restoration={{c|+|+2%}}
Line 4,386: Line 4,481:
   
   
|Amethyst Pendant= {{#switch: {{{2}}}
|Amethyst Pendant= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,396: Line 4,491:
|Durability=30
|Durability=30
|Protection=
|Protection=
|Price=300
|Price=350
|Description=Amethyst is also known as the sage stone - pendants and necklaces encrusted with this gem are often worn by people who have a keen interest in various sciences.
|Description=Amethyst is also known as the sage stone - pendants and necklaces encrusted with this gem are often worn by people who have a keen interest in various sciences.
|Health Restoration={{c|+|+5%}}
|Health Restoration={{c|+|+5%}}
Line 4,405: Line 4,500:
   
   
|Jade Amulet= {{#switch: {{{2}}}
|Jade Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,415: Line 4,510:
|Durability=60
|Durability=60
|Protection=
|Protection=
|Price=750
|Price=800
|Description=Before taking over the rest of the Jacinth Kingdoms, jade first became fashionable in Shenfen, where most of it is mined and produced.
|Description=Before taking over the rest of the Jacinth Kingdoms, jade first became fashionable in Shenfen, where most of it is mined and produced.
|Energy={{c|+|+5}}
|Energy={{c|+|+5}}
Line 4,424: Line 4,519:
   
   
|Amulet of the Everflaming= {{#switch: {{{2}}}
|Amulet of the Everflaming= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,434: Line 4,529:
|Durability=70
|Durability=70
|Protection=
|Protection=
|Price=750
|Price=1250
|Description=The sun-worshipping cult of the Everflaming was outlawed a long time ago by the grandfather of the presently ruling Amir of Jibey. Nowadays, only a few isolated communes remain of this once-popular religion.
|Description=The sun-worshipping cult of the Everflaming was outlawed a long time ago by the grandfather of the presently ruling Amir of Jibey. Nowadays, only a few isolated communes remain of this once-popular religion.
|Healing Efficiency={{c|+|+5%}}
|Healing Efficiency={{c|+|+5%}}
Line 4,444: Line 4,539:
   
   
|Bow Amulet= {{#switch: {{{2}}}
|Bow Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,463: Line 4,558:
   
   
|Maaf Star= {{#switch: {{{2}}}
|Maaf Star= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,473: Line 4,568:
|Durability=60
|Durability=60
|Protection=
|Protection=
|Price=1000
|Price=1500
|Description=Thanks to these pridefully displayed amulets, Maafs can easily be recognized on the streets of Ahjat cities even during the times of peace.
|Description=Thanks to these pridefully displayed amulets, Maafs can easily be recognized on the streets of Ahjat cities even during the times of peace.
|Fumble Chance={{c|+|-2%}}
|Fumble Chance={{c|+|-2%}}
Line 4,483: Line 4,578:
   
   
|Crude Amulet= {{#switch: {{{2}}}
|Crude Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,501: Line 4,596:
   
   
|Venemist's Talisman= {{#switch: {{{2}}}
|Venemist's Talisman= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,511: Line 4,606:
|Durability=33
|Durability=33
|Protection=
|Protection=
|Price=600
|Price=650
|Description=It's set with an incredibly large morion that seems to be shifting color every now and then... Or is it merely a trick of the light?
|Description=It's set with an incredibly large morion that seems to be shifting color every now and then... Or is it merely a trick of the light?
|Damage Reflection={{c|+|9%}}
|Damage Reflection={{c|+|9%}}
Line 4,521: Line 4,616:
   
   
|Pagan Amulet= {{#switch: {{{2}}}
|Pagan Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,540: Line 4,635:
   
   
|Phylactery= {{#switch: {{{2}}}
|Phylactery= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,559: Line 4,654:
   
   
|Jorgrim's Amulet= {{#switch: {{{2}}}
|Jorgrim's Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,577: Line 4,672:
   
   
|Hand Amulet= {{#switch: {{{2}}}
|Hand Amulet= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,598: Line 4,693:
   
   
|Worn Cloak= {{#switch: {{{2}}}
|Worn Cloak= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,615: Line 4,710:
   
   
|Travelling Cape= {{#switch: {{{2}}}
|Travelling Cape= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,633: Line 4,728:
   
   
|Azure Cape= {{#switch: {{{2}}}
|Azure Cape= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
<!-- Updated with Bulk Parser V 1.10 -->




Line 4,648: Line 4,743:
|Noise Produced={{c|+|-10%}}
|Noise Produced={{c|+|-10%}}
|Energy Restoration={{c|+|+1%}}
|Energy Restoration={{c|+|+1%}}
|#default = }}
|Velvet Cloak= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
|ArmorType=Cloak
|ArmorClass=Light
|Material=cloth
|Rarity=Common
|LVL=16
|Durability=80
|Protection=
|Price=1800
|Description=For a long while, there was an unspoken rule in Aldor that only those born into nobility can wear red velvet. At the same time, Brynn merchants have already been paying little to no attention to this custom during the last few decades.
|Dodge Chance={{c|+|+2%}}
|Noise Produced={{c|+|-10%}}
|Energy Restoration={{c|+|+3%}}
|Healing Efficiency={{c|+|+10%}}
|Skills Energy Cost={{c|+|-3%}}
|Spells Energy Cost={{c|+|-3%}}
|Fortitude={{c|+|+15%}}
|Nature Resistance={{c|+|+10%}}
|#default = }}
|Court Mage Cloak= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
|ArmorType=Cloak
|ArmorClass=Light
|Material=cloth
|Rarity=Common
|LVL=18
|Durability=60
|Protection=
|Price=3000
|Description=Court mages have a very specific sence of fashion. Their goal is to dazzle and leave an impression, so they gravitate towards the craziest styles and colors.
|Dodge Chance={{c|+|+3%}}
|Noise Produced={{c|+|-10%}}
|Magic Power={{c|+|+3%}}
|Backfire Chance={{c|+|-3%}}
|Miracle Chance={{c|+|+3%}}
|#default = }}
|Nistrian Noble Cloak= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
|Unobtainable=1
|ArmorType=Cloak
|ArmorClass=Light
|Material=cloth
|Rarity=Common
|LVL=18
|Durability=100
|Protection=
|Price=2000
|Description=Nistra is a fascinating land of many intertwined cultures. Nistrian nobles, who still stay true to the ancient traditions of Axonia, also eagerly embrace the customs of Pjesht highlanders, such as wearing this particular style of cloaks, for example.
|Block Chance={{c|+|+3%}}
|Block Recovery={{c|+|+3}}
|Dodge Chance={{c|+|+3%}}
|Noise Produced={{c|+|-10%}}
|Energy Restoration={{c|+|+3%}}
|Bleed Resistance={{c|+|+10%}}
|Physical Resistance={{c|+|+5%}}
|Nature Resistance={{c|+|+10%}}
|#default = }}
|Jibean Cape= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
|ArmorType=Cloak
|ArmorClass=Light
|Material=cloth
|Rarity=Common
|LVL=16
|Durability=120
|Protection=
|Price=2200
|Description=It's made of the thinnest of silks, and yet it's also incredibly durable. It would take a significant effort to rip a piece from it.
|Dodge Chance={{c|+|+6%}}
|Counter Chance={{c|+|+3%}}
|Fumble Chance={{c|+|-3%}}
|Noise Produced={{c|+|-15%}}
|Skills Energy Cost={{c|+|-3%}}
|Nature Resistance={{c|+|+4%}}
|Magic Resistance={{c|+|+4%}}
|#default = }}
|Occult Cloak= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
|ArmorType=Cloak
|ArmorClass=Light
|Material=cloth
|Rarity=Unique
|LVL=16
|Durability=50
|Protection=
|Price=2333
|Description=Long ago Brynn used to be a gathering spot for a secret cult of sanguimancers, coveting the secrets of vampirism. It's unknown whether they were successful with their experiments, but they met their demise as it befits the vampires - with stakes deep in their chests.
|Dodge Chance={{c|+|+4%}}
|Noise Produced={{c|+|-13%}}
|Bleed Resistance={{c|+|+13%}}
|Crit Efficiency={{c|+|+13%}}
|#default = }}
|Jousting Cloak= {{#switch: {{{2}}}
<!-- Updated with Bulk Parser V 1.09 -->
|ArmorType=Cloak
|ArmorClass=Light
|Material=cloth
|Rarity=Unique
|LVL=16
|Durability=200
|Protection=
|Price=2600
|Description=It's embroidered with heraldic crests of a long dead noble house.
|Dodge Chance={{c|+|+5%}}
|Noise Produced={{c|+|-10%}}
|Damage Taken={{c|+|-5%}}
|Physical Resistance={{c|+|+5%}}
|Nature Resistance={{c|+|+5%}}
|Magic Resistance={{c|+|+5%}}
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly>

Revision as of 22:05, 12 October 2022

Page for all Stoneshard armor data.