Difference between revisions of "Data"

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|Petrification = {{#switch: {{{2}}}
|Petrification = {{#switch: {{{2}}}
|Active=active
|Active=active
|Type=Target Object, 3x3 Area
|Type=Target Object
|Range=6
|Range=6
|Energy=20
|Energy=20
|Cooldown=24
|Cooldown=20
|Modifiers=Magic Power (MP),<br>Geomantic Power (GP),<br>Runic Empowerment Stack (RES)
|Modifiers=Magic Power  
|Requirements=
|Requirements=
|Description=Deals {{c|Arcane|[ 8 * GP * MP ]  Arcane Damage}} to all targets in the area of effect with {{c|w|[ 50 * (MP + GP) * (1 + RES) ] %}} chance to {{c|w|petrify}} them for {{c|w|4-5}} turns.<br><br>Each petrified enemy within your Vision grants you {{c|+|+15%}} Geomantic Power.
|Description=Destroys a runic boulder with {{W|75%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|4}} damage, and the condition of their body parts deteriorates by {{neg|4%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2%}}
|Passivevalue2={{c|-|-1%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivebonus2=Power of other Magic Schools
|#default = }}
|#default = }}



Revision as of 22:16, 9 April 2022

Page for all Stoneshard data.

The plan is to use our Bulk Parser to convert game data into the switch format we use on the wiki. Different templates then transclude data from this page and display it elsewhere on the wiki.

Currently this is in testing phase with templates {{Skill test}} and {{Armor test}}.

Option 1 - Keeping the Switch, transcluding individual attributes. {{:Data|Ornate Sallet|ArmorType}} produces:

Headgear