Difference between revisions of "Deadly Intoxication"

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|Properties5 = Immunity
|Properties5 = Immunity
|Values5 = {{neg|-50%}}
|Values5 = {{neg|-50%}}
|PropertyText = {{neg|Stumbling}}: a chance to walk to a random tile when moving.<br>Possible {{neg|Nausea}} or {{neg|Coma}}.
|PropertyText = {{neg|Stumbling}}: a chance to walk to a random tile when moving.<br>Possible {{cl|-|Nausea}} or {{cl|-|Coma}}.
|Description =
|Description =
|#default =  
|#default =  

Revision as of 23:06, 2 November 2021


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Fatal Intoxication is a Condition that applied to a character when their level of intoxication reaches 75%.

Deadly Intoxication
Condition
Healing Efficiency
-50%
Health Restoration
-25%
Sanity Change
-0.15%
Vitality
-[0.25*VIT]
Immunity
-50%

Stumbling: a chance to walk to a random tile when moving.
Possible Nausea or Coma.


Deadly Intoxication