Difference between revisions of "Defensive Tactic (Condition)"

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old>Realpsojed
(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical}} |Properties1 = Move Resistance |Values1 = {{c|+|+5%}} |Properties2 = Fortitude |Values2 = {{c|+|+5%}} |Propert...")
 
old>Realpsojed
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|Properties4 = Control Resistance
|Properties4 = Control Resistance
|Values4 = {{c|+|+5%}}
|Values4 = {{c|+|+5%}}
|Properties4 = Dodge Chance
|Properties5 = Dodge Chance
|Values4 = {{c|+|+4%}}
|Values5 = {{c|+|+4%}}
|Properties4 = Damage Taken
|Properties6 = Damage Taken
|Values4 = {{c|+|-3.5%}}
|Values6 = {{c|+|-3.5%}}
|PropertyText = The effect's strength is calculated dynamically based on the amount of enemies within Vision.
|PropertyText = The effect's strength is calculated dynamically based on the amount of enemies within Vision.
|Description =  
|Description =  

Revision as of 19:11, 30 October 2020


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Defensive Tactic is a Physical condition applied by the Defensive Tactic skill.

Defensive Tactic
Physical
Move Resistance
+5%
Fortitude
+5%
Bleed Resistance
+5%
Control Resistance
+5%
Dodge Chance
+4%
Damage Taken
-3.5%

The effect's strength is calculated dynamically based on the amount of enemies within Vision.


Defensive Tactic (Condition)