Difference between revisions of "Energy Restoration"

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(Added an explanation of how Health/Energy regen is calculated, with a link to developer's comment on Reddit.)
old>Arthur Fonzarelli
m (add formula and some reference values.)
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The rate of Energy Restoration. The higher this number the more frequent your regeneration occurs.
The rate of Energy Restoration. The higher this number the more frequent your regeneration occurs.
The number of turns you need to wait before renerating energy is '''(100 / energy_restoration) rounded to the nearest integer'''.
This leads to the following energy restoration values:
* 2 turns: 40.5%
* 3 turns: 29%
* 4 turns: 22.5%
* 5 turns: 18.5%


In-depth explanation by the dev:
In-depth explanation by the dev:

Revision as of 23:07, 16 January 2021

The rate of Energy Restoration. The higher this number the more frequent your regeneration occurs.

The number of turns you need to wait before renerating energy is (100 / energy_restoration) rounded to the nearest integer.

This leads to the following energy restoration values:

  • 2 turns: 40.5%
  • 3 turns: 29%
  • 4 turns: 22.5%
  • 5 turns: 18.5%

In-depth explanation by the dev:

Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.<ref>Wayfinder's comment on Reddit</ref>