Difference between revisions of "Geomancy skill data"

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(skill types)
(update backfire chances)
 
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Line 8: Line 8:
|Energy=20
|Energy=20
|Cooldown=2
|Cooldown=2
|Backfireper=30
|Backfireper=15
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Modifiers=Magic Power, Geomantic Power, Bonus Range
Line 24: Line 24:
|Energy=20
|Energy=20
|Cooldown=20
|Cooldown=20
|Backfireper=10
|Backfireper=-10
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power
|Modifiers=Magic Power, Geomantic Power
Line 35: Line 35:
|#default = }}
|#default = }}


|Rune of Enfeeblement = {{#switch: {{{2}}}
|Rune of Fortifying  = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance.
|Description=Each boulder adjacent to the caster grants them {{Pos|-10%}} Damage Taken and {{Pos|-5%}} Backfire Damage Change.<br><br>Boulders receive {{Pos|20%}} less Damage.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 50: Line 50:
|Energy=32
|Energy=32
|Cooldown=14
|Cooldown=14
|Backfireper=35
|Backfireper=30
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Modifiers=Magic Power, Geomantic Power, Bonus Range
Line 61: Line 61:
|#default = }}
|#default = }}


|Petrification  = {{#switch: {{{2}}}
|Rune of Enfeeblement = {{#switch: {{{2}}}
|Active=spell
|Active=passive
|Type=Target Object
|Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance.
|Range=5
|Energy=24
|Cooldown=32
|Backfireper=45
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Destroys a runic boulder with {{W|66%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|5}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Formuladesc=Destroys a runic boulder with {{W|66 * (Magic Power + Geomancy Power)%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|(5 * (1 + (Geomantic Power / 100)))}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 78: Line 70:
|#default = }}
|#default = }}


|Rune of Binding = {{#switch: {{{2}}}
|Rune of Sustention = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Raising a runic boulder grants {{c|+|-25%}} Abilities Energy Cost for the next turn and reduces active Cooldowns for this ability tree (with the exception of {{Pos|Runic Boulder}}) by {{W|2}} turns.
|Description=Remaining on the same tile while under the effect of {{Pos|Stone Armor}} grants {{Pos|+5%}} Geomantic Power, {{Pos|+5%}} Energy Drain, and {{Pos|+5%}} Energy Restoration for {{W|5}} turns.<br>This effect stacks.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Power of other Magic Schools
|#default = }}
 
|Earthquake  = {{#switch: {{{2}}}
|Active=spell
|Type=Target Object
|Range=5
|Energy=36
|Cooldown=13
|Backfireper=20
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range, Willpower
|Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy (but no more than {{c|Energy|10}}). <br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns. <br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake).
|Formuladesc=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}}. <br>Burns {{c|Energy|((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)%}} Max Energy (but no more than {{c|Energy|WIL}}). <br>Has {{c|w|((4 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake).
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 87: Line 96:
|#default = }}
|#default = }}


|Rune of Fortifying = {{#switch: {{{2}}}
|Rune of Binding = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Each boulder adjacent to the caster grants them {{Pos|-10%}} Damage Taken and {{Pos|-5%}} Backfire Damage Change.<br><br>Boulders receive {{Pos|20%}} less Damage.
|Description=Raising a runic boulder grants {{c|+|-25%}} Abilities Energy Cost for the next turn and reduces active Cooldowns for this ability tree (with the exception of {{Pos|Runic Boulder}}) by {{W|2}} turns.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 96: Line 105:
|#default = }}
|#default = }}


|Rune of Absorption = {{#switch: {{{2}}}
|Rune of Cycle = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Each turn {{Pos|runic boulders}} drain {{c|energy|6}} Energy from every adjacent enemy, transfering it to the caster, and prolong their active Cooldowns by {{neg|1}} turn.<br>Enemies can only be affected by one instance of the effect.
|Description=Destroying a runic boulder to cast a spell deals {{C|Energy|10%}} Max Energy as {{c|Arcane|Arcane Damage}} to all adjacent targets.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 105: Line 114:
|#default = }}
|#default = }}


|Earthquake = {{#switch: {{{2}}}
|Petrification = {{#switch: {{{2}}}
|Active=spell
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=5
|Range=5
|Energy=36
|Energy=24
|Cooldown=13
|Cooldown=32
|Backfireper=40
|Backfireper=40
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range, Willpower
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy (but no more than {{c|Energy|10}}). <br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns. <br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake).
|Description=Destroys a runic boulder with {{W|66%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|5}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Formuladesc=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}}. <br>Burns {{c|Energy|((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)%}} Max Energy (but no more than {{c|Energy|WIL}}). <br>Has {{c|w|((4 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake).
|Formuladesc=Destroys a runic boulder with {{W|66 * (Magic Power + Geomancy Power)%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|(5 * (1 + (Geomantic Power / 100)))}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 125: Line 134:
|Active=passive
|Active=passive
|Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} are applied with {{c|-|+10%}} Damage Taken and {{c|-|+10%}} Fumble Chance.
|Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} are applied with {{c|-|+10%}} Damage Taken and {{c|-|+10%}} Fumble Chance.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Power of other Magic Schools
|#default = }}
|Boulder Toss  = {{#switch: {{{2}}}
|Active=spell
|Type=Target Tile
|Range=5
|Energy=42
|Cooldown=20
|Backfireper=50
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Rips a boulder from the ground and tosses it towards a targeted tile. <br><br>The toss deals {{c|w|12 Crushing Damage}} and {{c|Arcane|3 Arcane Damage}}. <br><br>Upon hitting its target, the boulder has {{c|w|80%}} chance to inflict {{c|w|Knockback}} and {{c|w|25%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Formuladesc=Rips a boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|12 * (((Magic Power + Geomantic Power) / 100)) Crushing Damage}} and {{c|Arcane|(((3 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|((80 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((20 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 154: Line 146:
|Energy=50
|Energy=50
|Cooldown=24
|Cooldown=24
|Backfireper=55
|Backfireper=50
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Modifiers=Magic Power, Geomantic Power, Bonus Range
Line 165: Line 157:
|#default = }}
|#default = }}


|Rune of Cycle = {{#switch: {{{2}}}
|Boulder Toss = {{#switch: {{{2}}}
|Active=passive
|Active=spell
|Description=Destroying a runic boulder to cast a spell deals {{C|Energy|10%}} Max Energy as {{c|Arcane|Arcane Damage}} to all adjacent targets.
|Type=Target Tile
|Range=5
|Energy=42
|Cooldown=20
|Backfireper=40
|Backfiredmg=0
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Rips a boulder from the ground and tosses it towards a targeted tile. <br><br>The toss deals {{c|w|12 Crushing Damage}} and {{c|Arcane|3 Arcane Damage}}. <br><br>Upon hitting its target, the boulder has {{c|w|80%}} chance to inflict {{c|w|Knockback}} and {{c|w|20%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Formuladesc=Rips a boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|12 * (((Magic Power + Geomantic Power) / 100)) Crushing Damage}} and {{c|Arcane|(((3 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|((80 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((20 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
Line 174: Line 174:
|#default = }}
|#default = }}


|Rune of Sustention = {{#switch: {{{2}}}
|Rune of Absorption = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Remaining on the same tile while under the effect of {{Pos|Stone Armor}} grants {{Pos|+5%}} Geomantic Power, {{Pos|+5%}} Energy Drain, and {{Pos|+5%}} Energy Restoration for {{W|5}} turns.<br>This effect stacks.
|Description=Each turn {{Pos|runic boulders}} drain {{c|energy|6}} Energy from every adjacent enemy, transfering it to the caster, and prolong their active Cooldowns by {{neg|1}} turn.<br>Enemies can only be affected by one instance of the effect.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power

Latest revision as of 11:03, 9 February 2024

Page for all Stoneshard Geomancy skill data.