Difference between revisions of "Geomancy skill data"

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(Created page with "<noinclude>Page for all Stoneshard Geomancy skill data. </noinclude><includeonly>{{#switch: {{{1}}} |Runic Boulder = {{#switch: {{{2}}} |Active=active |Type=Target Tile |Range=10 |Energy=16 |Cooldown=2 |Backfireper=19 |Backfiredmg=0 |Modifiers=Magic Power |Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|5 Arcane Damage}} to all adjacent enemies with a {{c|w|70%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision provide...")
 
(update backfire chances)
 
(8 intermediate revisions by 4 users not shown)
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|Runic Boulder = {{#switch: {{{2}}}
|Runic Boulder = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=10
|Range=5
|Energy=16
|Energy=20
|Cooldown=2
|Cooldown=2
|Backfireper=19
|Backfireper=15
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|5 Arcane Damage}} to all adjacent enemies with a {{c|w|70%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision provides the caster with a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+10%}} Magic Power<br>{{c|+|+15%}} Geomantic Power<br>{{c|+|-10%}} Abilities Energy Cost<br>{{c|+|-10%}} Damage Taken<br>{{c|-|2}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}}
|Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|4 Arcane Damage}} to all adjacent enemies with {{c|w|70%}} chance to inflict {{c|w|Knockback}}. <br><br>Each runic boulder within Vision grants the caster a stack of {{c|+|Runic Empowerment}}: <br><br>{{c|+|+5%}} Magic Power<br>{{c|+|+10%}} Geomantic Power<br>{{c|+|-7.5%}} Abilities Energy Cost<br>{{c|+|-7.5%}} Damage Taken<br>{{c|-|3}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}}
|Formuladesc=Raises a runic boulder in a targeted tile. Deals {{c|arcane|(5 * (1 + (Geomantic Power / 100))) Arcane Damage}} to all adjacent enemies with a {{c|w|((70 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision provides the caster with a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+10%}} Magic Power<br>{{c|+|+15%}} Geomantic Power<br>{{c|+|-10%}} Abilities Energy Cost<br>{{c|+|-10%}} Damage Taken<br>{{c|-|2}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}}
|Formuladesc=Raises a runic boulder in a targeted tile. Deals {{c|arcane|((4 * (1 + (Geomantic Power / 100)) * Magic Power) / 100) Arcane Damage}} to all adjacent enemies with {{c|w|((70 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision grants the caster a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+5%}} Magic Power<br>{{c|+|+10%}} Geomantic Power<br>{{c|+|-7.5%}} Abilities Energy Cost<br>{{c|+|-7.5%}} Damage Taken<br>{{c|-|3}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}}
|Passivevalue1={{c|+|+2%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivevalue2={{c|-|-1%}}
Line 20: Line 20:


|Stone Armor = {{#switch: {{{2}}}
|Stone Armor = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=No Target
|Type=No Target
|Energy=21
|Energy=20
|Cooldown=21
|Cooldown=20
|Backfireper=9
|Backfireper=-10
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power
|Modifiers=Magic Power, Geomantic Power
|Description=Activates the following effect for {{c|w|3}} turns:<br><br>{{c|+|+25%}} Physical Resistance<br>{{c|+|+40%}} Nature Resistance<br>{{c|+|+15%}} Magic Resistance<br>{{c|+|+75%}} Bleed Resistance<br>{{c|+|+35%}} Move Resistance<br>{{c|+|+15%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|1 Crushing Damage}} for each attack it absorbed with a {{c|w|25%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns.
|Description=Activates the following effect for {{c|w|4}} turns:<br><br>{{c|+|+15%}} Physical Resistance<br>{{c|+|+25%}} Nature Resistance<br>{{c|+|+10%}} Magic Resistance<br>{{c|+|+20%}} Bleed Resistance<br>{{c|+|+20%}} Move Resistance<br>{{c|+|+20%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|4 Crushing Damage}} for each attack it absorbed with a {{c|w|50%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns.
|Formuladesc=Activates the following effect for {{c|w|3}} turns:<br><br>{{c|+|+25%}} Physical Resistance<br>{{c|+|+40%}} Nature Resistance<br>{{c|+|+15%}} Magic Resistance<br>{{c|+|+75%}} Bleed Resistance<br>{{c|+|+35%}} Move Resistance<br>{{c|+|+15%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|((1 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}} for each attack it absorbed with a {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns.
|Formuladesc=Activates the following effect for {{c|w|4}} turns:<br><br>{{c|+|+15%}} Physical Resistance<br>{{c|+|+25%}} Nature Resistance<br>{{c|+|+10%}} Magic Resistance<br>{{c|+|+20%}} Bleed Resistance<br>{{c|+|+20%}} Move Resistance<br>{{c|+|+20%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|((4 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}} for each attack it absorbed with a {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns.
|Passivevalue1={{c|+|+2%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivevalue2={{c|-|-1%}}
Line 35: Line 35:
|#default = }}
|#default = }}


|Rune of Enfeeblement = {{#switch: {{{2}}}
|Rune of Fortifying  = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance.
|Description=Each boulder adjacent to the caster grants them {{Pos|-10%}} Damage Taken and {{Pos|-5%}} Backfire Damage Change.<br><br>Boulders receive {{Pos|20%}} less Damage.
|Passivevalue1={{c|+|+15%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Fortitude
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|+|+2%}}
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Geomantic Power
|Passivebonus2=Power of other Magic Schools
|Passivevalue3={{c|-|-1%}}
|Passivebonus3=Power of other Magic Schools
|#default = }}
|#default = }}


|Stone Spikes = {{#switch: {{{2}}}
|Stone Spikes = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=10
|Range=5
|Energy=32
|Energy=32
|Cooldown=15
|Cooldown=14
|Backfireper=34
|Backfireper=30
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|12 Piercing}} and {{c|w|3 Crushing Damage}}, with a {{c|w|50%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy.
|Description=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile. <br><br>Spikes deal {{c|w|9 Piercing}} and {{c|w|3 Crushing Damage}} with a {{c|w|50%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy.
|Formuladesc=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|12 * ((Magic Power + Geomantic Power) / 100) Piercing}} and {{c|w|3 Crushing Damage}}, with a {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and a (((15 * (Magic Power + Geomantic Power)) / 100)%) chance to inflict {{c|w|Stun}}.<br><br>Spikes' durability depends on the caster's Max Energy.
|Formuladesc=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|9 * ((Magic Power + Geomantic Power) / 100) Piercing}} and {{c|w|3 Crushing Damage}} with a {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy.
|Passivevalue1={{c|+|+2%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivevalue2={{c|-|-1%}}
Line 63: Line 61:
|#default = }}
|#default = }}


|Petrification = {{#switch: {{{2}}}
|Rune of Enfeeblement = {{#switch: {{{2}}}
|Active=active
|Active=passive
|Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Power of other Magic Schools
|#default = }}
 
|Rune of Sustention  = {{#switch: {{{2}}}
|Active=passive
|Description=Remaining on the same tile while under the effect of {{Pos|Stone Armor}} grants {{Pos|+5%}} Geomantic Power, {{Pos|+5%}} Energy Drain, and {{Pos|+5%}} Energy Restoration for {{W|5}} turns.<br>This effect stacks.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Power of other Magic Schools
|#default = }}
 
|Earthquake = {{#switch: {{{2}}}
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=4
|Range=5
|Energy=42
|Energy=36
|Cooldown=21
|Cooldown=13
|Backfireper=44
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power
|Modifiers=Magic Power, Geomantic Power, Bonus Range, Willpower
|Description=Destroys a runic boulder with {{W|75%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|3}} damage, and the condition of their body parts deteriorates by {{neg|4%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy (but no more than {{c|Energy|10}}). <br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns. <br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake).
|Formuladesc=Destroys a runic boulder with {{W|75%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|(3 * (1 + (Geomantic Power / 100)))}} damage, and the condition of their body parts deteriorates by {{neg|4%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Formuladesc=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}}. <br>Burns {{c|Energy|((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)%}} Max Energy (but no more than {{c|Energy|WIL}}). <br>Has {{c|w|((4 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake).
|Passivevalue1={{c|+|+2%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivevalue2={{c|-|-1%}}
Line 83: Line 99:
|Active=passive
|Active=passive
|Description=Raising a runic boulder grants {{c|+|-25%}} Abilities Energy Cost for the next turn and reduces active Cooldowns for this ability tree (with the exception of {{Pos|Runic Boulder}}) by {{W|2}} turns.
|Description=Raising a runic boulder grants {{c|+|-25%}} Abilities Energy Cost for the next turn and reduces active Cooldowns for this ability tree (with the exception of {{Pos|Runic Boulder}}) by {{W|2}} turns.
|Passivevalue1={{c|+|+5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Energy Restoration
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|+|+2%}}
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Geomantic Power
|Passivebonus2=Power of other Magic Schools
|Passivevalue3={{c|-|-1%}}
|Passivebonus3=Power of other Magic Schools
|#default = }}
|#default = }}


|Rune of Fortifying = {{#switch: {{{2}}}
|Rune of Cycle = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Each boulder adjacent to the caster grants them {{Pos|-10%}} Damage Taken and {{Pos|-5%}} Backfire Damage Change.<br><br>Boulders receive {{Pos|20%}} less Damage.
|Description=Destroying a runic boulder to cast a spell deals {{C|Energy|10%}} Max Energy as {{c|Arcane|Arcane Damage}} to all adjacent targets.
|Passivevalue1={{c|+|+5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Control Resistance
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|+|+2%}}
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Geomantic Power
|Passivebonus2=Power of other Magic Schools
|Passivevalue3={{c|-|-1%}}
|Passivebonus3=Power of other Magic Schools
|#default = }}
|#default = }}


|Rune of Absorption = {{#switch: {{{2}}}
|Petrification = {{#switch: {{{2}}}
|Active=passive
|Active=spell
|Description=Each turn {{Pos|runic boulders}} drain {{c|energy|6}} Energy from every adjacent enemy, transfering it to the caster, and prolong their active Cooldowns by {{neg|1}} turn.<br>Enemies can only be affected by one instance of the effect.
|Passivevalue1={{c|+|+10%}}
|Passivebonus1=Energy Drain
|Passivevalue2={{c|+|+2%}}
|Passivebonus2=Geomantic Power
|Passivevalue3={{c|-|-1%}}
|Passivebonus3=Power of other Magic Schools
|#default = }}
 
|Earthquake  = {{#switch: {{{2}}}
|Active=active
|Type=Target Object
|Type=Target Object
|Range=10
|Range=5
|Energy=26
|Energy=24
|Cooldown=15
|Cooldown=32
|Backfireper=39
|Backfireper=40
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect:<br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy<br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (the effect stacks and lasts until the end of the earthquake).
|Description=Destroys a runic boulder with {{W|66%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|5}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Formuladesc=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect:<br><br>Deals {{c|w|((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}}.<br>Burns {{c|Energy|((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)%}} Max Energy<br>Has {{c|w|((4 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (the effect stacks and lasts until the end of the earthquake).
|Formuladesc=Destroys a runic boulder with {{W|66 * (Magic Power + Geomancy Power)%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|(5 * (1 + (Geomantic Power / 100)))}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power.
|Passivevalue1={{c|+|+2%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivevalue2={{c|-|-1%}}
Line 133: Line 134:
|Active=passive
|Active=passive
|Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} are applied with {{c|-|+10%}} Damage Taken and {{c|-|+10%}} Fumble Chance.
|Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} are applied with {{c|-|+10%}} Damage Taken and {{c|-|+10%}} Fumble Chance.
|Passivevalue1={{c|+|+4%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Miracle Chance
|Passivevalue2={{c|+|+2%}}
|Passivebonus2=Geomantic Power
|Passivevalue3={{c|-|-1%}}
|Passivebonus3=Power of other Magic Schools
|#default = }}
 
|Boulder Toss  = {{#switch: {{{2}}}
|Active=active
|Type=Target Tile
|Range=6
|Energy=53
|Cooldown=21
|Backfireper=49
|Backfiredmg=0
|Modifiers=Magic Power
|Description=Rips a targeted boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|14 Crushing Damage}} and {{c|Arcane|4 Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|80%}} chance to inflict {{c|w|Knockback}} and {{c|w|25%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}}, and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Formuladesc=Rips a targeted boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|14 * (((Magic Power + Geomantic Power) / 100)) Crushing Damage}} and {{c|Arcane|(((4 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|((80 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Stun}} or {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}}, and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Passivevalue1={{c|+|+2%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivevalue2={{c|-|-1%}}
Line 159: Line 141:


|Overflowing Power  = {{#switch: {{{2}}}
|Overflowing Power  = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=10
|Range=5
|Energy=63
|Energy=50
|Cooldown=25
|Cooldown=24
|Backfireper=54
|Backfireper=50
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|8 Arcane Damage}} and {{c|w|6 Crushing Damage}} to all targets in the area of effect. Has {{c|w|25%}} chance to inflict {{c|w|Knockback}} and {{c|w|50%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} Max Energy for each affected enemy.
|Description=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|6 Arcane Damage}} and {{c|w|6 Crushing Damage}} to all targets in the area of effect. Has {{c|w|25%}} chance to inflict {{c|w|Knockback}} and {{c|w|50%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} Max Energy for each affected enemy.
|Formuladesc=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|((8 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}} and {{c|w|(6 * ((Magic Power + Geomantic Power)) / 100) Crushing Damage}} to all targets in the area of effect. Has {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} of Max Energy for each affected enemy.
|Formuladesc=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|((6 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}} and {{c|w|(6 * ((Magic Power + Geomantic Power)) / 100) Crushing Damage}} to all targets in the area of effect. Has {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} of Max Energy for each affected enemy.
|Passivevalue1={{c|+|+2%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivevalue2={{c|-|-1%}}
Line 175: Line 157:
|#default = }}
|#default = }}


|Rune of Cycle = {{#switch: {{{2}}}
|Boulder Toss = {{#switch: {{{2}}}
|Active=passive
|Active=spell
|Description=Destroying a runic boulder to cast a spell deals {{C|Energy|10%}} Max Energy as {{c|Arcane|Arcane Damage}} to all adjacent targets.
|Type=Target Tile
|Passivevalue1={{c|+|+10}}
|Range=5
|Passivebonus1=Max Energy
|Energy=42
|Passivevalue2={{c|+|+2%}}
|Cooldown=20
|Passivebonus2=Geomantic Power
|Backfireper=40
|Passivevalue3={{c|-|-1%}}
|Backfiredmg=0
|Passivebonus3=Power of other Magic Schools
|Modifiers=Magic Power, Geomantic Power, Bonus Range
|Description=Rips a boulder from the ground and tosses it towards a targeted tile. <br><br>The toss deals {{c|w|12 Crushing Damage}} and {{c|Arcane|3 Arcane Damage}}. <br><br>Upon hitting its target, the boulder has {{c|w|80%}} chance to inflict {{c|w|Knockback}} and {{c|w|20%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Formuladesc=Rips a boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|12 * (((Magic Power + Geomantic Power) / 100)) Crushing Damage}} and {{c|Arcane|(((3 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|((80 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((20 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}.
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Power of other Magic Schools
|#default = }}
|#default = }}


|Rune of Sustention = {{#switch: {{{2}}}
|Rune of Absorption = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Remaining on the same tile while under the effect of {{Pos|Stone Armor}} grants {{Pos|+5%}} Geomantic Power, {{Pos|+5%}} Energy Drain, and {{Pos|+5%}} Energy Restoration for {{W|5}} turns.<br>This effect stacks.
|Description=Each turn {{Pos|runic boulders}} drain {{c|energy|6}} Energy from every adjacent enemy, transfering it to the caster, and prolong their active Cooldowns by {{neg|1}} turn.<br>Enemies can only be affected by one instance of the effect.
|Passivevalue1={{c|+|+10%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1=Move Resistance
|Passivebonus1=Geomantic Power
|Passivevalue2={{c|+|+2%}}
|Passivevalue2={{c|-|-1%}}
|Passivebonus2=Geomantic Power
|Passivebonus2=Power of other Magic Schools
|Passivevalue3={{c|-|-1%}}
|Passivebonus3=Power of other Magic Schools
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly>

Latest revision as of 11:03, 9 February 2024

Page for all Stoneshard Geomancy skill data.