Difference between revisions of "Health Restoration"

From Stoneshard wiki
Jump to navigation Jump to search
old>Realpsojed
(Added category.)
(Added a detailed explanation with a link to a dev's Reddit post.)
Line 1: Line 1:
The rate of Health Restoration. The higher this number the more frequent your regeneration occurs.
The rate of Health Restoration. The higher this number the more frequent your regeneration occurs.


In-depth explanation by the dev:
''Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.''<ref>[https://www.reddit.com/r/stoneshard/comments/fu050b/game_mechanics_detailed_anywhere/fmm1dnb?utm_source=share&utm_medium=web2x&context=3 Wayfinder's comment on Reddit]</ref>
[[Category:Attributes]]
[[Category:Attributes]]

Revision as of 07:00, 24 October 2020

The rate of Health Restoration. The higher this number the more frequent your regeneration occurs.

In-depth explanation by the dev:

Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.<ref>Wayfinder's comment on Reddit</ref>