Difference between revisions of "Medium Head Injury"

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m
m (Fix for order and value of properties.)
 
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical|Wound}}
|ConditionType =  {{c|Physical|Wound}}
|Properties1 = Fortitude
|Properties1 = Control Resistance
|Values1 = {{c|-|-20%}}
|Values1 = {{c|-|-20%}}
|Properties2 = Morale Change
|Properties2 = Accuracy
|Values2 = {{c|-|-0.05%}}
|Values2 = {{c|-|-20%}}
|Properties3 = Willpower
|Properties3 = Healing Effiency
|Values3 = {{c|-|[-0.2*WIL]}}
|Values3 = {{c|-|-20%}}
|Properties4 = Pain Limit
|Properties4 = Cooldowns Duration
|Values4 = {{c|-|+35}}
|Values4 = {{c|-|+50%}}
|Properties5 = Sanity Change
|Properties5 = Vision
|Values5 = {{c|-|-0.1%}}
|Values5 = {{c|-|-2}}
|Properties6 = Magic Power
|Properties6 = Pain Limit
|Values6 = {{c|-|-20%}}
|Values6 = {{c|-|+35}}
|Properties7 = Pain Change
|Properties7 = Pain Change
|Values7 = {{c|-|+0.8%}}
|Values7 = {{c|-|+1%}}
|Properties8 = Vision
|Properties8 = Sanity Change
|Values8 = {{c|-|-2}}
|Values8 = {{c|-|-0.1%}}
|Properties9 = Morale Change
|Values9 = {{c|-|-0.2%}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  

Latest revision as of 13:32, 28 March 2024


This article is a stub. You can help Stoneshard wiki by expanding it.

Medium Head Injury is a Wound condition applied when head gets moderately damaged. See Injuries for more information.

Medium Head Injury
Wound
Control Resistance
-20%
Accuracy
-20%
Healing Effiency
-20%
Cooldowns Duration
+50%
Vision
-2
Pain Limit
+35
Pain Change
+1%
Sanity Change
-0.1%
Morale Change
-0.2%


Medium Head Injury