Difference between revisions of "Mild Paw Injury"

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old>Phoe nixx
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old>Realpsojed
(changed stats from hand to leg)
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical|Wound}}
|ConditionType =  {{c|Physical|Wound}}
|Properties1 = Counter Chance
|Properties1 = Morale Chance
|Values1 = {{c|-|-5%}}
|Values1 = {{c|-|-0.03%}}
|Properties2 = Morale Change
|Properties2 = Pain Limit
|Values2 = {{c|-|-0.03%}}
|Values2 = {{c|-|+10}}
|Properties3 = Pain Limit
|Properties3 = Dodge Chance
|Values3 = {{c|-|+10}}
|Values3 = {{c|-|-10%}}
|Properties4 = Fumble Chance
|Properties4 = Noise Produced
|Values4 = {{c|-|+5%}}
|Values4 = {{c|-|+10%}}
|Properties5 = Accuracy
|Properties5 = Energy
|Values5 = {{c|-|-5%}}
|Values5 = {{c|-|[-0.1*Max Energy]}}
|Properties6 = Pain Change
|Properties6 = Pain Change
|Values6 = {{c|-|+0.20%}}
|Values6 = {{c|-|+0.3%}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  

Revision as of 14:19, 24 September 2020


This article is a stub. You can help Stoneshard wiki by expanding it.

Mild Paw Injury is a Wound condition applied when an animal's paw gets damaged. See Injuries for more information.

Mild Paw Injury
Wound
Morale Chance
-0.03%
Pain Limit
+10
Dodge Chance
-10%
Noise Produced
+10%
Energy
[-0.1*Max Energy]
Pain Change
+0.3%


Mild Paw Injury