Difference between revisions of "Pain"

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''' Pain''' is a [[Status Effects|'''{{c|Condition}}''']] applied to a character when their level of [[Injuries & Pain#Pain|pain]] reaches 25%. It aggravates into [[Strong Pain]] when the pain attribute reaches over 50%.
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Revision as of 20:46, 2 April 2023


Pain
Condition
Fumble Chance
+7.50%
Healing Efficiency
-15%
Damage Taken
+10%


Pain