Difference between revisions of "Pain Shock"

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old>Realpsojed
(Created page with "<includeonly>{{#switch: {{{1}}} |Image=Pain.png |ConditionType = {{c|Condition}} |Properties1 = Fumble Chance |Values1 = {{c|-|+33%}} |Properties2 = Healing Efficiency |Value...")
 
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|Image=Pain.png
|ConditionType =  {{c|Condition}}
|ConditionType =  {{c|Condition}}
|Properties1 = Fumble Chance
|Properties1 = Fumble Chance
Line 9: Line 8:
|Values3 = {{c|-|+30%}}
|Values3 = {{c|-|+30%}}
|Properties4 = Willpower
|Properties4 = Willpower
|Values4 = {{c|-|-25%}}
|Values4 = {{c|-|-[0.25*WIL]}}
|Properties5 = Sanity Change
|Properties5 = Sanity Change
|Values5 = {{c|-|-0.1%}}
|Values5 = {{c|-|-0.1%}}
Line 16: Line 15:
|#default =  
|#default =  
}}</includeonly>
}}</includeonly>
<noinclude>{{stub}}
<noinclude>
''' Pain''' is a '''{{c|Condition}}''' applied to a character when their level of [[pain]] reaches 25% until it reaches 50%.
{{ {{{1|Tooltip hover box}}}
 
|title= {{Condition}}
{{/Tooltip}}
}}


[[Category:Condition]]
[[Category:Condition]]
</noinclude>
</noinclude>

Latest revision as of 20:47, 2 April 2023


Pain Shock
Condition
Fumble Chance
+33%
Healing Efficiency
-60%
Damage Taken
+30%
Willpower
-[0.25*WIL]
Sanity Change
-0.1%


Pain Shock