Difference between revisions of "Paw Injury"

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old>Realpsojed
(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Counter Chance |Values1 = {{c|-|-10%}} |Properties2 = Morale Chance |Values2 = {{c|-|-0.0...")
 
old>Realpsojed
(changed stats from hand to leg)
Line 1: Line 1:
<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical|Wound}}
|ConditionType =  {{c|Physical|Wound}}
|Properties1 = Counter Chance
|Properties1 = Morale Chance
|Values1 = {{c|-|-10%}}
|Values1 = {{c|-|-0.05%}}
|Properties2 = Morale Chance
|Properties2 = Pain Limit
|Values2 = {{c|-|-0.05%}}
|Values2 = {{c|-|+20}}
|Properties3 = Pain Limit
|Properties3 = Dodge Chance
|Values3 = {{c|-|+15}}
|Values3 = {{c|-|-15%}}
|Properties4 = Fumble Chance
|Properties4 = Agility
|Values4 = {{c|-|+10%}}
|Values4 = {{c|-|[-0.1*AGL]}}
|Properties5 = Strength
|Properties5 = Noise Produced
|Values5 = {{c|-|[-0.1*STR]}}
|Values5 = {{c|-|+20%}}
|Properties6 = Accuracy
|Properties6 = Energy
|Values6 = {{c|-|-10%}}
|Values6 = {{c|-|[-0.15*Max Energy]}}
|Properties7 = Pain Change
|Properties7 = Pain Change
|Values7 = {{c|-|+0.30%}}
|Values7 = {{c|-|+0.5%}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  

Revision as of 14:20, 24 September 2020


This article is a stub. You can help Stoneshard wiki by expanding it.

Paw Injury is a Wound condition applied when an animal's paw gets moderately damaged. See Injuries for more information.

Paw Injury
Wound
Morale Chance
-0.05%
Pain Limit
+20
Dodge Chance
-15%
Agility
[-0.1*AGL]
Noise Produced
+20%
Energy
[-0.15*Max Energy]
Pain Change
+0.5%


Paw Injury