Difference between revisions of "Proselyte skill data"

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(Undo revision 65566 by Gura (talk))
Tag: Undo
Tag: Undo
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|Cooldown=13
|Cooldown=13
|Requirements=
|Requirements=
|Description=Delivers a strike with {{pos|+27%}} Life Drain and {{pos|+27%}} Bleed Chance. <br><br>Activates the following effect for {{w|3}} turns:<br><br>{{pos|+9%}} Life Drain<br>Replenishes {{pos|6%}} Max Health and Energy each turn.
|Description=Delivers a strike with {{pos|+27%}} Life Drain and {{pos|+27%}} Bleed Chance. <br><br>Activates {{pos|"Vampiric Blood"}} for {{w|3}} turns:<br><br>{{pos|+9%}} Life Drain<br>Replenishes {{pos|6%}} Max Health and Energy each turn.
|#default = }}
|#default = }}


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|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
|Energy=13
|Energy=9
|Cooldown=9
|Cooldown=9
|Requirements=
|Requirements=
|Description=Delivers a strike with {{neg|-70%}} Damage and {{pos|+70%}} Bleed Chance.
|Description=Delivers a strike with {{neg|-66%}} Damage and {{pos|+66%}} Bleed Chance.
|#default = }}
|#default = }}


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|Range=2
|Range=2
|Energy=26
|Energy=26
|Cooldown=9
|Cooldown=12
|Backfireper=14
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Deals {{unholy|Unholy Damage}}, Draining Life for the same amount.
|Description=Deals {{unholy|9 Unholy Damage}} <br><br>Replenishes Health for the amount of damage dealt by the spell. If Health is at {{neg|100%}}, increase it by the same amount for {{W|9}} turns.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=If there's both an ally and an enemy within Vision, lose {{neg|3%}} Max Health each turn.
|Description=Loses {{neg|3%}} Max Health each turn while there's both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. <br><br>Upon death, grants "Blood Vow" to a random ally within Vision for {{W|99}} turns: <br><br>{{Pos|+33%}} Life Drain <br>{{pos|+33%}}Healing Efficiency <br>{{pos|+33%}} Abilities Energy Cost
|#default = }}
|#default = }}


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|Active=active
|Active=active
|Type=Target Object
|Type=Target Object
|Range=10
|Range=8
|Energy=13
|Energy=18
|Cooldown=13
|Cooldown=17
|Backfireper=12.50
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Marks the target with the effect, which lingers until the caster's death: <br><br>The caster replenishes {{C|Energy|3%}} Max Energy for each missing health of the affected target's Max Health. <br><br> Whenever the target affected by this effect takes Damage, the caster gains {{pos|+15%}} Magic Power and their active cooldowns are reduced by {{w|2}} turns.
|Description=Applies the target with "Sacrificial Blood", which remains active until the caster's death. <br><br> Using {{W|Spells}} against a target affected by this effect grants {{pos|+9%}} Magic Power and {{pos|+9%}} Healing Efficiency (both effects stack up to {{W|6}} times) and also reduces all cooldowns by {{pos|3}} turns.
|#default = }}
|#default = }}


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|#default = }}
|#default = }}


|Vampiric Rune= {{#switch: {{{2}}}
|Draining Sigil= {{#switch: {{{2}}}
|Active=active
|Active=active
|Type=Target Tile
|Type=Target Tile
|Range=11
|Range=9
|Energy=13
|Energy=26
|Cooldown=13
|Cooldown=18
|Backfireper=12.50
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Creates a rune in a targeted tile. <br><br>When stepped on by an enemy, it deals {{unholy|Unholy Damage}}, replenishes an equal amount of Health to the caster, and permanently increases the caster Max Health by {{pos|6%}} of the victim's Max Health.
|Description=Creates a {{W|Rune}} on the target's tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster's death. <br><br>Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|29%}} Immobilization Chance and permanently increases the caster's Max Health by {{pos|6%}}. <br><br>The {{W|Runes}} don't harm Proselytes, instead replenishing them {{pos|9%}} Max Health each turn.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Upon receiving {{neg|Damage}}, {{pos|heals}} allies within Vision for {{W|50%}} of Health lost.
|Description=Replenishes Health to all allies within Vision for the amount of damage received.
|#default = }}
|#default = }}



Revision as of 00:07, 21 September 2023

Page for all Stoneshard Proselyte enemies skill data.