Difference between revisions of "Proselyte skill data"

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(Undo revision 65566 by Gura (talk))
Tag: Undo
 
(5 intermediate revisions by 3 users not shown)
Line 9: Line 9:


|Baleful Scream= {{#switch: {{{2}}}
|Baleful Scream= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Object
|Type=Target Object
|Range=6
|Range=6
Line 19: Line 19:


|Bestial Charge= {{#switch: {{{2}}}
|Bestial Charge= {{#switch: {{{2}}}
|Active=active
|Active=charge
|Type=Target Object
|Type=Target Object
|Range=5
|Range=5
Line 41: Line 41:


|Blister Burst= {{#switch: {{{2}}}
|Blister Burst= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Area
|Type=Target Area
|Range=1
|Range=1
Line 63: Line 63:


|Blood Clot= {{#switch: {{{2}}}
|Blood Clot= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 75: Line 75:


|Blood Puddle= {{#switch: {{{2}}}
|Blood Puddle= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Area
|Type=Target Area
|Range=4
|Range=4
Line 87: Line 87:


|Blood Spit= {{#switch: {{{2}}}
|Blood Spit= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=5
|Range=5
Line 97: Line 97:


|Bloodthirst= {{#switch: {{{2}}}
|Bloodthirst= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 103: Line 103:
|Cooldown=13
|Cooldown=13
|Requirements=
|Requirements=
|Description=Delivers a strike with {{pos|+27%}} Life Drain and {{pos|+27%}} Bleed Chance. <br><br>Activates the following effect for {{w|3}} turns:<br><br>{{pos|+9%}} Life Drain<br>Replenishes {{pos|6%}} Max Health and Energy each turn.
|Description=Delivers a strike with {{pos|+27%}} Life Drain and {{pos|+27%}} Bleed Chance. <br><br>Activates {{pos|"Vampiric Blood"}} for {{w|3}} turns:<br><br>{{pos|+9%}} Life Drain<br>Replenishes {{pos|6%}} Max Health and Energy each turn.
|#default = }}
 
|Brand of Anguish= {{#switch: {{{2}}}
|Active=attack
|Type=Target Object
|Range=1
|Energy=9
|Cooldown=6
|Requirements=
|Description=Delivers a strike with {{pos|+33%}} Fire Damage, causing {{W|100%}} more Pain. <br><br>If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander {{pos|+9%}} Life Drain.
|#default = }}
 
|Burnt Offering= {{#switch: {{{2}}}
|Active=maneuver
|Type=Target Object
|Range=6
|Energy=33
|Cooldown=3
|Requirements=
|Description=Destroys a corpse within Vision, leaving a {{W|Pyre}} in its place, which persists until it's extinguished or the Brander's death. Replenishes {{pos|9%}} Max Health. <br><br>Each burning {{W|Pyre}} replenishes {{pos|3%}} Max Health to the Brander each turn, and also grants him {{c|Fire|+3}} Fire Damage, {{pos|-6%}} Damage Taken, and {{pos|+6%}} Crit Chance. The effect stacks up to {{W|6}} times.
|#default = }}
|#default = }}


|Chain Strike= {{#switch: {{{2}}}
|Chain Strike= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 117: Line 137:


|Corpse Devourment= {{#switch: {{{2}}}
|Corpse Devourment= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 124: Line 144:
|Requirements=
|Requirements=
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.
|Description=Devours a corpse, replenishing {{pos|33%}} Max Health and {{C|Energy|33%}} Max Energy.
|#default = }}
|Devastating Power= {{#switch: {{{2}}}
|Active=attack
|Type=Target Tile
|Range=1
|Energy=26
|Cooldown=18
|Requirements=
|Description=Marks a tile. Next turn delivers a strike to the marked tile with {{pos|+33%}} Weapon Damage, {{pos|+33%}} Bodypart Damage, and {{pos|+66%}} Stun Chance.<br><br>{{pos|Doubles}} the bonuses if the strike is delivered to a target affected by {{W|Immobilization}}, {{W|Daze}}, {{W|Stun}}, {{W|Stagger}}, or {{W|Confusion}}.
|#default = }}
|#default = }}


Line 133: Line 163:


|Earthshaking Strike= {{#switch: {{{2}}}
|Earthshaking Strike= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=No Target
|Type=No Target
|Range=3
|Range=3
Line 143: Line 173:


|Embrace the Murk= {{#switch: {{{2}}}
|Embrace the Murk= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=No Target
|Type=No Target
|Range=4
|Range=4
Line 151: Line 181:
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Performs a {{W|teleportation} to the targeted tile. <br><br>Removes all negative effects and activates {{pos|"Murk"}} for {{W|9}} turns: <br><br>{{pos|+6%}}Crit Chance <br>{{pos|+9%}} Bodypart Damage <br>{{pos|+9%}} Bleed Chance <br>{{pos|+9%}} Life Drain <br>Replenishes {{pos|+6%}} Max Health and {{C|Energy|+6%}} Max Energy each turn. <br><br>Each turn grants a stack of the effect (up to {{w|VI}}). <br><br>While {{pos|"Murk"}} is active, grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. <br><br>This ability can't be used while affected by {{w|Immobilization}} or {{neg|"Net"}}.
|Description=Performs a {{W|teleportation}} to the targeted tile. <br><br>Removes all negative effects and activates {{pos|"Murk"}} for {{W|9}} turns: <br><br>{{pos|+6%}}Crit Chance <br>{{pos|+9%}} Bodypart Damage <br>{{pos|+9%}} Bleed Chance <br>{{pos|+9%}} Life Drain <br>Replenishes {{pos|+6%}} Max Health and {{C|Energy|+6%}} Max Energy each turn. <br><br>Each turn grants a stack of the effect (up to {{w|VI}}). <br><br>While {{pos|"Murk"}} is active, grants {{pos|+66%}} Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. <br><br>This ability can't be used while affected by {{w|Immobilization}} or {{neg|"Net"}}.
|#default = }}
 
|Face of Horror= {{#switch: {{{2}}}
|Active=active
|Type=Target Object
|Range=4
|Energy=9
|Cooldown=9
|Requirements=
|Description=Makes a large amount of {{W|noise}} and deals {{C|Psionic|9 Psionic Damage}} with {{W|99%}} chance to {{W|Immobilize}} the target for {{W|2}} turns. The chance to {{W|Immobilize}} can be reduced by the target's Psionic Resistance.<br><br>Activates {{pos|"Battle Rage"}} and grants the same effect to all Proselytes within Vision for {{W|9}} turns.
|#default = }}
|#default = }}


Line 158: Line 198:
|Requirements=
|Requirements=
|Description=Replenishes {{pos|66%}} of the damage dealt as Health to the summoner.
|Description=Replenishes {{pos|66%}} of the damage dealt as Health to the summoner.
|#default = }}
|Fiery Embers= {{#switch: {{{2}}}
|Active=active
|Type=Target Area
|Range=3
|Energy=18
|Cooldown=9
|Requirements=
|Description=Deals {{c|Fire|9 Fire}} and {{unholy|3 Unholy Damage}}, then creates {{W|Fiery Embers}} on the target's tile and three behind it, which persists for {{W|6}} turns. <br><br> Remaining on {{W|Fiery Embers}} applies {{neg|-9%}} Fire Resistance, {{neg|+6%}} Fumble Chance, and with {{W|33%}} chance causes the target to {{c|Fire|Ignite}}. The chance to {{c|Fire|Ignite}} can be reduced by the target's Fire Resistance. <br><br>The effect stacks up to {{W|6}} times. {{W|Fiery Embers}} don't harm Proselytes.
|#default = }}
|#default = }}


|Flesh Explosion= {{#switch: {{{2}}}
|Flesh Explosion= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=No Target
|Type=No Target
|Requirements=
|Requirements=
|Description=The Blood Golem explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|26 Caustic Damage}} to all adjacent tiles.
|Description=The Blood Golem explodes the next turn after its death, dealing {{unholy|9 Unholy}} and {{C|caustic|26 Caustic Damage}} to all adjacent tiles.
|#default = }}
|Fling Away= {{#switch: {{{2}}}
|Active=attack
|Type=Target Object
|Range=1
|Energy=26
|Cooldown=9
|Requirements=
|Description=Delivers a strike with {{pos|+50%}} Stagger Chance, {{pos|+50%}} Stun Chance, and {{pos|+150%}} chance to Knock the target back {{w|2}} tiles.
|#default = }}
|#default = }}


|For Whom The Bell Tolls= {{#switch: {{{2}}}
|For Whom The Bell Tolls= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=No Target
|Type=No Target
|Range=
|Range=
Line 177: Line 237:
|#default = }}
|#default = }}


|Fling Away= {{#switch: {{{2}}}
|Herald of Ruination= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Area
|Range=1
|Range=4
|Energy=26
|Energy=33
|Cooldown=9
|Cooldown=13
|Requirements=
|Requirements=
|Description=Delivers a strike with {{pos|+50%}} Stagger Chance, {{pos|+50%}} Stun Chance, and {{pos|+150%}} chance to Knock the target back {{w|2}} tiles.
|Description=Delivers a strike to a large area within {{W|4}} tiles with {{pos|+99%}} Daze Chance and {{W|99%}} chance to cause {{W|Confusion}} for {{W|2}} turns. The chance to {{W|Confuse}} can be reduced by a target's Move Resistance.<br><br>Reduces all cooldowns by {{pos|3}} turns for each target or object of environment within the skill's area of effect.
|#default = }}
|#default = }}


Line 194: Line 254:


|Jump Away= {{#switch: {{{2}}}
|Jump Away= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Tile
|Type=Target Tile
|Range=1
|Range=1
Line 204: Line 264:


|Lacerate= {{#switch: {{{2}}}
|Lacerate= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
|Energy=13
|Energy=9
|Cooldown=9
|Cooldown=9
|Requirements=
|Requirements=
|Description=Delivers a strike with {{neg|-70%}} Damage and {{pos|+70%}} Bleed Chance.
|Description=Delivers a strike with {{neg|-66%}} Damage and {{pos|+66%}} Bleed Chance.
|#default = }}
|#default = }}


|Lash Blessing= {{#switch: {{{2}}}
|Lash Blessing= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 224: Line 284:


|Life Leech= {{#switch: {{{2}}}
|Life Leech= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=2
|Range=2
|Energy=26
|Energy=26
|Cooldown=9
|Cooldown=12
|Backfireper=14
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Deals {{unholy|Unholy Damage}}, Draining Life for the same amount.
|Description=Deals {{unholy|9 Unholy Damage}} <br><br>Replenishes Health for the amount of damage dealt by the spell. If Health is at {{neg|100%}}, increase it by the same amount for {{W|9}} turns.
|#default = }}
|#default = }}


|Mark of the Feast= {{#switch: {{{2}}}
|Mark of the Feast= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=10
|Range=10
Line 244: Line 304:
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Applies {{neg|"Mark of the Feast" for {{W|3}} turns: <br><br>{{pos|-26%}} Bleed Resistance <br>{{pos|-13%}} Dodge Chance <br><br>Grants all received attacks {{pos|+13%}} Life Drain. <br><br>Receiving a {{neg|Bleeding}} prolongs the effect by {{neg|1}} turn.
|Description=Applies {{neg|"Mark of the Feast"}} for {{W|3}} turns: <br><br>{{pos|-26%}} Bleed Resistance <br>{{pos|-13%}} Dodge Chance <br><br>Grants all received attacks {{pos|+13%}} Life Drain. <br><br>Receiving a {{neg|Bleeding}} prolongs the effect by {{neg|1}} turn.
|#default = }}
|#default = }}


|Murkstrike= {{#switch: {{{2}}}
|Murkstrike= {{#switch: {{{2}}}
|Active=active
|Active=attack/charge
|Type=Target Object
|Type=Target Object
|Range=9
|Range=9
Line 258: Line 318:


|Murkwalk= {{#switch: {{{2}}}
|Murkwalk= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=6
|Range=6
Line 272: Line 332:
|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=If there's both an ally and an enemy within Vision, lose {{neg|3%}} Max Health each turn.
|Description=Loses {{neg|3%}} Max Health each turn while there's both an enemy and an ally within Vision. If the Martyr is Alarmed, and there are no enemies within Vision, the Health loss is {{neg|tripled}}. <br><br>Upon death, grants "Blood Vow" to a random ally within Vision for {{W|99}} turns: <br><br>{{Pos|+33%}} Life Drain <br>{{pos|+33%}}Healing Efficiency <br>{{pos|+33%}} Abilities Energy Cost
|#default = }}
|#default = }}


Line 282: Line 342:


|Phantom Bats= {{#switch: {{{2}}}
|Phantom Bats= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Area
|Type=Target Area
|Range=3
|Range=3
Line 292: Line 352:


|Sacrificial Blood= {{#switch: {{{2}}}
|Sacrificial Blood= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=10
|Range=8
|Energy=13
|Energy=18
|Cooldown=13
|Cooldown=17
|Backfireper=12.50
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Marks the target with the effect, which lingers until the caster's death: <br><br>The caster replenishes {{C|Energy|3%}} Max Energy for each missing health of the affected target's Max Health. <br><br> Whenever the target affected by this effect takes Damage, the caster gains {{pos|+15%}} Magic Power and their active cooldowns are reduced by {{w|2}} turns.
|Description=Applies the target with "Sacrificial Blood", which remains active until the caster's death. <br><br> Using {{W|Spells}} against a target affected by this effect grants {{pos|+9%}} Magic Power and {{pos|+9%}} Healing Efficiency (both effects stack up to {{W|6}} times) and also reduces all cooldowns by {{pos|3}} turns.
|#default = }}
|#default = }}


|Summon Blood Golem= {{#switch: {{{2}}}
|Summon Blood Golem= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=11
|Range=11
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|Summon the Restless= {{#switch: {{{2}}}
|Summon the Restless= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=4
|Range=4
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|Summon Worm= {{#switch: {{{2}}}
|Summon Worm= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Tile
|Type=Target Tile
|Range=6
|Range=6
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|Tongue Leech= {{#switch: {{{2}}}
|Tongue Leech= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=5
|Range=5
Line 348: Line 408:


|Tongue Pull= {{#switch: {{{2}}}
|Tongue Pull= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=5
|Range=5
Line 358: Line 418:


|Tongue Push= {{#switch: {{{2}}}
|Tongue Push= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 368: Line 428:


|Tentacle Arm (skill)= {{#switch: {{{2}}}
|Tentacle Arm (skill)= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Tile
|Type=Target Tile
|Range=9
|Range=9
Line 378: Line 438:


|Unholy Anthems= {{#switch: {{{2}}}
|Unholy Anthems= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=No Target
|Type=No Target
|Range=
|Range=
Line 390: Line 450:


|Unholy Ritual= {{#switch: {{{2}}}
|Unholy Ritual= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=No Target
|Type=No Target
|Range=1
|Range=1
Line 401: Line 461:
|#default = }}
|#default = }}


|Vampiric Rune= {{#switch: {{{2}}}
|Draining Sigil= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=11
|Range=9
|Energy=13
|Energy=26
|Cooldown=13
|Cooldown=18
|Backfireper=12.50
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Creates a rune in a targeted tile. <br><br>When stepped on by an enemy, it deals {{unholy|Unholy Damage}}, replenishes an equal amount of Health to the caster, and permanently increases the caster Max Health by {{pos|6%}} of the victim's Max Health.
|Description=Creates a {{W|Rune}} on the target's tile and two more on the tiles adjacent to it. The {{W|Runes}} persist for {{W|9}} turns or until the caster's death. <br><br>Remaining on the {{W|Runes}} deals {{c|Unholy|9 Unholy Damage}} with {{W|29%}} Immobilization Chance and permanently increases the caster's Max Health by {{pos|6%}}. <br><br>The {{W|Runes}} don't harm Proselytes, instead replenishing them {{pos|9%}} Max Health each turn.
|#default = }}
|#default = }}


|Wild Swipe= {{#switch: {{{2}}}
|Wild Swipe= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Area
|Type=Target Area
|Range=1
|Range=1
Line 434: Line 494:


|Wild Swipe (Enhanced)= {{#switch: {{{2}}}
|Wild Swipe (Enhanced)= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Area
|Type=Target Area
|Range=1
|Range=1
Line 446: Line 506:
|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Upon receiving {{neg|Damage}}, {{pos|heals}} allies within Vision for {{W|50%}} of Health lost.
|Description=Replenishes Health to all allies within Vision for the amount of damage received.
|#default = }}
|#default = }}


Line 456: Line 516:


|Wormfood= {{#switch: {{{2}}}
|Wormfood= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=6
|Range=6

Latest revision as of 17:59, 22 October 2023

Page for all Stoneshard Proselyte enemies skill data.